Player Matchup

Scylla
Scylla
Silver V
CosmosEP
Scylla
Silver V
Level 47
God Stats
3W - 2L
1,553 SR
Queue Stats
16W - 22L
1,210 MMR
Party 2
Sylvanus
Sylvanus
Silver I
GameSlayer2091
Sylvanus
Silver I
Level 114
God Stats
31W - 40L
1,484 SR
Queue Stats
498W - 504L
1,115 MMR
Solo
Neith
Neith
Silver I
Ima Throw IG
Neith
Silver I
Level 58
God Stats
1W - 1L
1,253 SR
Queue Stats
42W - 46L
1,112 MMR
Party 2
Tyr
Tyr
Silver I
ePiiC CoMaR
Tyr
Silver I
Level 129
God Stats
77W - 80L
1,490 SR
Queue Stats
187W - 206L
1,111 MMR
Solo
Ravana
Ravana
Silver I
kirbs96
Ravana
Silver I
Level 89
God Stats
2W - 2L
1,241 SR
Queue Stats
95W - 106L
1,150 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,404 SR
1,139 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,684 SR
1,139 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
JaeKAllDay
Ah Muzen Cab
Gold V
Level 140
God Stats
11W - 11L
1,493 SR
Queue Stats
277W - 276L
1,122 MMR
Solo
Cabrakan
Cabrakan
Silver I
OgaMazi
Cabrakan
Silver I
Level 67
God Stats
4W - 2L
1,723 SR
Queue Stats
122W - 135L
1,089 MMR
Solo
Thanatos
Thanatos
Gold IV
Rapiiz-
Thanatos
Gold IV
Level 149
God Stats
9W - 12L
1,564 SR
Queue Stats
261W - 274L
1,409 MMR
Party 1
Ymir
Ymir
Silver III
SchemaTheClique
Ymir
Silver III
Level 82
God Stats
22W - 14L
1,695 SR
Queue Stats
228W - 253L
942 MMR
Party 1
Zeus
Zeus
Bronze III
gb-BIELZINHO
Zeus
Bronze III
Level 109
God Stats
0W - 1L
1,945 SR
Queue Stats
3W - 12L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CosmosEP
Scylla
20
3 / 7 / 6
15,069
502
13,130
21,290
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
20
7 / 6 / 8
14,573
486
14,242
27,947
26,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 7
18,551
618
25,704
22,949
9,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 10
14,542
485
17,566
33,429
35,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
kirbs96
Ravana
20
6 / 3 / 7
18,065
602
12,740
15,288
8,416
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayAthenaTiamatHeimdallrArtio

VS

Bans
ArtemisDanzaburouGebRamaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JaeKAllDay
Ah Muzen Cab
20
2 / 6 / 5
14,322
477
17,724
19,524
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
OgaMazi
Cabrakan
16
1 / 4 / 11
11,801
393
7,879
22,374
29,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Rapiiz-
Thanatos
20
11 / 8 / 6
14,034
468
24,037
28,534
13,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 5 / 5
13,451
448
10,860
22,369
19,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 12
13,613
454
29,027
20,440
8,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
27
Kills
25
25
Deaths
27
38
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
CosmosEP
Scylla
3
7
6
0.86
W
Sylvanus
7
6
8
1.83
W
9
2
7
6.25
L
Ah Muzen Cab
JaeKAllDay
Ah Muzen Cab
2
6
5
0.75
L
Cabrakan
OgaMazi
Cabrakan
1
4
11
1.63
L
Thanatos
Rapiiz-
Thanatos
11
8
6
1.75
L
5
5
5
1.5
W
2
7
10
1
L
6
4
12
3
W
Ravana
kirbs96
Ravana
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,382
Damage
89,527
120,903
Taken
113,241
87,743
Mitigated
79,536
53,925
Healing
41,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CosmosEP
Scylla
13,130
1,500
474
5,554
21,290
7,140
935
10,001
11,289
92,528
0
W
Sylvanus
14,242
3,037
5,541
11,353
27,947
26,920
1,034
15,614
12,333
37,834
10,806
W
25,704
15,912
0
15,112
22,949
9,390
3,432
5,368
17,581
0
170,091
L
Ah Muzen Cab
JaeKAllDay
Ah Muzen Cab
17,724
6,957
0
5,405
19,524
7,583
0
2,606
16,886
0
150,845
L
Cabrakan
OgaMazi
Cabrakan
7,879
1,003
217
5,175
22,374
29,931
426
6,781
15,392
20,499
0
L
Thanatos
Rapiiz-
Thanatos
24,037
7,493
0
20,366
28,534
13,258
623
6,640
21,696
0
102,417
L
10,860
1,494
0
5,062
22,369
19,791
437
5,684
16,578
70,564
2,783
W
17,566
1,912
0
10,930
33,429
35,877
369
11,556
21,873
0
75,512
L
29,027
2,253
0
5,031
20,440
8,973
709
4,470
15,849
101,681
0
W
Ravana
kirbs96
Ravana
12,740
3,865
0
4,961
15,288
8,416
7,235
6,968
8,320
0
172,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,800
Gold Earned
67,221
852
Minions Killed
674
0
Camps Cleared
0
2,802,401
Distance Traveled
2,653,617
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,069
502
126
4
0
549,867
6
W
Sylvanus
14,573
486
89
3
0
517,170
6
W
Neith
18,551
618
269
9
0
542,477
13
L
Ah Muzen Cab
14,322
477
231
8
0
560,064
4
L
Cabrakan
11,801
393
32
1
0
552,414
1
L
Thanatos
14,034
468
130
4
0
548,550
2
L
Ymir
13,451
448
149
5
0
466,639
5
W
Tyr
14,542
485
128
4
0
592,087
1
L
Zeus
13,613
454
132
4
0
525,950
4
W
Ravana
18,065
602
240
8
0
600,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role