Player Matchup

Ra
Ra
 
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Shadow8000
Loki
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
110W - 140L
1,350 Elo+
Solo
Team Averages
Level 35
1,567 SR
1,450 Elo+

VS

Team Averages
Level 33
1,544 SR
1,401 Elo+
Bacchus
Bacchus
Hymy
Bacchus
Level 64
God Stats
15W - 12L
1,535 SR
Queue Stats
155W - 228L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
amunguru
Baron Samedi
Level 26
God Stats
21W - 21L
1,289 SR
Queue Stats
212W - 347L
1,248 Elo+
Party 1
Medusa
Medusa
bratwurst420
Medusa
Level 8
God Stats
12W - 3L
1,808 SR
Queue Stats
20W - 11L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 6 / 2
8,566
714
9,918
11,882
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
 
Bacchus
10
1 / 4 / 3
7,527
627
4,447
12,695
15,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 6 / 4
7,730
644
3,845
9,088
4,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hymy
Bacchus
12
3 / 2 / 12
9,494
791
7,202
10,682
10,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
amunguru
Baron Samedi
13
2 / 4 / 11
8,680
723
8,334
6,089
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
11 / 2 / 4
10,341
862
12,856
10,900
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
16
16
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
2
1
L
Bacchus
 
Bacchus
1
4
3
0.63
W
Bacchus
Hymy
Bacchus
3
2
12
4.5
L
2
6
4
0.67
W
Baron Samedi
amunguru
Baron Samedi
2
4
11
1.88
W
Medusa
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
28,392
33,665
Taken
27,671
25,376
Mitigated
17,348
5,670
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,918
956
627
3,414
11,882
5,070
294
6,006
5,876
33,110
0
L
Bacchus
 
Bacchus
4,447
695
166
604
12,695
15,838
0
5,412
7,283
10,458
0
W
Bacchus
Hymy
Bacchus
7,202
568
164
2,212
10,682
10,406
0
6,115
4,567
13,321
0
L
3,845
730
0
859
9,088
4,468
0
4,765
4,323
0
16,144
W
Baron Samedi
amunguru
Baron Samedi
8,334
203
1,040
789
6,089
2,597
163
3,054
3,035
25,528
0
W
Medusa
12,856
7,076
0
3,870
10,900
4,345
1,979
5,545
5,355
0
41,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
28,515
104
Minions Killed
127
4
Camps Cleared
5
589,657
Distance Traveled
670,364
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,566
714
62
5
1
202,362
1
L
Bacchus
7,527
627
13
1
2
192,157
0
W
Bacchus
9,494
791
7
1
0
219,248
0
L
Loki
7,730
644
29
2
1
195,138
3
W
Baron Samedi
8,680
723
42
4
1
216,402
4
W
Medusa
10,341
862
78
7
4
234,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role