Player Matchup

Danzaburou
Danzaburou
Brinkam
Danzaburou
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
174W - 157L
1,636 Elo+
Solo
Bellona
Bellona
DreamRat525
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marethyu7
Tsukuyomi
Level 25
God Stats
1W - 3L
1,387 SR
Queue Stats
7W - 9L
1,420 Elo+
Solo
Ra
Ra
fulldelirium
Ra
Level 12
God Stats
3W - 2L
1,886 SR
Queue Stats
6W - 6L
1,582 Elo+
Party 1
Merlin
Merlin
kotmeow
Merlin
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 6L
1,582 Elo+
Party 1
Team Averages
Level 19
1,642 SR
1,556 Elo+

VS

Team Averages
Level 19
1,489 SR
1,542 Elo+
Fenrir
Fenrir
HektikWolf
Fenrir
Level 14
God Stats
6W - 5L
1,751 SR
Queue Stats
13W - 11L
1,542 Elo+
Solo
Zeus
Zeus
NINJAGAMING3
Zeus
Level 27
God Stats
4W - 0L
1,656 SR
Queue Stats
76W - 60L
1,498 Elo+
Solo
Hachiman
Hachiman
Tesfae
Hachiman
Level 28
God Stats
1W - 2L
1,232 SR
Queue Stats
37W - 38L
1,557 Elo+
Solo
Thor
Thor
粘稠聖液
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
蜜壶流淌
Cthulhu
Level 13
God Stats
1W - 1L
1,308 SR
Queue Stats
16W - 17L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brinkam
Danzaburou
12
3 / 2 / 1
7,541
580
4,493
6,251
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DreamRat525
Bellona
11
2 / 2 / 1
6,968
536
3,643
6,983
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Marethyu7
Tsukuyomi
11
5 / 2 / 2
7,307
562
6,580
8,520
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 1
5,895
453
906
4,157
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
kotmeow
Merlin
8
0 / 6 / 3
5,444
419
2,066
5,728
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HektikWolf
Fenrir
10
0 / 5 / 0
5,924
456
2,227
9,951
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 1
7,700
592
4,834
5,457
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Tesfae
Hachiman
14
10 / 1 / 1
8,376
644
8,288
8,704
1,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 5
5,989
461
2,444
5,556
1,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
蜜壶流淌
Cthulhu
11
1 / 0 / 1
6,428
494
2,193
5,387
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
16
16
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brinkam
Danzaburou
3
2
1
1.75
L
Bellona
DreamRat525
Bellona
2
2
1
1.25
W
Fenrir
HektikWolf
Fenrir
0
5
0
0
L
Tsukuyomi
Marethyu7
Tsukuyomi
5
2
2
3
W
4
0
1
4.5
W
Hachiman
Tesfae
Hachiman
10
1
1
10.5
L
0
4
1
0.13
L
Merlin
kotmeow
Merlin
0
6
3
0.25
W
1
4
5
0.88
W
Cthulhu
蜜壶流淌
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
19,986
31,639
Taken
35,055
11,017
Mitigated
11,689
7,650
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brinkam
Danzaburou
4,493
1,895
0
1,995
6,251
1,212
0
0
6,251
0
46,129
L
Bellona
DreamRat525
Bellona
3,643
379
0
1,310
6,983
5,256
182
3,468
3,515
6,332
26,816
W
Fenrir
HektikWolf
Fenrir
2,227
494
0
3,483
9,951
3,039
0
280
9,671
0
32,148
L
Tsukuyomi
Marethyu7
Tsukuyomi
6,580
2,595
0
3,399
8,520
2,682
496
1,626
6,894
0
40,055
W
4,834
1,181
0
2,798
5,457
1,835
0
703
4,716
41,065
0
W
Hachiman
Tesfae
Hachiman
8,288
3,541
0
5,090
8,704
1,995
0
1,422
7,242
0
63,114
L
906
72
88
797
4,157
997
386
1,423
2,734
22,376
0
L
Merlin
kotmeow
Merlin
2,066
270
0
61
5,728
870
27
510
5,218
20,845
0
W
2,444
626
0
250
5,556
1,179
0
460
5,096
0
13,623
W
Cthulhu
蜜壶流淌
Cthulhu
2,193
111
93
1,991
5,387
3,641
33
808
4,501
22,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
34,417
316
Minions Killed
310
0
Camps Cleared
0
1,228,020
Distance Traveled
1,258,757
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,541
580
93
7
0
228,541
4
L
Bellona
6,968
536
73
6
0
252,014
3
W
Fenrir
5,924
456
60
5
0
243,894
0
L
Tsukuyomi
7,307
562
72
6
0
237,133
0
W
Zeus
7,700
592
81
6
0
236,560
1
W
Hachiman
8,376
644
113
9
0
250,886
5
L
Ra
5,895
453
54
4
0
272,566
0
L
Merlin
5,444
419
24
2
0
237,766
3
W
Thor
5,989
461
13
1
0
270,751
1
W
Cthulhu
6,428
494
43
3
0
256,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role