Player Matchup

Erlang Shen
Erlang Shen
ArchrwasTaken
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,532 Elo+
Party 1
Horus
Horus
BasicsBiatch
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,876 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsJohnnyLedezma
Sun Wukong
Level 21
God Stats
1W - 1L
1,755 SR
Queue Stats
156W - 160L
1,599 Elo+
Party 1
Hercules
Hercules
LaSaline
Hercules
Level 26
God Stats
6W - 10L
1,514 SR
Queue Stats
147W - 157L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Liam7789
Gilgamesh
Level 26
God Stats
6W - 5L
1,618 SR
Queue Stats
389W - 342L
1,533 Elo+
Party 1
Team Averages
Level 19
1,577 SR
1,618 Elo+

VS

Team Averages
Level 35
1,609 SR
1,693 Elo+
Danzaburou
Danzaburou
ConnorTheMemeMan
Danzaburou
Level 7
God Stats
1W - 0L
1,693 SR
Queue Stats
34W - 4L
1,989 Elo+
Party 2
Neith
Neith
JustTooGood4U
Neith
Level 13
God Stats
36W - 18L
1,663 SR
Queue Stats
43W - 25L
1,573 Elo+
Solo
Hera
Hera
LoveLittleBird
Hera
Level 17
God Stats
5W - 2L
1,690 SR
Queue Stats
9W - 4L
1,673 Elo+
Solo
Thanatos
Thanatos
Tyn2321
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,580 Elo+
Solo
Artio
Artio
WolfieNB
Artio
Level 121
God Stats
10W - 4L
1,500 SR
Queue Stats
583W - 425L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArchrwasTaken
Erlang Shen
11
1 / 2 / 1
6,739
518
1,439
9,366
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 3 / 1
7,294
561
13,220
19,827
5,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ItsJohnnyLedezma
Sun Wukong
7
0 / 3 / 1
4,989
384
1,600
8,104
4,235
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Hercules
LaSaline
Hercules
12
1 / 2 / 1
6,323
486
1,808
11,411
9,266
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Liam7789
Gilgamesh
8
1 / 4 / 1
5,354
412
3,571
5,588
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConnorTheMemeMan
Danzaburou
13
4 / 2 / 0
7,215
555
7,682
6,901
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 1
7,146
550
12,327
7,084
1,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 1 / 2
8,056
620
8,839
7,144
2,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Tyn2321
Thanatos
12
1 / 4 / 3
6,892
530
3,354
9,333
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artio
WolfieNB
Artio
11
1 / 1 / 4
6,961
535
3,860
7,905
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
11
Kills
14
14
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArchrwasTaken
Erlang Shen
1
2
1
0.75
L
8
3
1
2.83
W
Danzaburou
ConnorTheMemeMan
Danzaburou
4
2
0
2
L
Sun Wukong
ItsJohnnyLedezma
Sun Wukong
0
3
1
0.17
W
2
3
1
0.83
L
Hercules
LaSaline
Hercules
1
2
1
0.75
L
Gilgamesh
Liam7789
Gilgamesh
1
4
1
0.38
W
6
1
2
7
W
Thanatos
Tyn2321
Thanatos
1
4
3
0.63
W
Artio
WolfieNB
Artio
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,638
Damage
36,062
54,296
Taken
38,367
25,916
Mitigated
16,972
10,948
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArchrwasTaken
Erlang Shen
1,439
643
0
3,274
9,366
5,158
0
868
8,498
0
37,515
L
13,220
6,495
76
1,832
19,827
5,592
52
5,034
14,793
0
28,050
W
Danzaburou
ConnorTheMemeMan
Danzaburou
7,682
3,523
0
2,176
6,901
1,818
242
0
6,901
0
49,674
L
Sun Wukong
ItsJohnnyLedezma
Sun Wukong
1,600
153
0
328
8,104
4,235
0
4,850
3,254
0
22,362
W
12,327
7,522
0
1,705
7,084
1,831
429
0
7,039
0
41,291
L
Hercules
LaSaline
Hercules
1,808
158
0
4,923
11,411
9,266
0
0
11,411
0
25,528
L
Gilgamesh
Liam7789
Gilgamesh
3,571
804
0
515
5,588
1,665
0
1,947
3,641
0
18,288
W
8,839
3,095
69
3,980
7,144
2,430
1,302
0
7,104
49,682
0
W
Thanatos
Tyn2321
Thanatos
3,354
1,331
0
7,246
9,333
3,707
25
0
9,255
0
44,947
W
Artio
WolfieNB
Artio
3,860
681
576
3,034
7,905
7,186
0
0
7,905
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
36,270
224
Minions Killed
391
0
Camps Cleared
0
1,810,328
Distance Traveled
1,220,009
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,739
518
86
7
0
231,432
1
L
Horus
7,294
561
32
2
0
933,851
0
W
Danzaburou
7,215
555
101
8
0
236,222
0
L
Sun Wukong
4,989
384
27
2
0
189,405
1
W
Neith
7,146
550
69
5
0
244,228
0
L
Hercules
6,323
486
53
4
0
247,001
1
L
Gilgamesh
5,354
412
26
2
0
208,639
1
W
Hera
8,056
620
104
8
0
221,433
3
W
Thanatos
6,892
530
84
6
0
254,542
0
W
Artio
6,961
535
33
3
0
263,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role