Player Matchup

Mercury
Mercury
ItsYaBoiDio
Mercury
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 141L
1,382 Elo+
Party 2
Nox
Nox
KapitanOkruch
Nox
Level 29
God Stats
9W - 14L
1,421 SR
Queue Stats
97W - 139L
1,320 Elo+
Party 2
Bellona
Bellona
MrCaptainDaddy
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo
Merlin
Merlin
Poxas599
Merlin
Level 6
God Stats
10W - 10L
1,447 SR
Queue Stats
21W - 34L
1,424 Elo+
Solo
Ares
Ares
myanacondadoes1
Ares
Level 29
God Stats
8W - 5L
1,583 SR
Queue Stats
304W - 326L
1,401 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,367 Elo+

VS

Team Averages
Level 24
1,508 SR
1,417 Elo+
Hachiman
Hachiman
Kmajcic
Hachiman
Level 14
God Stats
14W - 7L
1,543 SR
Queue Stats
28W - 25L
1,362 Elo+
Party 1
Ravana
Ravana
SharkZxDyt
Ravana
Level 60
God Stats
5W - 3L
1,544 SR
Queue Stats
47W - 58L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
TrysSwiftpaw
Danzaburou
Level 21
God Stats
5W - 1L
1,688 SR
Queue Stats
7W - 2L
1,546 Elo+
Solo
Cerberus
Cerberus
dragoc
Cerberus
Level 17
God Stats
3W - 3L
1,071 SR
Queue Stats
34W - 31L
1,354 Elo+
Party 1
Olorun
Olorun
sharkzxdytt
Olorun
Level 6
God Stats
3W - 0L
1,696 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsYaBoiDio
Mercury
13
3 / 10 / 11
8,821
441
10,936
17,175
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 7 / 9
9,372
469
11,702
11,455
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 7 / 4
10,218
511
16,844
21,073
18,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Poxas599
Merlin
14
3 / 5 / 7
8,834
442
7,307
7,413
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 5
8,724
436
6,169
14,027
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kmajcic
Hachiman
15
4 / 6 / 15
10,288
514
11,159
13,437
5,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
SharkZxDyt
Ravana
20
13 / 1 / 8
12,674
634
14,706
11,717
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TrysSwiftpaw
Danzaburou
15
11 / 7 / 10
11,148
557
16,067
17,697
7,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
dragoc
Cerberus
14
2 / 4 / 15
10,059
503
7,494
16,730
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
1 / 9 / 5
8,770
439
4,046
14,315
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
26
Kills
31
31
Deaths
27
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mercury
ItsYaBoiDio
Mercury
3
10
11
0.85
L
6
7
9
1.5
W
Hachiman
Kmajcic
Hachiman
4
6
15
1.92
L
12
7
4
2
L
Merlin
Poxas599
Merlin
3
5
7
1.3
W
Ravana
SharkZxDyt
Ravana
13
1
8
17
W
Danzaburou
TrysSwiftpaw
Danzaburou
11
7
10
2.29
W
Cerberus
dragoc
Cerberus
2
4
15
2.38
L
2
2
5
2.25
W
Olorun
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,958
Damage
53,472
71,143
Taken
73,896
38,683
Mitigated
38,275
10,894
Healing
20,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ItsYaBoiDio
Mercury
10,936
3,373
0
1,242
17,175
6,326
0
1,894
15,281
0
46,880
L
11,702
590
0
776
11,455
3,689
372
2,961
8,494
35,089
0
W
Hachiman
Kmajcic
Hachiman
11,159
7,395
0
3,450
13,437
5,051
2,387
3,922
9,515
0
46,658
L
16,844
5,847
0
4,477
21,073
18,465
247
2,469
18,604
0
52,791
L
Merlin
Poxas599
Merlin
7,307
350
0
348
7,413
1,913
398
1,486
5,927
54,017
0
W
Ravana
SharkZxDyt
Ravana
14,706
3,930
0
4,638
11,717
6,402
948
2,805
8,912
0
104,317
W
Danzaburou
TrysSwiftpaw
Danzaburou
16,067
9,798
0
6,498
17,697
7,127
3,292
4,080
13,617
0
49,496
W
Cerberus
dragoc
Cerberus
7,494
1,307
0
2,789
16,730
14,896
61
7,560
9,170
28,677
0
L
6,169
323
0
4,051
14,027
8,290
867
2,730
11,297
31,092
0
W
Olorun
4,046
1,734
407
2,377
14,315
4,799
1,832
6,811
7,504
30,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
52,939
326
Minions Killed
419
0
Camps Cleared
0
1,769,171
Distance Traveled
1,781,935
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,821
441
63
3
0
385,736
1
L
Nox
9,372
469
44
2
0
316,699
9
W
Hachiman
10,288
514
81
4
0
354,146
3
L
Bellona
10,218
511
74
4
0
365,291
6
L
Merlin
8,834
442
101
5
0
336,297
8
W
Ravana
12,674
634
158
8
0
443,691
9
W
Danzaburou
11,148
557
66
3
0
341,884
3
W
Cerberus
10,059
503
60
3
0
325,121
5
L
Ares
8,724
436
44
2
0
365,148
1
W
Olorun
8,770
439
54
3
0
317,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role