Player Matchup

Mulan
Mulan
AshBeltal
Mulan
Level 29
God Stats
17W - 12L
1,810 SR
Queue Stats
78W - 62L
1,571 Elo+
Solo
Apollo
Apollo
N_I_belik
Apollo
Level 26
God Stats
3W - 1L
1,399 SR
Queue Stats
53W - 30L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Skylix36
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,489 Elo+
Solo
Loki
Loki
TR0K0L0
Loki
Level 18
God Stats
12W - 10L
1,383 SR
Queue Stats
42W - 45L
1,503 Elo+
Solo
Bacchus
Bacchus
Tom5ter130
Bacchus
Level 28
God Stats
4W - 2L
1,618 SR
Queue Stats
197W - 206L
1,526 Elo+
Solo
Team Averages
Level 26
1,542 SR
1,533 Elo+

VS

Team Averages
Level 10
1,522 SR
1,600 Elo+
Fenrir
Fenrir
DaddyJoe92
Fenrir
Level 8
God Stats
1W - 2L
1,478 SR
Queue Stats
6W - 4L
1,605 Elo+
Solo
Neith
Neith
HERTZAMANTIS
Neith
Level 25
God Stats
16W - 13L
1,633 SR
Queue Stats
156W - 194L
1,464 Elo+
Solo
Ra
Ra
HighperT0xic
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,742 Elo+
Solo
Ymir
Ymir
Javinaresco
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,551 Elo+
Solo
Bellona
Bellona
rinalipa
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AshBeltal
Mulan
11
6 / 2 / 3
6,998
636
5,507
7,547
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
N_I_belik
Apollo
12
3 / 0 / 2
7,251
659
7,126
7,755
2,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Skylix36
Sylvanus
13
2 / 0 / 3
7,036
640
4,838
6,422
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
TR0K0L0
Loki
11
5 / 4 / 2
6,802
618
4,977
6,712
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Tom5ter130
Bacchus
11
2 / 1 / 4
6,530
594
2,885
7,159
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaddyJoe92
Fenrir
8
3 / 6 / 0
5,584
508
3,517
7,494
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,235
476
7,146
6,483
1,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,339
576
4,149
5,408
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
5,012
456
1,661
7,127
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
rinalipa
Bellona
8
2 / 7 / 2
5,469
497
4,341
9,879
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
7
7
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
AshBeltal
Mulan
6
2
3
3.75
L
Fenrir
DaddyJoe92
Fenrir
3
6
0
0.5
L
0
2
1
0.25
L
1
1
1
1.5
L
1
3
0
0.33
W
Apollo
N_I_belik
Apollo
3
0
2
4
W
Sylvanus
Skylix36
Sylvanus
2
0
3
3.5
W
Loki
TR0K0L0
Loki
5
4
2
1.5
W
Bacchus
Tom5ter130
Bacchus
2
1
4
4
L
Bellona
rinalipa
Bellona
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
20,814
35,595
Taken
36,391
14,785
Mitigated
19,499
14,680
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AshBeltal
Mulan
5,507
1,504
0
2,942
7,547
3,202
0
2,286
5,261
0
35,391
L
Fenrir
DaddyJoe92
Fenrir
3,517
244
0
1,195
7,494
2,837
180
1,152
6,342
0
19,596
L
7,146
3,524
0
2,782
6,483
1,712
0
1,697
4,786
0
36,279
L
4,149
386
312
2,427
5,408
1,674
168
2,583
2,825
42,087
0
L
1,661
547
0
1,727
7,127
4,685
0
875
6,252
9,969
0
W
Apollo
N_I_belik
Apollo
7,126
4,134
0
4,504
7,755
2,149
193
705
7,050
0
49,962
W
Sylvanus
Skylix36
Sylvanus
4,838
1,999
445
3,111
6,422
3,058
1,433
1,865
4,557
41,314
10,688
W
Loki
TR0K0L0
Loki
4,977
1,299
0
1,217
6,712
2,495
0
854
5,858
0
29,876
W
Bacchus
Tom5ter130
Bacchus
2,885
477
1,281
1,180
7,159
3,881
319
1,189
5,970
19,696
0
L
Bellona
rinalipa
Bellona
4,341
1,899
0
282
9,879
8,591
151
699
9,180
2,959
11,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
27,639
363
Minions Killed
250
0
Camps Cleared
0
1,071,958
Distance Traveled
1,049,276
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,998
636
70
6
0
224,600
4
L
Fenrir
5,584
508
40
4
0
215,458
0
L
Neith
5,235
476
74
7
0
199,740
5
L
Ra
6,339
576
98
9
0
223,936
2
L
Ymir
5,012
456
12
1
0
203,485
3
W
Apollo
7,251
659
96
9
0
206,739
0
W
Sylvanus
7,036
640
103
9
0
205,981
3
W
Loki
6,802
618
53
5
0
208,731
0
W
Bacchus
6,530
594
41
4
0
225,907
2
L
Bellona
5,469
497
26
2
0
206,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role