Player Matchup

Fenrir
Fenrir
KupcaH
Fenrir
Level 64
God Stats
1W - 1L
1,290 SR
Queue Stats
71W - 88L
1,431 Elo+
Party 1
Hercules
Hercules
LandLayer
Hercules
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 191L
1,484 Elo+
Party 1
Pele
Pele
NemezisKILL
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 87L
1,420 Elo+
Solo
Chiron
Chiron
klashn
Chiron
Level 140
God Stats
1W - 1L
1,180 SR
Queue Stats
48W - 46L
1,479 Elo+
Solo
Nu Wa
Nu Wa
teuoelle
Nu Wa
Level 156
God Stats
18W - 6L
1,716 SR
Queue Stats
1,088W - 1,065L
1,396 Elo+
Solo
Team Averages
Level 113
1,437 SR
1,442 Elo+

VS

Team Averages
Level 95
1,582 SR
1,409 Elo+
Bastet
Bastet
AGGR0N0S
Bastet
Level 108
God Stats
5W - 3L
1,671 SR
Queue Stats
210W - 203L
1,511 Elo+
Solo
Hercules
Hercules
Brunó
Hercules
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 18L
1,231 Elo+
Solo
Fenrir
Fenrir
BĿÅĊKyĊÅT
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,424 Elo+
Solo
Bellona
Bellona
Deter156
Bellona
Level 61
God Stats
0W - 2L
1,672 SR
Queue Stats
81W - 102L
1,397 Elo+
Solo
Hera
Hera
McChubby528
Hera
Level 78
God Stats
4W - 2L
1,780 SR
Queue Stats
215W - 205L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KupcaH
Fenrir
17
5 / 6 / 17
10,338
862
10,455
14,371
11,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
LandLayer
Hercules
17
7 / 3 / 12
10,257
855
6,727
21,598
23,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 20
9,723
810
13,232
13,514
12,834
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
klashn
Chiron
18
5 / 3 / 20
10,670
889
19,906
13,679
6,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
teuoelle
Nu Wa
19
11 / 2 / 17
11,380
948
22,582
12,497
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AGGR0N0S
Bastet
15
4 / 7 / 6
9,165
764
10,998
14,635
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Brunó
Hercules
17
4 / 3 / 11
10,010
834
13,897
19,226
13,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 8 / 7
9,338
778
6,976
16,804
17,518
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Deter156
Bellona
15
2 / 6 / 8
8,753
729
7,837
16,734
13,331
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 11
9,235
770
17,555
12,690
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
31
Kills
17
17
Deaths
31
86
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
AGGR0N0S
Bastet
4
7
6
1
L
Hercules
Brunó
Hercules
4
3
11
3.17
L
4
8
7
0.94
L
Bellona
Deter156
Bellona
2
6
8
1
W
Fenrir
KupcaH
Fenrir
5
6
17
2.25
W
Hercules
LandLayer
Hercules
7
3
12
4.33
L
3
7
11
1.21
W
3
3
20
4.33
W
Chiron
klashn
Chiron
5
3
20
5
W
Nu Wa
teuoelle
Nu Wa
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,902
Damage
57,263
75,659
Taken
80,089
60,394
Mitigated
55,506
26,972
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AGGR0N0S
Bastet
10,998
3,351
2,707
2,107
14,635
6,716
1,188
3,546
11,089
0
20,111
L
Hercules
Brunó
Hercules
13,897
2,900
1,489
6,484
19,226
13,838
654
6,947
12,279
12,658
18,098
L
6,976
1,823
1,640
1,675
16,804
17,518
0
3,597
13,207
0
10,580
L
Bellona
Deter156
Bellona
7,837
2,385
1,948
1,877
16,734
13,331
436
5,726
11,008
0
19,296
W
Fenrir
KupcaH
Fenrir
10,455
2,987
429
1,252
14,371
11,412
639
4,493
9,785
0
13,697
W
Hercules
LandLayer
Hercules
6,727
1,786
3,784
6,219
21,598
23,503
547
5,818
15,425
0
15,906
L
17,555
6,040
1,466
1,345
12,690
4,103
972
2,766
9,924
43,643
0
W
13,232
2,872
1,809
1,993
13,514
12,834
768
4,204
9,131
0
24,036
W
Chiron
klashn
Chiron
19,906
4,575
2,641
4,775
13,679
6,038
1,755
3,024
10,482
0
37,962
W
Nu Wa
teuoelle
Nu Wa
22,582
6,383
909
3,161
12,497
6,607
2,068
3,519
8,978
46,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
46,501
137
Minions Killed
123
0
Camps Cleared
0
1,172,397
Distance Traveled
1,041,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,165
764
27
2
0
222,257
0
L
Hercules
10,010
834
30
3
0
234,494
0
L
Fenrir
9,338
778
12
1
0
193,109
0
L
Bellona
8,753
729
24
2
0
204,311
0
W
Fenrir
10,338
862
9
1
0
240,006
0
W
Hercules
10,257
855
19
2
0
251,595
0
L
Hera
9,235
770
30
3
0
186,933
4
W
Pele
9,723
810
19
2
0
244,746
2
W
Chiron
10,670
889
34
3
0
218,112
0
W
Nu Wa
11,380
948
56
5
0
217,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role