Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DaRk-chonchijr
Cernunnos
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
222W - 258L
1,316 Elo+
Solo
Bacchus
Bacchus
TRVSHBOVT
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,158 Elo+
Solo
Guan Yu
Guan Yu
jojoONAK
Guan Yu
Level 6
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 3L
1,332 Elo+
Solo
Scylla
Scylla
moving-regency5
Scylla
Level 3
God Stats
4W - 10L
1,481 SR
Queue Stats
28W - 43L
1,417 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,345 Elo+

VS

Team Averages
Level 17
1,455 SR
1,491 Elo+
Loki
Loki
Brown-Bear-King2
Loki
Level 28
God Stats
4W - 1L
1,725 SR
Queue Stats
83W - 70L
1,476 Elo+
Solo
Mercury
Mercury
educba13
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 33L
1,612 Elo+
Solo
Amaterasu
Amaterasu
rounded-lap4
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
tweetweetrapbird
Neith
Level 28
God Stats
2W - 1L
1,278 SR
Queue Stats
152W - 115L
1,448 Elo+
Solo
Anubis
Anubis
xlz-Phantomhive
Anubis
Level 11
God Stats
12W - 7L
1,273 SR
Queue Stats
83W - 85L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
2 / 5 / 0
4,312
539
1,468
6,640
1,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
DaRk-chonchijr
Cernunnos
5
0 / 2 / 1
3,788
474
1,654
3,149
597
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TRVSHBOVT
Bacchus
3
1 / 1 / 0
3,537
442
733
1,888
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
jojoONAK
Guan Yu
1
0 / 1 / 0
3,075
384
0
660
105
6
1 / 4 / 0
4,280
535
78
3,284
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,234
654
658
3,210
1,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
educba13
Mercury
9
5 / 0 / 1
5,612
702
2,585
4,316
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
rounded-lap4
Amaterasu
6
1 / 4 / 1
4,344
543
958
4,229
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 2
5,114
639
1,138
2,155
474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

9
3 / 0 / 3
5,556
695
4,234
2,386
926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
12
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
5
0
0.4
W
2
0
1
2.5
L
Cernunnos
DaRk-chonchijr
Cernunnos
0
2
1
0.25
L
Bacchus
TRVSHBOVT
Bacchus
1
1
0
1
W
Mercury
educba13
Mercury
5
0
1
5.5
L
Guan Yu
jojoONAK
Guan Yu
0
1
0
0
L
1
4
0
0.25
W
Amaterasu
rounded-lap4
Amaterasu
1
4
1
0.38
W
1
1
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,933
Damage
9,573
15,621
Taken
16,296
3,699
Mitigated
5,804
1,643
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,468
1,096
0
1,292
6,640
1,251
256
3,904
2,736
0
15,380
W
658
55
0
1,212
3,210
1,129
0
203
3,007
0
29,405
L
Cernunnos
DaRk-chonchijr
Cernunnos
1,654
993
0
2
3,149
597
150
0
3,149
0
11,509
L
Bacchus
TRVSHBOVT
Bacchus
733
49
0
262
1,888
1,049
0
0
1,888
4,305
0
W
Mercury
educba13
Mercury
2,585
1,197
0
2,100
4,316
1,035
116
76
4,240
0
21,240
L
Guan Yu
jojoONAK
Guan Yu
0
0
0
0
660
105
0
330
330
0
162
L
78
76
0
87
3,284
697
211
0
3,284
11,625
0
W
Amaterasu
rounded-lap4
Amaterasu
958
547
0
315
4,229
2,240
0
2
4,227
0
7,433
W
1,138
382
0
884
2,155
474
1,902
530
1,625
0
20,621
W
4,234
280
0
1,464
2,386
926
1,154
0
2,386
27,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,992
Gold Earned
25,860
85
Minions Killed
217
0
Camps Cleared
0
471,706
Distance Traveled
812,270
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,312
539
28
4
0
144,668
0
W
Loki
5,234
654
60
8
0
170,168
2
L
Cernunnos
3,788
474
24
3
0
104,317
0
L
Bacchus
3,537
442
8
1
0
68,610
2
W
Mercury
5,612
702
47
6
0
187,875
0
L
Guan Yu
3,075
384
0
0
0
34,431
0
L
Scylla
4,280
535
25
3
0
119,680
0
W
Amaterasu
4,344
543
13
2
0
167,857
0
W
Neith
5,114
639
45
6
0
139,233
2
W
Anubis
5,556
695
52
7
0
147,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role