Player Matchup

Baron Samedi
Baron Samedi
DeZerT02
Baron Samedi
Level 117
God Stats
1W - 0L
1,638 SR
Queue Stats
6W - 4L
1,917 Elo+
Party 1
Cernunnos
Cernunnos
IKARYqc
Cernunnos
Level 43
God Stats
2W - 0L
1,860 SR
Queue Stats
15W - 17L
1,498 Elo+
Party 1
Ravana
Ravana
sixtybow
Ravana
Level 120
God Stats
3W - 1L
1,548 SR
Queue Stats
169W - 113L
1,669 Elo+
Party 1
Team Averages
Level 93
1,682 SR
1,695 Elo+

VS

Team Averages
Level 93
1,504 SR
1,592 Elo+
Fenrir
Fenrir
Misqe
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,710 Elo+
Solo
Ullr
Ullr
MyKeyMike
Ullr
Level 128
God Stats
20W - 14L
1,621 SR
Queue Stats
298W - 307L
1,624 Elo+
Solo
Merlin
Merlin
VicoD52
Merlin
Level 44
God Stats
0W - 2L
1,390 SR
Queue Stats
16W - 21L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeZerT02
Baron Samedi
13
10 / 1 / 12
9,269
927
11,079
7,935
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
IKARYqc
Cernunnos
12
7 / 3 / 15
8,629
863
8,349
8,245
2,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
sixtybow
Ravana
13
7 / 0 / 13
8,532
853
8,027
8,860
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Misqe
Fenrir
11
2 / 6 / 0
7,425
743
4,542
9,024
7,170
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
10
1 / 9 / 0
6,239
624
4,086
10,993
3,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
VicoD52
Merlin
9
1 / 9 / 3
6,910
691
5,022
9,737
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
24
Kills
4
4
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeZerT02
Baron Samedi
10
1
12
16
W
Cernunnos
IKARYqc
Cernunnos
7
3
15
4.83
L
Fenrir
Misqe
Fenrir
2
6
0
0.33
L
Ullr
1
9
0
0.11
L
Merlin
VicoD52
Merlin
1
9
3
0.28
W
Ravana
sixtybow
Ravana
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
13,650
25,040
Taken
29,754
12,761
Mitigated
13,826
10,764
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeZerT02
Baron Samedi
11,079
836
1,736
3,828
7,935
3,612
275
1,490
6,198
31,807
0
W
Cernunnos
IKARYqc
Cernunnos
8,349
4,210
0
1,852
8,245
2,771
1,928
1,435
6,444
0
25,724
L
Fenrir
Misqe
Fenrir
4,542
769
0
129
9,024
7,170
0
2,706
6,098
0
12,814
L
Ullr
4,086
1,468
191
575
10,993
3,512
0
4,494
6,195
0
21,270
L
Merlin
VicoD52
Merlin
5,022
44
363
776
9,737
3,144
0
4,197
5,408
15,133
0
W
Ravana
sixtybow
Ravana
8,027
1,924
0
3,348
8,860
6,378
436
1,476
7,077
0
18,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
20,574
122
Minions Killed
96
6
Camps Cleared
3
596,237
Distance Traveled
470,446
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,269
927
49
5
2
193,337
2
W
Cernunnos
8,629
863
40
4
3
178,939
2
L
Fenrir
7,425
743
27
3
1
168,806
0
L
Ullr
6,239
624
38
4
2
150,210
2
L
Merlin
6,910
691
31
3
0
151,430
4
W
Ravana
8,532
853
33
3
1
223,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role