Player Matchup

Danzaburou
Danzaburou
Juuliojones
Danzaburou
Level 41
God Stats
16W - 9L
1,548 SR
Queue Stats
58W - 65L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
NeedAPickUp
Cabrakan
Level 68
God Stats
15W - 11L
1,523 SR
Queue Stats
164W - 162L
1,469 Elo+
Party 1
Raijin
Raijin
alloutmonkey
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,578 Elo+
Solo
Team Averages
Level 57
1,524 SR
1,507 Elo+

VS

Team Averages
Level 115
1,657 SR
1,558 Elo+
Zeus
Zeus
GodNetinh0
Zeus
Level 88
God Stats
14W - 15L
1,627 SR
Queue Stats
59W - 70L
1,519 Elo+
Solo
Yemoja
Yemoja
RredHunter
Yemoja
Level 160
God Stats
12W - 7L
1,578 SR
Queue Stats
439W - 449L
1,530 Elo+
Solo
Izanami
Izanami
Thiccuums
Izanami
Level 97
God Stats
4W - 2L
1,764 SR
Queue Stats
44W - 33L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juuliojones
Danzaburou
16
7 / 6 / 7
11,867
742
9,460
16,772
5,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NeedAPickUp
Cabrakan
16
3 / 4 / 14
11,299
706
6,902
16,714
25,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
7 / 6 / 7
11,592
725
16,947
13,610
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
10,879
680
18,144
10,435
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
RredHunter
Yemoja
16
6 / 3 / 9
11,362
710
10,320
12,355
10,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Thiccuums
Izanami
15
7 / 10 / 6
11,690
731
12,972
15,445
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
17
Kills
16
16
Deaths
18
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
W
Danzaburou
Juuliojones
Danzaburou
7
6
7
1.75
W
Cabrakan
NeedAPickUp
Cabrakan
3
4
14
2.5
L
Yemoja
RredHunter
Yemoja
6
3
9
3.5
L
Izanami
Thiccuums
Izanami
7
10
6
1
W
Raijin
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
41,436
47,096
Taken
38,235
36,345
Mitigated
20,911
11,276
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,144
1,664
0
622
10,435
3,527
545
6,675
3,538
46,015
0
W
Danzaburou
Juuliojones
Danzaburou
9,460
3,958
0
3,626
16,772
5,981
984
10,715
6,057
0
41,042
W
Cabrakan
NeedAPickUp
Cabrakan
6,902
926
0
5,876
16,714
25,238
128
9,097
7,617
14,554
0
L
Yemoja
RredHunter
Yemoja
10,320
661
2,962
2,627
12,355
10,707
155
8,367
3,676
27,673
0
L
Izanami
Thiccuums
Izanami
12,972
5,774
0
743
15,445
6,677
735
8,287
6,828
0
46,560
W
Raijin
16,947
1,744
0
1,774
13,610
5,126
0
9,244
4,366
46,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
33,931
162
Minions Killed
205
4
Camps Cleared
10
821,198
Distance Traveled
813,956
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,879
680
78
5
4
267,118
1
W
Danzaburou
11,867
742
70
4
2
282,073
1
W
Cabrakan
11,299
706
19
1
0
307,375
2
L
Yemoja
11,362
710
34
2
1
312,181
0
L
Izanami
11,690
731
93
6
5
234,657
4
W
Raijin
11,592
725
73
5
2
231,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role