Player Matchup

Loki
Loki
CptChaaapo
Loki
Level 158
God Stats
1W - 0L
1,308 SR
Queue Stats
34W - 13L
1,593 Elo+
Party 1
Ymir
Ymir
KGE Sariel
Ymir
Level 16
God Stats
9W - 4L
1,589 SR
Queue Stats
16W - 10L
1,438 Elo+
Party 1
He Bo
He Bo
vIlIIIIIIv
He Bo
Level 154
God Stats
1W - 0L
1,299 SR
Queue Stats
141W - 125L
1,562 Elo+
Party 1
Team Averages
Level 109
1,399 SR
1,531 Elo+

VS

Team Averages
Level 51
1,601 SR
1,445 Elo+
Osiris
Osiris
JMM26
Osiris
Level 27
God Stats
2W - 2L
1,813 SR
Queue Stats
96W - 138L
1,418 Elo+
Solo
Ra
Ra
LeLyonnais57
Ra
Level 121
God Stats
1W - 2L
1,490 SR
Queue Stats
214W - 226L
1,418 Elo+
Solo
Neith
Neith
xoPinkGlitterxo
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
27 / 0 / 4
11,251
1,023
21,247
7,001
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 22
8,076
734
3,319
7,180
5,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
13
8 / 0 / 23
9,731
885
16,318
8,838
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JMM26
Osiris
10
1 / 5 / 0
6,609
601
4,009
18,721
18,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 14 / 0
6,027
548
1,599
12,051
3,375
8
0 / 16 / 1
6,218
565
2,038
16,227
4,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
2
35
Kills
1
1
Deaths
35
49
Assists
1
Player
Kills
Deaths
Assists
KDA
W
27
0
4
29
L
Osiris
JMM26
Osiris
1
5
0
0.2
W
0
1
22
11
L
0
14
0
0
W
He Bo
8
0
23
19.5
L
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
7,646
23,019
Taken
46,999
12,285
Mitigated
27,070
3,083
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,247
7,194
0
553
7,001
3,262
279
844
6,078
0
38,016
L
Osiris
JMM26
Osiris
4,009
943
98
1,065
18,721
18,904
0
9,251
8,976
0
18,102
W
3,319
514
0
0
7,180
5,938
264
486
6,650
13,350
0
L
1,599
76
48
488
12,051
3,375
0
3,708
8,181
7,252
0
W
He Bo
16,318
1,553
0
2,530
8,838
3,085
1,103
430
8,366
34,570
0
L
2,038
1,670
124
820
16,227
4,791
0
5,913
10,052
0
9,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
18,854
104
Minions Killed
48
6
Camps Cleared
0
668,600
Distance Traveled
436,734
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,251
1,023
31
3
3
234,732
4
L
Osiris
6,609
601
19
2
0
198,297
0
W
Ymir
8,076
734
20
2
1
213,383
0
L
Ra
6,027
548
17
2
0
116,440
1
W
He Bo
9,731
885
53
5
2
220,485
1
L
Neith
6,218
565
12
1
0
121,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role