Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Dextroni
Arachne
Level 128
God Stats
38W - 30L
1,564 SR
Queue Stats
282W - 268L
1,539 Elo+
Party 4
Nu Wa
Nu Wa
KoRektDead
Nu Wa
Level 29
God Stats
10W - 3L
1,542 SR
Queue Stats
168W - 162L
1,432 Elo+
Party 1
Hel
Hel
Takma
Hel
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 117L
1,502 Elo+
Party 1
Osiris
Osiris
kobaldus2
Osiris
Level 108
God Stats
3W - 0L
1,841 SR
Queue Stats
91W - 75L
1,472 Elo+
Party 1
Team Averages
Level 91
1,589 SR
1,489 Elo+

VS

Team Averages
Level 70
1,464 SR
1,428 Elo+
Danzaburou
Danzaburou
GuArDiAn1911
Danzaburou
Level 44
God Stats
6W - 14L
1,355 SR
Queue Stats
127W - 124L
1,416 Elo+
Party 2
Hercules
Hercules
Jbird95
Hercules
Level 85
God Stats
11W - 14L
1,489 SR
Queue Stats
519W - 575L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Jenku
Ah Puch
Level 104
God Stats
13W - 18L
1,410 SR
Queue Stats
478W - 535L
1,451 Elo+
Party 2
Arachne
Arachne
Unnamed158
Arachne
Level 89
God Stats
33W - 28L
1,510 SR
Queue Stats
71W - 72L
1,415 Elo+
Party 3
Hades
Hades
Zaraza24rus
Hades
Level 27
God Stats
3W - 3L
1,557 SR
Queue Stats
47W - 57L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 5
5,899
536
4,040
5,402
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Dextroni
Arachne
11
5 / 0 / 0
6,657
605
5,549
7,033
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
12
1 / 0 / 3
6,578
598
2,002
1,640
523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Takma
Hel
10
1 / 1 / 3
6,073
552
2,678
4,525
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
kobaldus2
Osiris
11
0 / 0 / 0
6,012
547
2,429
4,661
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuArDiAn1911
Danzaburou
8
1 / 4 / 1
4,945
450
3,391
7,639
2,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Jbird95
Hercules
10
0 / 0 / 0
5,726
521
2,477
4,107
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Jenku
Ah Puch
11
0 / 1 / 0
5,744
522
1,210
3,799
1,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Unnamed158
Arachne
10
1 / 1 / 1
5,620
511
1,576
7,992
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,597
418
3,000
4,639
1,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
5
3.5
W
Arachne
Dextroni
Arachne
5
0
0
5
L
Danzaburou
GuArDiAn1911
Danzaburou
1
4
1
0.38
L
Hercules
Jbird95
Hercules
0
0
0
0
L
Ah Puch
Jenku
Ah Puch
0
1
0
0
W
Nu Wa
1
0
3
2.5
W
Hel
Takma
Hel
1
1
3
2.5
L
Arachne
Unnamed158
Arachne
1
1
1
1.5
L
0
2
2
0.5
W
Osiris
kobaldus2
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,698
Damage
11,654
23,261
Taken
28,176
11,012
Mitigated
10,163
10,806
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,040
2,940
0
2,089
5,402
1,688
2,209
1,423
3,979
0
32,339
W
Arachne
Dextroni
Arachne
5,549
2,904
0
4,708
7,033
2,900
0
1,238
5,795
0
40,454
L
Danzaburou
GuArDiAn1911
Danzaburou
3,391
1,639
0
2,997
7,639
2,140
964
2,281
5,358
0
24,054
L
Hercules
Jbird95
Hercules
2,477
359
0
2,432
4,107
2,552
0
258
3,849
0
26,147
L
Ah Puch
Jenku
Ah Puch
1,210
0
0
1,929
3,799
1,413
0
1,283
2,516
34,276
0
W
Nu Wa
2,002
356
0
250
1,640
523
52
779
861
41,897
0
W
Hel
Takma
Hel
2,678
95
720
2,226
4,525
2,994
884
830
3,695
20,742
0
L
Arachne
Unnamed158
Arachne
1,576
1,165
0
4,735
7,992
2,475
0
286
7,706
0
26,615
L
3,000
129
191
1,524
4,639
1,583
0
572
4,067
13,269
0
W
Osiris
kobaldus2
Osiris
2,429
685
0
813
4,661
2,907
708
0
4,661
0
29,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
26,632
343
Minions Killed
282
0
Camps Cleared
0
1,033,615
Distance Traveled
917,160
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,899
536
76
7
0
194,516
3
W
Arachne
6,657
605
81
7
0
234,569
1
L
Danzaburou
4,945
450
38
3
0
164,599
4
L
Hercules
5,726
521
66
6
0
197,994
1
L
Ah Puch
5,744
522
79
7
0
173,576
5
W
Nu Wa
6,578
598
81
7
0
184,305
3
W
Hel
6,073
552
36
3
0
201,113
4
L
Arachne
5,620
511
68
6
0
195,390
1
L
Hades
4,597
418
31
3
0
185,601
0
W
Osiris
6,012
547
69
6
0
219,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role