Player Matchup

Cerberus
Cerberus
DeerParkD
Cerberus
Level 28
God Stats
8W - 5L
1,746 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Sir Rvmen
Baron Samedi
Level 88
God Stats
11W - 6L
1,770 SR
Queue Stats
56W - 48L
1,538 Elo+
Party 1
Artemis
Artemis
VibesOnChill
Artemis
Level 64
God Stats
4W - 2L
1,566 SR
Queue Stats
72W - 65L
1,542 Elo+
Party 1
Team Averages
Level 60
1,694 SR
1,530 Elo+

VS

Team Averages
Level 82
1,514 SR
1,442 Elo+
Gilgamesh
Gilgamesh
FortunateSTG
Gilgamesh
Level 88
God Stats
4W - 2L
1,465 SR
Queue Stats
12W - 15L
1,335 Elo+
Party 2
Hera
Hera
Idjtihad
Hera
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 175L
1,464 Elo+
Party 2
Nemesis
Nemesis
TnHv
Nemesis
Level 29
God Stats
12W - 17L
1,576 SR
Queue Stats
120W - 116L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeerParkD
Cerberus
13
1 / 5 / 6
10,754
538
9,638
24,571
21,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Sir Rvmen
Baron Samedi
17
6 / 8 / 3
13,521
676
11,218
16,821
10,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
VibesOnChill
Artemis
16
5 / 9 / 7
13,398
670
24,021
18,809
6,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FortunateSTG
Gilgamesh
18
2 / 4 / 18
13,420
671
11,278
23,675
22,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
19
14 / 4 / 8
15,195
760
30,640
14,992
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TnHv
Nemesis
16
6 / 4 / 9
13,079
654
13,797
21,766
10,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
22
22
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeerParkD
Cerberus
1
5
6
0.8
W
Gilgamesh
FortunateSTG
Gilgamesh
2
4
18
2.75
W
Hera
14
4
8
4.5
L
Baron Samedi
Sir Rvmen
Baron Samedi
6
8
3
0.94
W
Nemesis
TnHv
Nemesis
6
4
9
2.63
L
Artemis
VibesOnChill
Artemis
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
55,715
60,201
Taken
60,433
38,624
Mitigated
39,386
11,659
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeerParkD
Cerberus
9,638
241
248
4,806
24,571
21,170
0
14,377
10,194
29,928
0
W
Gilgamesh
FortunateSTG
Gilgamesh
11,278
1,536
0
2,230
23,675
22,518
450
9,026
14,649
366
40,183
W
Hera
30,640
8,662
0
2,184
14,992
6,521
1,851
5,431
9,561
78,781
0
L
Baron Samedi
Sir Rvmen
Baron Samedi
11,218
395
1,365
3,313
16,821
10,714
420
8,870
7,951
52,661
0
W
Nemesis
TnHv
Nemesis
13,797
6,896
0
4,801
21,766
10,347
570
8,062
13,704
0
58,357
L
Artemis
VibesOnChill
Artemis
24,021
10,311
0
1,927
18,809
6,740
944
8,312
10,497
0
52,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
41,694
202
Minions Killed
227
5
Camps Cleared
11
921,123
Distance Traveled
1,060,654
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,754
538
45
2
3
333,318
0
W
Gilgamesh
13,420
671
63
3
3
352,170
7
W
Hera
15,195
760
98
5
1
342,268
1
L
Baron Samedi
13,521
676
97
5
2
295,196
2
W
Nemesis
13,079
654
66
3
7
366,216
3
L
Artemis
13,398
670
60
3
0
292,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role