Player Matchup

Merlin
Merlin
omniduderslaps
Merlin
Level 27
God Stats
4W - 1L
1,625 SR
Queue Stats
16W - 13L
1,469 Elo+
Party 1
Neith
Neith
udoafrica
Neith
Level 17
God Stats
4W - 4L
1,446 SR
Queue Stats
22W - 23L
1,458 Elo+
Party 1
Ymir
Ymir
udokorym
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,445 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,458 Elo+

VS

Team Averages
Level 31
1,596 SR
1,510 Elo+
Ares
Ares
DarkCody
Ares
Level 13
God Stats
3W - 1L
1,760 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 2
Set
Set
Delta0747
Set
Level 63
God Stats
10W - 14L
1,526 SR
Queue Stats
53W - 60L
1,438 Elo+
Party 2
Chang'e
Chang'e
MonsterArcher
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
10,069
775
16,528
8,716
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
udoafrica
Neith
13
6 / 2 / 8
9,688
745
9,482
7,664
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
1 / 3 / 12
8,733
672
6,455
12,659
9,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 5
8,169
628
4,195
15,527
13,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 5 / 2
8,125
625
11,283
10,905
4,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
12
2 / 5 / 4
8,121
625
6,151
12,790
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
5
0.88
L
3
5
2
0.8
L
Chang'e
2
5
4
0.8
W
7
1
6
10
W
Neith
udoafrica
Neith
6
2
8
5
W
Ymir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
21,629
29,039
Taken
39,222
15,315
Mitigated
23,027
7,509
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,195
627
0
1,684
15,527
13,174
44
10,533
4,994
9,536
0
L
11,283
1,940
0
358
10,905
4,932
0
5,529
5,376
0
28,902
L
Chang'e
6,151
279
2,454
3,816
12,790
4,921
0
7,113
5,677
35,418
0
W
16,528
1,187
0
3,353
8,716
3,173
672
3,393
5,323
57,424
0
W
Neith
udoafrica
Neith
9,482
4,373
0
3,486
7,664
2,309
1,895
2,346
5,318
0
21,416
W
Ymir
6,455
1,268
0
670
12,659
9,833
165
5,005
7,654
16,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
24,415
154
Minions Killed
130
6
Camps Cleared
6
677,088
Distance Traveled
692,460
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,169
628
11
1
0
221,717
1
L
Set
8,125
625
46
4
2
239,326
2
L
Chang'e
8,121
625
73
6
4
231,417
3
W
Merlin
10,069
775
101
8
6
238,694
3
W
Neith
9,688
745
32
2
0
220,727
4
W
Ymir
8,733
672
21
2
0
217,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role