Player Matchup

Bakasura
Bakasura
CageofRage
Bakasura
Level 29
God Stats
8W - 12L
1,468 SR
Queue Stats
20W - 51L
1,275 Elo+
Solo
Serqet
Serqet
Just Human o
Serqet
Level 27
God Stats
8W - 6L
1,494 SR
Queue Stats
33W - 42L
1,468 Elo+
Solo
Anubis
Anubis
That_Mormon
Anubis
Level 22
God Stats
1W - 0L
1,798 SR
Queue Stats
4W - 2L
1,506 Elo+
Solo
Cthulhu
Cthulhu
VandalX6200
Cthulhu
Level 29
God Stats
6W - 4L
1,492 SR
Queue Stats
175W - 182L
1,481 Elo+
Solo
Bastet
Bastet
dmorgan2413
Bastet
Level 28
God Stats
2W - 5L
1,550 SR
Queue Stats
94W - 91L
1,578 Elo+
Solo
Team Averages
Level 27
1,560 SR
1,462 Elo+

VS

Team Averages
Level 19
1,516 SR
1,440 Elo+
Fenrir
Fenrir
ApexAngel21
Fenrir
Level 27
God Stats
3W - 2L
1,764 SR
Queue Stats
64W - 57L
1,499 Elo+
Solo
Ullr
Ullr
DURTYNooDLE
Ullr
Level 26
God Stats
2W - 10L
1,335 SR
Queue Stats
9W - 15L
1,447 Elo+
Solo
Chiron
Chiron
EVOsenpaiuwu
Chiron
Level 14
God Stats
1W - 1L
1,773 SR
Queue Stats
21W - 19L
1,609 Elo+
Solo
Guan Yu
Guan Yu
JulioCesar45655
Guan Yu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 22L
1,481 Elo+
Solo
Ra
Ra
izzyt4t
Ra
Level 9
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 7L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CageofRage
Bakasura
12
3 / 1 / 5
7,227
516
4,043
8,777
2,612
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
12
0 / 1 / 1
6,789
485
1,535
6,044
6,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
14
4 / 2 / 3
8,138
581
7,277
7,761
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
VandalX6200
Cthulhu
11
3 / 0 / 3
7,024
502
2,530
8,825
5,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
14
6 / 1 / 2
8,428
602
7,858
8,201
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 2 / 1
7,207
515
2,862
7,877
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,714
408
1,721
7,495
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
3 / 2 / 1
7,495
535
8,248
9,063
2,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 1
6,703
479
2,993
6,614
5,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 6 / 0
6,520
466
3,051
8,447
1,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
1
0.75
W
Bakasura
CageofRage
Bakasura
3
1
5
5.5
L
0
5
0
0
L
Chiron
3
2
1
1.75
L
0
1
1
0.5
W
Serqet
0
1
1
0.5
W
Anubis
4
2
3
2.75
W
Cthulhu
VandalX6200
Cthulhu
3
0
3
4.5
W
Bastet
6
1
2
7
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
18,875
39,608
Taken
39,496
20,409
Mitigated
14,071
17,969
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,862
631
0
3,284
7,877
2,768
0
2,808
5,069
0
50,514
W
Bakasura
CageofRage
Bakasura
4,043
2,756
201
5,588
8,777
2,612
195
1,208
7,569
0
21,154
L
1,721
1,219
0
671
7,495
1,807
216
2,489
4,886
0
20,222
L
Chiron
8,248
2,557
271
3,060
9,063
2,293
938
1,689
7,069
0
49,100
L
2,993
908
60
1,544
6,614
5,564
176
153
6,185
0
25,773
W
Serqet
1,535
273
0
0
6,044
6,304
203
0
6,044
0
23,144
W
Anubis
7,277
1,039
0
4,624
7,761
3,470
68
1,536
6,225
58,402
0
W
Cthulhu
VandalX6200
Cthulhu
2,530
37
21
3,325
8,825
5,382
423
307
8,518
27,837
0
W
Bastet
7,858
2,450
0
4,210
8,201
2,641
0
0
8,201
0
56,296
L
3,051
625
191
1,509
8,447
1,639
512
2,826
5,308
25,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
33,639
367
Minions Killed
332
0
Camps Cleared
0
1,341,989
Distance Traveled
1,169,250
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,207
515
94
7
0
232,516
3
W
Bakasura
7,227
516
62
4
0
296,200
0
L
Ullr
5,714
408
43
3
0
236,915
1
L
Chiron
7,495
535
95
7
0
240,514
3
L
Guan Yu
6,703
479
50
4
0
247,963
1
W
Serqet
6,789
485
54
4
0
229,712
4
W
Anubis
8,138
581
96
7
0
232,915
0
W
Cthulhu
7,024
502
45
3
0
259,111
0
W
Bastet
8,428
602
110
8
0
324,051
0
L
Ra
6,520
466
50
4
0
211,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role