Player Matchup

Ganesha
Ganesha
Fiwry
Ganesha
Level 127
God Stats
4W - 4L
1,645 SR
Queue Stats
185W - 221L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
McFabii418
Tsukuyomi
Level 35
God Stats
0W - 2L
1,592 SR
Queue Stats
74W - 99L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Sully_Il
Baron Samedi
Level 107
God Stats
0W - 1L
1,415 SR
Queue Stats
255W - 252L
1,447 Elo+
Party 2
Artemis
Artemis
our-is-fury123
Artemis
Level 75
God Stats
0W - 1L
1,292 SR
Queue Stats
104W - 94L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
zakvvzz
Zhong Kui
Level 56
God Stats
18W - 23L
1,492 SR
Queue Stats
149W - 157L
1,474 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,460 Elo+

VS

Team Averages
Level 105
1,499 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Calote2CMort
Jing Wei
Level 25
God Stats
2W - 4L
1,243 SR
Queue Stats
7W - 11L
1,459 Elo+
Party 1
Ganesha
Ganesha
ExxoDias
Ganesha
Level 108
God Stats
12W - 5L
1,620 SR
Queue Stats
93W - 96L
1,476 Elo+
Party 1
Bellona
Bellona
Madsnow Ryuk
Bellona
Level 87
God Stats
4W - 6L
1,556 SR
Queue Stats
50W - 50L
1,473 Elo+
Party 1
Ravana
Ravana
Rodwan02500
Ravana
Level 147
God Stats
6W - 4L
1,577 SR
Queue Stats
326W - 310L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fiwry
Ganesha
13
1 / 3 / 3
7,937
397
5,037
13,512
15,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
McFabii418
Tsukuyomi
15
5 / 9 / 0
9,374
469
10,838
17,702
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Sully_Il
Baron Samedi
15
3 / 9 / 4
9,738
487
5,709
16,374
8,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 4 / 2
10,238
512
8,410
11,897
4,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
zakvvzz
Zhong Kui
16
1 / 4 / 5
10,540
527
9,121
14,713
9,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 6 / 7
11,677
584
18,068
14,009
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Calote2CMort
Jing Wei
16
2 / 1 / 2
9,208
460
3,902
8,477
3,576
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ExxoDias
Ganesha
16
1 / 1 / 10
9,759
488
4,470
14,345
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Madsnow Ryuk
Bellona
18
7 / 1 / 6
11,162
558
9,488
15,984
17,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
20
11 / 2 / 7
12,189
609
17,214
10,998
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
29
29
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
6
7
1.92
W
Jing Wei
Calote2CMort
Jing Wei
2
1
2
3
W
Ganesha
ExxoDias
Ganesha
1
1
10
6
L
Ganesha
Fiwry
Ganesha
1
3
3
0.83
W
Bellona
Madsnow Ryuk
Bellona
7
1
6
10
L
Tsukuyomi
McFabii418
Tsukuyomi
5
9
0
0.56
W
Ravana
11
2
7
7.25
L
Baron Samedi
Sully_Il
Baron Samedi
3
9
4
0.56
L
1
4
2
0.5
L
Zhong Kui
zakvvzz
Zhong Kui
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
53,142
74,198
Taken
63,813
43,883
Mitigated
46,604
19,528
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,068
1,111
349
4,648
14,009
4,964
2,381
5,171
8,838
87,083
0
W
Jing Wei
Calote2CMort
Jing Wei
3,902
2,324
0
1,931
8,477
3,576
0
1,075
7,402
0
62,054
W
Ganesha
ExxoDias
Ganesha
4,470
164
0
1,993
14,345
15,253
102
3,680
10,665
36,416
0
L
Ganesha
Fiwry
Ganesha
5,037
150
0
2,190
13,512
15,496
154
6,296
7,216
24,081
0
W
Bellona
Madsnow Ryuk
Bellona
9,488
2,451
0
5,049
15,984
17,986
0
6,198
9,786
5,132
65,861
L
Tsukuyomi
McFabii418
Tsukuyomi
10,838
2,908
0
4,091
17,702
5,808
0
3,054
14,648
0
56,922
W
Ravana
17,214
5,775
0
4,471
10,998
4,825
0
3,743
7,255
0
85,027
L
Baron Samedi
Sully_Il
Baron Samedi
5,709
581
0
2,309
16,374
8,550
0
6,992
9,382
55,143
0
L
8,410
3,425
0
4,959
11,897
4,270
916
3,806
8,091
0
79,574
L
Zhong Kui
zakvvzz
Zhong Kui
9,121
521
48
5,931
14,713
9,759
501
3,310
11,403
67,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
53,995
523
Minions Killed
563
0
Camps Cleared
0
1,712,316
Distance Traveled
1,912,444
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,677
584
154
8
0
329,551
6
W
Jing Wei
9,208
460
123
6
0
371,921
0
W
Ganesha
9,759
488
16
1
0
390,529
9
L
Ganesha
7,937
397
19
1
0
379,582
2
W
Bellona
11,162
558
136
7
0
395,002
4
L
Tsukuyomi
9,374
469
97
5
0
358,321
0
W
Ravana
12,189
609
134
7
0
425,441
9
L
Baron Samedi
9,738
487
92
5
0
305,573
5
L
Artemis
10,238
512
172
9
0
333,708
4
L
Zhong Kui
10,540
527
143
7
0
335,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role