Player Matchup

Arachne
Arachne
Idontcare31835
Arachne
Level 15
God Stats
3W - 9L
1,216 SR
Queue Stats
7W - 25L
1,199 Elo+
Party 1
Ymir
Ymir
MrSoulHunter236
Ymir
Level 109
God Stats
3W - 6L
1,678 SR
Queue Stats
119W - 139L
1,454 Elo+
Party 1
Ra
Ra
darkknightsonic
Ra
Level 19
God Stats
2W - 1L
1,281 SR
Queue Stats
17W - 25L
1,370 Elo+
Solo
Team Averages
Level 48
1,392 SR
1,341 Elo+

VS

Team Averages
Level 10
1,399 SR
1,278 Elo+
Baron Samedi
Baron Samedi
TruProdigy69
Baron Samedi
Level 8
God Stats
0W - 3L
1,394 SR
Queue Stats
16W - 24L
1,285 Elo+
Solo
Freya
Freya
kill eldialbo
Freya
Level 6
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Raijin
Raijin
tigershark07546
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 11
11,828
789
8,787
11,734
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 14
11,303
754
9,274
9,396
13,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 17
11,511
767
15,101
12,536
4,977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TruProdigy69
Baron Samedi
12
1 / 6 / 1
8,674
578
8,691
12,618
4,391
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 2
9,614
641
5,921
15,220
4,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 13 / 1
9,850
657
5,600
14,265
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
6
6
Deaths
25
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
W
6
0
14
13
L
Baron Samedi
TruProdigy69
Baron Samedi
1
6
1
0.25
W
7
4
17
3.88
L
2
6
2
0.5
L
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
20,212
33,666
Taken
42,103
23,408
Mitigated
14,064
11,343
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,787
6,306
528
2,461
11,734
5,389
1,050
6,002
5,732
0
16,188
W
9,274
1,304
0
436
9,396
13,042
380
5,976
3,420
31,952
0
L
Baron Samedi
TruProdigy69
Baron Samedi
8,691
458
770
3,266
12,618
4,391
132
7,781
4,778
39,942
0
W
15,101
1,496
2,048
5,870
12,536
4,977
954
9,005
3,531
60,521
0
L
5,921
1,806
0
2,683
15,220
4,955
0
9,035
6,061
17,916
0
L
5,600
434
0
52
14,265
4,718
0
7,658
6,427
15,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
28,138
149
Minions Killed
114
8
Camps Cleared
2
734,141
Distance Traveled
615,644
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,828
789
16
1
3
240,548
2
W
Ymir
11,303
754
49
3
4
243,908
5
L
Baron Samedi
8,674
578
72
5
0
218,484
0
W
Ra
11,511
767
84
6
1
249,685
4
L
Freya
9,614
641
23
2
1
230,996
0
L
Raijin
9,850
657
19
1
1
166,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role