Player Matchup

Merlin
Merlin
Arkkat
Merlin
Level 157
God Stats
15W - 10L
1,692 SR
Queue Stats
566W - 446L
1,629 Elo+
Party 1
Da Ji
Da Ji
KiraKimura
Da Ji
Level 116
God Stats
0W - 1L
1,777 SR
Queue Stats
28W - 21L
1,672 Elo+
Party 1
Cernunnos
Cernunnos
MyKeyMike
Cernunnos
Level 128
God Stats
1W - 1L
1,544 SR
Queue Stats
298W - 307L
1,615 Elo+
Solo
Team Averages
Level 134
1,671 SR
1,639 Elo+

VS

Team Averages
Level 119
1,519 SR
1,483 Elo+
Kuzenbo
Kuzenbo
BabyLamont
Kuzenbo
Level 149
God Stats
22W - 16L
1,650 SR
Queue Stats
1,190W - 1,002L
1,641 Elo+
Solo
Hera
Hera
ThatDoomThough
Hera
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,273 Elo+
Solo
Skadi
Skadi
shawilso
Skadi
Level 129
God Stats
7W - 8L
1,406 SR
Queue Stats
236W - 229L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arkkat
Merlin
14
3 / 4 / 4
10,262
641
17,117
11,475
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
0 / 3 / 4
9,639
602
4,054
14,751
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
MyKeyMike
Cernunnos
14
4 / 6 / 1
10,400
650
10,192
15,552
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabyLamont
Kuzenbo
16
6 / 0 / 6
11,450
716
17,680
17,384
29,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 9
10,789
674
9,142
8,503
2,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
shawilso
Skadi
14
5 / 5 / 6
11,152
697
8,475
14,197
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arkkat
Merlin
3
4
4
1.25
W
Kuzenbo
BabyLamont
Kuzenbo
6
0
6
9
L
Da Ji
0
3
4
0.67
L
Cernunnos
MyKeyMike
Cernunnos
4
6
1
0.75
W
2
3
9
2.17
W
Skadi
shawilso
Skadi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
35,297
41,778
Taken
40,084
18,795
Mitigated
35,773
10,041
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arkkat
Merlin
17,117
716
239
2,572
11,475
4,280
437
7,750
3,725
50,566
0
W
Kuzenbo
BabyLamont
Kuzenbo
17,680
4,052
456
3,298
17,384
29,303
73
6,176
10,821
46,663
0
L
Da Ji
4,054
764
0
3,561
14,751
8,790
513
8,566
6,185
0
15,873
L
Cernunnos
MyKeyMike
Cernunnos
10,192
4,533
0
3,669
15,552
5,725
703
10,912
4,640
0
52,580
W
9,142
2,047
180
1,315
8,503
2,630
661
4,903
3,301
39,996
0
W
Skadi
shawilso
Skadi
8,475
3,565
0
3,094
14,197
3,840
1,413
6,025
7,704
0
47,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
33,391
209
Minions Killed
199
8
Camps Cleared
7
839,551
Distance Traveled
946,473
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,262
641
74
5
3
295,182
5
W
Kuzenbo
11,450
716
48
3
2
346,438
2
L
Da Ji
9,639
602
31
2
3
293,828
4
L
Cernunnos
10,400
650
104
7
2
250,541
4
W
Hera
10,789
674
79
5
3
313,710
4
W
Skadi
11,152
697
72
5
2
286,325
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role