Player Matchup

Sun Wukong
Sun Wukong
Daxter9718
Sun Wukong
Level 17
God Stats
2W - 3L
1,297 SR
Queue Stats
117W - 80L
1,293 Elo+
Solo
Nemesis
Nemesis
NicholasTorcini
Nemesis
Level 25
God Stats
28W - 26L
1,465 SR
Queue Stats
31W - 29L
1,399 Elo+
Solo
Zeus
Zeus
SoIo Ianer
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Stop IQ
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Party 1
Ares
Ares
VitreousCargo88
Ares
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,302 Elo+
Party 1
Team Averages
Level 19
1,452 SR
1,353 Elo+

VS

Team Averages
Level 16
1,391 SR
1,375 Elo+
Ares
Ares
Chucksanti88
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ravana
Ravana
Jiraiyasenseiii
Ravana
Level 27
God Stats
1W - 6L
1,394 SR
Queue Stats
53W - 56L
1,492 Elo+
Solo
Artemis
Artemis
LiLDaan_
Artemis
Level 13
God Stats
15W - 17L
1,370 SR
Queue Stats
15W - 20L
1,290 Elo+
Solo
He Bo
He Bo
forsan79
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Loki
Loki
sordart2024
Loki
Level 21
God Stats
0W - 3L
1,192 SR
Queue Stats
47W - 42L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daxter9718
Sun Wukong
9
0 / 2 / 2
5,261
478
1,863
5,522
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
12 / 1 / 1
7,109
646
6,926
6,717
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
16 / 1 / 4
8,431
766
11,665
5,098
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Stop IQ
Heimdallr
1
0 / 0 / 0
3,642
331
0
0
0
10
3 / 1 / 6
6,201
564
4,216
6,986
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,723
429
2,197
6,551
3,324
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
3 / 5 / 0
6,060
551
3,583
6,352
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LiLDaan_
Artemis
7
0 / 6 / 1
4,882
444
1,714
5,157
1,342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
forsan79
He Bo
6
0 / 11 / 0
4,553
414
1,752
8,668
2,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 2
7,096
645
5,240
7,845
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
31
Kills
5
5
Deaths
31
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sun Wukong
Daxter9718
Sun Wukong
0
2
2
0.5
L
3
5
0
0.6
L
Artemis
LiLDaan_
Artemis
0
6
1
0.08
W
12
1
1
12.5
W
16
1
4
18
W
Heimdallr
Stop IQ
Heimdallr
0
0
0
0
W
3
1
6
6
L
He Bo
forsan79
He Bo
0
11
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
14,486
24,323
Taken
34,573
13,617
Mitigated
12,647
7,832
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,197
651
0
250
6,551
3,324
339
1,842
4,709
8,921
0
W
Sun Wukong
Daxter9718
Sun Wukong
1,863
725
0
1,794
5,522
3,202
400
0
5,522
0
21,710
L
3,583
759
0
1,063
6,352
2,657
0
2,871
3,373
0
29,512
L
Artemis
LiLDaan_
Artemis
1,714
1,389
0
116
5,157
1,342
0
1,732
3,250
0
18,209
W
6,926
3,415
0
2,516
6,717
3,414
0
1,040
5,677
0
32,489
W
11,665
3,506
0
990
5,098
1,398
234
730
4,368
40,701
0
W
Heimdallr
Stop IQ
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
4,216
385
105
2,427
6,986
5,603
155
2,179
4,807
23,243
0
L
He Bo
forsan79
He Bo
1,752
426
0
620
8,668
2,553
0
5,262
3,106
10,578
0
L
5,240
1,783
0
250
7,845
2,771
0
3,461
3,902
0
36,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
27,314
235
Minions Killed
187
0
Camps Cleared
0
751,811
Distance Traveled
926,878
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,723
429
13
1
0
154,630
1
W
Sun Wukong
5,261
478
45
4
0
205,105
0
L
Ravana
6,060
551
53
5
0
238,500
0
L
Artemis
4,882
444
33
3
0
142,660
2
W
Nemesis
7,109
646
72
7
0
210,105
0
W
Zeus
8,431
766
82
7
0
192,858
4
W
Heimdallr
3,642
331
0
0
0
439
0
W
Ares
6,201
564
36
3
0
143,304
0
L
He Bo
4,553
414
15
1
0
187,817
1
L
Loki
7,096
645
73
7
0
203,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role