Player Matchup

Scylla
Scylla
SajoTheCrusher
Scylla
Level 49
God Stats
5W - 5L
1,402 SR
Queue Stats
12W - 18L
1,391 Elo+
Party 1
Fafnir
Fafnir
SlavaBoi
Fafnir
Level 20
God Stats
1W - 0L
1,300 SR
Queue Stats
32W - 27L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
skaterboy018
Sun Wukong
Level 109
God Stats
1W - 0L
1,485 SR
Queue Stats
49W - 54L
1,395 Elo+
Party 1
Team Averages
Level 59
1,396 SR
1,414 Elo+

VS

Team Averages
Level 73
1,510 SR
1,441 Elo+
Danzaburou
Danzaburou
HaywireAnderson
Danzaburou
Level 107
God Stats
29W - 34L
1,484 SR
Queue Stats
184W - 264L
1,364 Elo+
Solo
Ah Puch
Ah Puch
NONCHALANTJUICE
Ah Puch
Level 109
God Stats
14W - 21L
1,546 SR
Queue Stats
127W - 177L
1,457 Elo+
Solo
Bellona
Bellona
warnado83
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
11,623
726
11,229
9,473
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
SlavaBoi
Fafnir
14
3 / 0 / 18
11,931
746
7,350
14,505
18,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
skaterboy018
Sun Wukong
16
10 / 2 / 11
12,265
767
16,577
15,643
13,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaywireAnderson
Danzaburou
14
2 / 6 / 1
10,644
665
11,576
17,167
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 8 / 1
10,780
674
16,619
17,330
5,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
warnado83
Bellona
9
0 / 8 / 2
8,751
547
260
11,007
8,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
4
4
Deaths
22
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HaywireAnderson
Danzaburou
2
6
1
0.42
L
2
8
1
0.31
W
9
2
10
7
W
Fafnir
SlavaBoi
Fafnir
3
0
18
12
W
Sun Wukong
skaterboy018
Sun Wukong
10
2
11
7.75
L
Bellona
warnado83
Bellona
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
28,455
39,621
Taken
45,504
35,007
Mitigated
19,970
9,517
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HaywireAnderson
Danzaburou
11,576
3,287
501
3,324
17,167
5,804
1,228
8,082
8,801
0
33,143
L
16,619
481
525
3,751
17,330
5,913
536
7,966
9,142
51,503
0
W
11,229
1,198
0
1,162
9,473
3,455
1,159
5,980
3,493
34,412
0
W
Fafnir
SlavaBoi
Fafnir
7,350
2,268
0
4,538
14,505
18,250
650
5,671
8,034
23,850
0
W
Sun Wukong
skaterboy018
Sun Wukong
16,577
3,249
0
3,817
15,643
13,302
917
5,070
9,796
4,627
41,047
L
Bellona
warnado83
Bellona
260
226
0
0
11,007
8,253
0
3,250
7,525
0
1,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
30,175
179
Minions Killed
133
4
Camps Cleared
1
905,359
Distance Traveled
603,810
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,644
665
55
3
0
251,346
4
L
Ah Puch
10,780
674
75
5
1
235,003
0
W
Scylla
11,623
726
71
4
0
296,720
3
W
Fafnir
11,931
746
27
2
2
294,927
1
W
Sun Wukong
12,265
767
81
5
2
313,712
2
L
Bellona
8,751
547
3
0
0
117,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role