Player Matchup

Artio
Artio
Alua08
Artio
Level 28
God Stats
3W - 6L
1,340 SR
Queue Stats
47W - 59L
1,320 Elo+
Solo
Danzaburou
Danzaburou
Gaman_ema_TV
Danzaburou
Level 27
God Stats
15W - 9L
1,579 SR
Queue Stats
138W - 152L
1,397 Elo+
Solo
Pele
Pele
GuguvolNINJA525
Pele
Level 8
God Stats
5W - 7L
1,496 SR
Queue Stats
136W - 177L
1,277 Elo+
Solo
Hou Yi
Hou Yi
LuiisSena
Hou Yi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,091 Elo+
Solo
Gilgamesh
Gilgamesh
Txc Zeze4339
Gilgamesh
Level 28
God Stats
2W - 8L
1,236 SR
Queue Stats
54W - 88L
1,308 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,278 Elo+

VS

Team Averages
Level 20
1,458 SR
1,292 Elo+
Sun Wukong
Sun Wukong
Faze_Juani_x___x
Sun Wukong
Level 33
God Stats
5W - 4L
1,383 SR
Queue Stats
169W - 230L
1,362 Elo+
Party 1
Xbalanque
Xbalanque
KhakiLawyer9631
Xbalanque
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 109L
1,382 Elo+
Solo
Yemoja
Yemoja
NefastoMdP
Yemoja
Level 8
God Stats
3W - 0L
1,667 SR
Queue Stats
10W - 16L
1,201 Elo+
Solo
Nemesis
Nemesis
Trxpeus
Nemesis
Level 9
God Stats
8W - 12L
1,175 SR
Queue Stats
70W - 120L
1,072 Elo+
Solo
Bakasura
Bakasura
eleonel-_-pro2
Bakasura
Level 21
God Stats
19W - 14L
1,564 SR
Queue Stats
71W - 82L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alua08
Artio
18
7 / 8 / 3
12,792
441
10,129
37,694
37,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Gaman_ema_TV
Danzaburou
19
5 / 6 / 4
12,995
448
23,436
23,027
10,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 10 / 4
12,366
426
11,649
27,882
15,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
LuiisSena
Hou Yi
10
6 / 2 / 4
9,893
341
4,596
4,907
1,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Txc Zeze4339
Gilgamesh
16
5 / 12 / 10
11,559
399
10,683
29,546
15,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Faze_Juani_x___x
Sun Wukong
20
10 / 2 / 13
15,236
525
18,663
18,431
17,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
KhakiLawyer9631
Xbalanque
18
4 / 8 / 17
13,845
477
17,314
22,751
21,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
NefastoMdP
Yemoja
18
0 / 3 / 13
13,748
474
6,314
12,593
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Trxpeus
Nemesis
18
1 / 14 / 8
12,541
432
9,435
23,244
7,842
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
20
20 / 0 / 5
19,904
686
42,037
25,213
16,211
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
27
Kills
35
38
Deaths
27
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artio
Alua08
Artio
7
8
3
1.06
W
Sun Wukong
Faze_Juani_x___x
Sun Wukong
10
2
13
8.25
L
Danzaburou
Gaman_ema_TV
Danzaburou
5
6
4
1.17
L
4
10
4
0.6
W
Xbalanque
KhakiLawyer9631
Xbalanque
4
8
17
1.56
L
Hou Yi
LuiisSena
Hou Yi
6
2
4
4
W
Yemoja
NefastoMdP
Yemoja
0
3
13
2.17
W
Nemesis
Trxpeus
Nemesis
1
14
8
0.36
L
Gilgamesh
Txc Zeze4339
Gilgamesh
5
12
10
0.83
W
Bakasura
20
0
5
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
93,763
123,056
Taken
102,232
80,645
Mitigated
77,855
26,450
Healing
30,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alua08
Artio
10,129
1,073
503
8,056
37,694
37,090
1,261
2,417
31,936
35,875
0
W
Sun Wukong
Faze_Juani_x___x
Sun Wukong
18,663
5,408
0
4,692
18,431
17,102
801
1,308
17,123
0
96,354
L
Danzaburou
Gaman_ema_TV
Danzaburou
23,436
7,956
0
7,073
23,027
10,615
820
1,383
20,843
0
114,340
L
11,649
2,267
395
4,489
27,882
15,842
2,205
324
26,928
0
98,601
W
Xbalanque
KhakiLawyer9631
Xbalanque
17,314
7,561
0
0
22,751
21,070
299
1,255
21,496
0
61,700
L
Hou Yi
LuiisSena
Hou Yi
4,596
1,773
0
667
4,907
1,541
347
0
4,867
0
25,081
W
Yemoja
NefastoMdP
Yemoja
6,314
1,120
2,486
3,633
12,593
15,630
1,829
1,783
10,810
56,346
0
W
Nemesis
Trxpeus
Nemesis
9,435
4,050
0
3,255
23,244
7,842
1,563
2,982
20,262
0
61,621
L
Gilgamesh
Txc Zeze4339
Gilgamesh
10,683
2,261
0
5,267
29,546
15,557
360
2,190
26,911
0
43,544
W
Bakasura
42,037
29,420
0
16,655
25,213
16,211
8,298
3,065
22,148
0
198,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,605
Gold Earned
75,274
444
Minions Killed
632
0
Camps Cleared
0
2,205,680
Distance Traveled
2,816,967
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,792
441
34
1
0
518,743
4
W
Sun Wukong
15,236
525
115
4
0
567,357
1
L
Danzaburou
12,995
448
171
6
0
483,690
7
L
Pele
12,366
426
148
5
0
515,274
3
W
Xbalanque
13,845
477
68
2
0
557,167
0
L
Hou Yi
9,893
341
38
1
0
181,051
1
W
Yemoja
13,748
474
81
3
0
451,375
1
W
Nemesis
12,541
432
86
3
0
505,206
0
L
Gilgamesh
11,559
399
53
2
0
506,922
0
W
Bakasura
19,904
686
282
10
0
735,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role