Player Matchup

King Arthur
King Arthur
Goombatrooper
King Arthur
Level 10
God Stats
1W - 1L
1,769 SR
Queue Stats
9W - 7L
1,779 Elo+
Solo
Nu Wa
Nu Wa
Otavio_Daru
Nu Wa
Level 29
God Stats
7W - 5L
1,595 SR
Queue Stats
76W - 77L
1,580 Elo+
Solo
Heimdallr
Heimdallr
garharticus
Heimdallr
Level 29
God Stats
3W - 1L
1,931 SR
Queue Stats
70W - 55L
1,667 Elo+
Solo
Ra
Ra
mystic_bark3
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,542 Elo+
Solo
Thanatos
Thanatos
redprmatrix
Thanatos
Level 7
God Stats
13W - 13L
1,503 SR
Queue Stats
33W - 25L
1,477 Elo+
Solo
Team Averages
Level 16
1,660 SR
1,609 Elo+

VS

Team Averages
Level 42
1,494 SR
1,604 Elo+
Erlang Shen
Erlang Shen
B1ackknight938
Erlang Shen
Level 15
God Stats
8W - 2L
1,310 SR
Queue Stats
33W - 21L
1,475 Elo+
Solo
Ullr
Ullr
Gurky___
Ullr
Level 28
God Stats
4W - 3L
1,544 SR
Queue Stats
56W - 22L
1,723 Elo+
Solo
Chang'e
Chang'e
HBIC_Nene_Leakes
Chang'e
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 12L
1,577 Elo+
Party 1
Bellona
Bellona
Magic8637
Bellona
Level 25
God Stats
4W - 0L
1,624 SR
Queue Stats
22W - 17L
1,682 Elo+
Solo
Zeus
Zeus
Reno-star2020
Zeus
Level 139
God Stats
30W - 33L
1,493 SR
Queue Stats
106W - 119L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goombatrooper
King Arthur
17
0 / 2 / 4
10,195
463
14,129
15,384
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 6
12,038
547
23,395
12,182
4,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
garharticus
Heimdallr
15
2 / 9 / 2
9,429
429
9,304
15,227
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 0
7,311
332
3,327
9,687
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
redprmatrix
Thanatos
15
8 / 9 / 2
10,630
483
12,232
19,711
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
B1ackknight938
Erlang Shen
18
4 / 5 / 1
11,317
514
9,680
20,315
16,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
19
4 / 4 / 10
12,335
561
9,453
18,079
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 2 / 8
12,468
567
14,723
18,561
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Magic8637
Bellona
20
7 / 2 / 10
13,499
614
10,054
23,183
16,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 4
11,613
528
9,135
13,485
4,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
15
Kills
32
32
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
B1ackknight938
Erlang Shen
4
5
1
0.9
L
King Arthur
Goombatrooper
King Arthur
0
2
4
1
W
Ullr
4
4
10
2.25
W
11
2
8
7.5
W
Bellona
Magic8637
Bellona
7
2
10
6
L
5
4
6
2
W
6
2
4
4
L
Heimdallr
garharticus
Heimdallr
2
9
2
0.33
L
0
8
0
0
L
Thanatos
redprmatrix
Thanatos
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,387
Damage
53,045
72,191
Taken
93,623
37,542
Mitigated
49,928
18,522
Healing
44,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
B1ackknight938
Erlang Shen
9,680
5,300
135
7,495
20,315
16,725
662
4,312
15,283
0
54,607
L
King Arthur
Goombatrooper
King Arthur
14,129
1,452
0
2,991
15,384
18,040
66
744
14,640
298
73,858
W
Ullr
9,453
3,407
0
4,315
18,079
6,247
0
6,605
11,319
0
96,825
W
14,723
306
2,760
10,860
18,561
6,796
2,507
5,391
12,905
76,229
0
W
Bellona
Magic8637
Bellona
10,054
2,968
0
13,008
23,183
16,036
0
3,509
19,278
0
127,846
L
23,395
5,645
0
2,361
12,182
4,590
355
5,214
6,968
90,477
0
W
9,135
1,920
0
6,410
13,485
4,124
450
7,073
6,180
66,358
0
L
Heimdallr
garharticus
Heimdallr
9,304
3,782
0
2,011
15,227
4,733
317
8,455
6,772
0
52,218
L
3,327
376
137
987
9,687
2,719
0
4,216
5,471
28,941
0
L
Thanatos
redprmatrix
Thanatos
12,232
3,906
0
10,035
19,711
7,460
0
5,722
13,989
0
52,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
61,232
488
Minions Killed
675
0
Camps Cleared
0
1,926,603
Distance Traveled
2,274,984
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,317
514
99
5
0
437,520
2
L
King Arthur
10,195
463
111
5
0
382,907
9
W
Ullr
12,335
561
161
7
0
427,752
4
W
Chang'e
12,468
567
106
5
0
465,172
0
W
Bellona
13,499
614
183
8
0
519,335
1
L
Nu Wa
12,038
547
132
6
0
407,755
9
W
Zeus
11,613
528
126
6
0
425,205
3
L
Heimdallr
9,429
429
93
4
0
380,388
0
L
Ra
7,311
332
57
3
0
355,952
2
L
Thanatos
10,630
483
95
4
0
399,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role