Player Matchup

Tyr
Tyr
Greensp
Tyr
Level 64
God Stats
40W - 22L
1,571 SR
Queue Stats
271W - 256L
1,534 Elo+
Solo
Artio
Artio
LCPKing
Artio
Level 103
God Stats
4W - 4L
1,705 SR
Queue Stats
76W - 72L
1,472 Elo+
Solo
Da Ji
Da Ji
Lizbeth86
Da Ji
Level 159
God Stats
9W - 6L
1,478 SR
Queue Stats
173W - 209L
1,462 Elo+
Solo
Janus
Janus
Nasenbärmischung
Janus
Level 75
God Stats
1W - 1L
1,266 SR
Queue Stats
7W - 17L
1,183 Elo+
Solo
Apollo
Apollo
miguel8653
Apollo
Level 92
God Stats
3W - 1L
1,514 SR
Queue Stats
105W - 95L
1,580 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,446 Elo+

VS

Team Averages
Level 102
1,514 SR
1,463 Elo+
Sol
Sol
AngryTumbler
Sol
Level 105
God Stats
8W - 4L
1,649 SR
Queue Stats
249W - 228L
1,556 Elo+
Solo
Awilix
Awilix
IMucho
Awilix
Level 107
God Stats
3W - 5L
1,515 SR
Queue Stats
245W - 226L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Wynstables
Cthulhu
Level 99
God Stats
216W - 218L
1,483 SR
Queue Stats
343W - 368L
1,421 Elo+
Solo
Medusa
Medusa
ZloiAfro
Medusa
Level 118
God Stats
5W - 4L
1,449 SR
Queue Stats
36W - 48L
1,433 Elo+
Solo
Aphrodite
Aphrodite
мрн0
Aphrodite
Level 81
God Stats
63W - 58L
1,472 SR
Queue Stats
168W - 191L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 0 / 1
7,218
602
6,276
8,874
7,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
LCPKing
Artio
11
3 / 2 / 6
6,628
552
3,375
8,674
5,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Lizbeth86
Da Ji
11
3 / 1 / 5
6,743
562
7,235
7,863
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
6,432
536
1,781
4,220
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
miguel8653
Apollo
12
3 / 1 / 4
6,901
575
3,777
5,768
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 2
4,660
388
995
1,280
329
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
IMucho
Awilix
10
0 / 1 / 4
6,132
511
4,220
7,338
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Wynstables
Cthulhu
11
0 / 1 / 0
6,237
520
4,394
12,566
4,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ZloiAfro
Medusa
11
7 / 3 / 1
6,848
571
7,343
6,270
1,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
мрн0
Aphrodite
8
0 / 5 / 1
5,013
418
1,397
7,504
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
8
8
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Tyr
0
0
1
0.5
L
Awilix
IMucho
Awilix
0
1
4
2
W
Artio
LCPKing
Artio
3
2
6
3
W
Da Ji
Lizbeth86
Da Ji
3
1
5
5.5
W
1
4
2
0.5
L
Cthulhu
Wynstables
Cthulhu
0
1
0
0
L
Medusa
ZloiAfro
Medusa
7
3
1
2.5
W
Apollo
miguel8653
Apollo
3
1
4
5
L
Aphrodite
мрн0
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
18,349
35,399
Taken
34,958
19,010
Mitigated
11,865
12,379
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
995
502
0
808
1,280
329
0
180
1,092
9,037
0
W
Tyr
6,276
1,579
0
6,240
8,874
7,653
439
3,325
5,549
0
45,400
L
Awilix
IMucho
Awilix
4,220
1,318
0
2,423
7,338
2,106
0
1,125
6,173
0
37,837
W
Artio
LCPKing
Artio
3,375
547
974
1,966
8,674
5,936
248
1,080
7,594
19,662
0
W
Da Ji
Lizbeth86
Da Ji
7,235
1,603
0
979
7,863
2,742
518
1,906
5,957
0
37,767
W
1,781
0
0
322
4,220
979
371
191
4,029
29,117
0
L
Cthulhu
Wynstables
Cthulhu
4,394
401
114
3,637
12,566
4,999
0
662
11,864
37,552
0
L
Medusa
ZloiAfro
Medusa
7,343
3,823
138
2,345
6,270
1,646
1,594
1,730
4,508
0
32,034
W
Apollo
miguel8653
Apollo
3,777
2,546
0
1,898
5,768
1,700
363
350
5,418
0
49,775
L
Aphrodite
мрн0
Aphrodite
1,397
334
495
1,833
7,504
2,785
0
1,297
6,165
13,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
28,890
354
Minions Killed
236
0
Camps Cleared
0
1,219,759
Distance Traveled
932,307
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,660
388
20
2
0
55,978
0
W
Tyr
7,218
602
97
8
0
250,869
5
L
Awilix
6,132
511
72
6
0
265,382
0
W
Artio
6,628
552
33
3
0
264,745
4
W
Da Ji
6,743
562
67
6
0
240,146
4
W
Janus
6,432
536
71
6
0
231,862
4
L
Cthulhu
6,237
520
76
6
0
207,194
4
L
Medusa
6,848
571
45
4
0
216,250
2
W
Apollo
6,901
575
86
7
0
232,137
3
L
Aphrodite
5,013
418
23
2
0
187,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role