Player Matchup

Janus
Janus
duCKPInCh
Janus
Level 29
God Stats
18W - 26L
1,425 SR
Queue Stats
61W - 73L
1,344 Elo+
Solo
Awilix
Awilix
onichan1w1
Awilix
Level 102
God Stats
1W - 1L
1,215 SR
Queue Stats
91W - 121L
1,315 Elo+
Solo
Ymir
Ymir
xXRebornSoulXx
Ymir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 84L
1,396 Elo+
Solo
Team Averages
Level 65
1,380 SR
1,352 Elo+

VS

Team Averages
Level 67
1,478 SR
1,382 Elo+
Scylla
Scylla
DoRiToStEeLo
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 203L
1,176 Elo+
Solo
Amaterasu
Amaterasu
Sjuan
Amaterasu
Level 103
God Stats
8W - 13L
1,448 SR
Queue Stats
603W - 755L
1,477 Elo+
Party 1
Discordia
Discordia
bigscoobydoo
Discordia
Level 69
God Stats
5W - 7L
1,487 SR
Queue Stats
325W - 360L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
duCKPInCh
Janus
13
2 / 3 / 5
9,121
652
10,478
7,333
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
onichan1w1
Awilix
14
8 / 1 / 2
10,585
756
11,732
9,315
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 8
9,090
649
3,865
8,467
7,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 7 / 1
7,366
526
963
10,427
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Sjuan
Amaterasu
12
1 / 3 / 2
8,152
582
3,513
16,112
9,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
bigscoobydoo
Discordia
14
4 / 1 / 1
9,271
662
12,162
5,563
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
6
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
7
1
0.07
L
Amaterasu
Sjuan
Amaterasu
1
3
2
0.67
L
Discordia
bigscoobydoo
Discordia
4
1
1
4.5
W
Janus
duCKPInCh
Janus
2
3
5
1.5
W
Awilix
onichan1w1
Awilix
8
1
2
9
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
16,638
25,115
Taken
32,102
14,364
Mitigated
14,552
3,115
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
963
550
0
1,055
10,427
3,357
0
5,913
4,514
5,175
0
L
Amaterasu
Sjuan
Amaterasu
3,513
1,043
85
5,155
16,112
9,073
0
6,831
9,281
0
18,341
L
Discordia
bigscoobydoo
Discordia
12,162
111
0
2,278
5,563
2,122
0
2,699
2,864
46,712
0
W
Janus
duCKPInCh
Janus
10,478
224
307
1,202
7,333
2,718
386
3,548
3,785
43,639
0
W
Awilix
onichan1w1
Awilix
11,732
4,965
448
908
9,315
4,031
1,982
5,918
3,397
0
38,223
W
3,865
396
0
250
8,467
7,615
240
4,168
4,299
15,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
24,789
170
Minions Killed
124
9
Camps Cleared
4
854,662
Distance Traveled
785,342
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,366
526
9
1
0
221,190
0
L
Amaterasu
8,152
582
24
2
2
291,787
0
L
Discordia
9,271
662
91
7
2
272,365
4
W
Janus
9,121
652
88
6
2
288,101
2
W
Awilix
10,585
756
54
4
7
301,491
4
W
Ymir
9,090
649
28
2
0
265,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role