Player Matchup

Thanatos
Thanatos
JonyMFR
Thanatos
Level 18
God Stats
2W - 4L
1,397 SR
Queue Stats
24W - 33L
1,415 Elo+
Solo
Neith
Neith
TONIDADA
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
Tyn2321
Nu Wa
Level 17
God Stats
2W - 5L
1,409 SR
Queue Stats
28W - 19L
1,597 Elo+
Solo
Ares
Ares
verisonJun
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
速速轻嘤
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,461 SR
1,577 Elo+

VS

Team Averages
Level 16
1,578 SR
1,440 Elo+
Ra
Ra
ArdenAbyss
Ra
Level 4
God Stats
2W - 1L
1,682 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo
Vulcan
Vulcan
LaSaline
Vulcan
Level 26
God Stats
30W - 24L
1,566 SR
Queue Stats
147W - 157L
1,544 Elo+
Solo
King Arthur
King Arthur
Miimzz
King Arthur
Level 25
God Stats
11W - 12L
1,465 SR
Queue Stats
28W - 21L
1,633 Elo+
Solo
Cthulhu
Cthulhu
Rafa200528
Cthulhu
Level 20
God Stats
3W - 1L
1,679 SR
Queue Stats
89W - 84L
1,572 Elo+
Solo
Ares
Ares
TimsteR2415
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JonyMFR
Thanatos
11
4 / 5 / 5
7,158
511
5,462
9,531
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TONIDADA
Neith
8
0 / 9 / 3
5,678
406
5,250
9,338
3,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Tyn2321
Nu Wa
10
3 / 3 / 0
6,836
488
4,805
4,595
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
5,486
392
1,433
6,944
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
速速轻嘤
Guan Yu
9
5 / 4 / 2
6,178
441
4,495
8,765
5,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
7,428
531
7,266
7,006
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
LaSaline
Vulcan
14
6 / 0 / 5
8,976
641
8,417
5,419
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Miimzz
King Arthur
13
5 / 2 / 5
8,123
580
4,697
8,813
5,900
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Rafa200528
Cthulhu
12
4 / 3 / 6
7,635
545
5,160
11,244
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 6 / 2
5,973
427
1,756
8,116
3,581
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
23
23
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Thanatos
JonyMFR
Thanatos
4
5
5
1.3
W
Vulcan
LaSaline
Vulcan
6
0
5
8.5
W
King Arthur
Miimzz
King Arthur
5
2
5
3.75
W
Cthulhu
Rafa200528
Cthulhu
4
3
6
2.33
L
Neith
TONIDADA
Neith
0
9
3
0.17
W
1
6
2
0.33
L
Nu Wa
Tyn2321
Nu Wa
3
3
0
1
L
1
2
1
0.75
L
Guan Yu
速速轻嘤
Guan Yu
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
27,296
39,173
Taken
40,598
16,898
Mitigated
18,402
10,651
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,266
1,746
173
2,845
7,006
2,422
1,456
941
6,065
35,838
0
L
Thanatos
JonyMFR
Thanatos
5,462
565
0
6,510
9,531
3,134
0
3,390
6,083
0
27,053
W
Vulcan
LaSaline
Vulcan
8,417
3,449
0
2,124
5,419
2,117
1,929
999
4,420
56,254
0
W
King Arthur
Miimzz
King Arthur
4,697
655
0
1,725
8,813
5,900
664
1,460
7,353
0
41,261
W
Cthulhu
Rafa200528
Cthulhu
5,160
865
0
5,589
11,244
4,382
0
2,403
8,841
40,863
0
L
Neith
TONIDADA
Neith
5,250
2,354
0
966
9,338
3,132
1,493
6,432
2,696
0
28,666
W
1,756
781
0
394
8,116
3,581
250
435
7,681
5,441
0
L
Nu Wa
Tyn2321
Nu Wa
4,805
1,000
0
250
4,595
1,384
0
1,576
3,001
27,981
0
L
1,433
107
0
1,336
6,944
4,068
0
5,259
1,577
6,291
0
L
Guan Yu
速速轻嘤
Guan Yu
4,495
1,079
24
1,565
8,765
5,180
0
5,548
3,217
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
38,135
189
Minions Killed
342
0
Camps Cleared
0
1,187,155
Distance Traveled
1,270,860
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,428
531
45
3
0
206,659
0
L
Thanatos
7,158
511
47
3
0
236,123
0
W
Vulcan
8,976
641
130
9
0
277,519
4
W
King Arthur
8,123
580
80
6
0
284,200
1
W
Cthulhu
7,635
545
76
5
0
288,233
4
L
Neith
5,678
406
47
3
0
221,450
0
W
Ares
5,973
427
11
1
0
214,249
3
L
Nu Wa
6,836
488
61
4
0
183,640
0
L
Ares
5,486
392
8
1
0
275,981
0
L
Guan Yu
6,178
441
26
2
0
269,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role