Player Matchup

Jormungandr
Jormungandr
Ledontio
Jormungandr
Level 16
God Stats
7W - 2L
1,942 SR
Queue Stats
18W - 26L
1,332 Elo+
Party 1
Kali
Kali
Ludoczka
Kali
Level 16
God Stats
9W - 6L
1,445 SR
Queue Stats
17W - 22L
1,332 Elo+
Party 1
Rama
Rama
Ohions
Rama
Level 16
God Stats
13W - 8L
1,500 SR
Queue Stats
20W - 31L
1,355 Elo+
Party 1
Freya
Freya
Ruroni_Toni
Freya
Level 25
God Stats
15W - 12L
1,534 SR
Queue Stats
56W - 63L
1,442 Elo+
Party 2
Anubis
Anubis
loikky123
Anubis
Level 29
God Stats
16W - 10L
1,615 SR
Queue Stats
59W - 68L
1,471 Elo+
Party 2
Team Averages
Level 20
1,607 SR
1,386 Elo+

VS

Team Averages
Level 19
1,441 SR
1,401 Elo+
Bellona
Bellona
Seimich
Bellona
Level 15
God Stats
16W - 19L
1,719 SR
Queue Stats
106W - 128L
1,506 Elo+
Solo
Zeus
Zeus
Tamashhi
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
perubros
Odin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 138L
1,417 Elo+
Solo
The Morrigan
The Morrigan
sSOULSLAYERr
The Morrigan
Level 29
God Stats
1W - 4L
1,326 SR
Queue Stats
20W - 37L
1,352 Elo+
Solo
Apollo
Apollo
zukulemtho
Apollo
Level 20
God Stats
2W - 7L
1,161 SR
Queue Stats
5W - 12L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ledontio
Jormungandr
16
9 / 0 / 10
11,656
530
11,534
17,154
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Kali
16
3 / 5 / 6
10,808
491
4,369
16,189
9,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Rama
Ohions
Rama
14
9 / 10 / 5
10,692
486
14,727
16,484
6,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 10
10,966
498
14,592
19,405
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
loikky123
Anubis
20
8 / 1 / 5
12,242
556
13,887
19,007
11,631
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Seimich
Bellona
16
5 / 6 / 4
10,265
467
9,702
18,489
10,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
7 / 13 / 4
10,265
467
20,232
16,777
5,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
2 / 10 / 11
9,016
410
12,307
22,102
19,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
sSOULSLAYERr
The Morrigan
2
0 / 0 / 0
5,957
271
0
0
0
Apollo
zukulemtho
Apollo
15
6 / 4 / 4
10,224
465
10,306
13,712
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
33
Kills
20
20
Deaths
33
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ledontio
Jormungandr
9
0
10
14
W
Kali
3
5
6
1.2
W
Rama
Ohions
Rama
9
10
5
1.15
W
4
4
10
2.25
L
Bellona
Seimich
Bellona
5
6
4
1.17
L
Zeus
7
13
4
0.69
W
Anubis
loikky123
Anubis
8
1
5
10.5
L
Odin
2
10
11
0.75
L
The Morrigan
sSOULSLAYERr
The Morrigan
0
0
0
0
L
Apollo
zukulemtho
Apollo
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,109
Damage
52,547
88,239
Taken
71,080
54,738
Mitigated
40,816
30,392
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ledontio
Jormungandr
11,534
3,230
0
1,121
17,154
19,048
96
6,921
10,233
39,296
0
W
Kali
4,369
1,989
0
6,372
16,189
9,336
409
3,127
13,062
0
60,911
W
Rama
Ohions
Rama
14,727
10,292
0
1,989
16,484
6,319
1,599
6,112
10,372
0
42,952
W
14,592
6,102
0
9,370
19,405
8,404
3,262
4,975
14,430
71,100
0
L
Bellona
Seimich
Bellona
9,702
3,955
0
1,054
18,489
10,789
0
13,453
5,036
0
54,310
L
Zeus
20,232
8,137
0
1,373
16,777
5,952
0
7,474
9,303
47,442
0
W
Anubis
loikky123
Anubis
13,887
707
0
11,540
19,007
11,631
147
4,612
14,395
96,733
0
L
Odin
12,307
2,735
283
881
22,102
19,183
162
13,774
8,328
10,532
21,523
L
The Morrigan
sSOULSLAYERr
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
zukulemtho
Apollo
10,306
4,502
0
2,413
13,712
4,892
2,840
5,549
8,163
0
61,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,364
Gold Earned
45,727
470
Minions Killed
288
0
Camps Cleared
0
2,078,154
Distance Traveled
1,496,695
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,656
530
54
2
0
459,402
0
W
Kali
10,808
491
112
5
0
438,170
1
W
Rama
10,692
486
61
3
0
369,221
0
W
Freya
10,966
498
99
5
0
398,837
0
L
Bellona
10,265
467
97
4
0
384,181
0
L
Zeus
10,265
467
57
3
0
316,988
4
W
Anubis
12,242
556
144
7
0
412,524
1
L
Odin
9,016
410
30
1
0
364,384
3
L
The Morrigan
5,957
271
0
0
0
0
0
L
Apollo
10,224
465
104
5
0
431,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role