Player Matchup

Hades
Hades
Platinum III
Cannibal Llamas
Hades
Platinum III
Level 129
God Stats
2W - 2L
1,636 SR
Queue Stats
114W - 109L
1,696 MMR
Solo
Cerberus
Cerberus
Gold II
Miltoche
Cerberus
Gold II
Level 92
God Stats
2W - 3L
1,506 SR
Queue Stats
329W - 324L
1,670 MMR
Solo
Cernunnos
Cernunnos
Gold I
SpeciousASECINO
Cernunnos
Gold I
Level 155
God Stats
1W - 7L
1,306 SR
Queue Stats
123W - 124L
1,663 MMR
Solo
Scylla
Scylla
Platinum I
TactfulOstrich0
Scylla
Platinum I
Level 122
God Stats
26W - 27L
1,577 SR
Queue Stats
707W - 713L
1,744 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
strife_17
Tsukuyomi
Gold I
Level 157
God Stats
34W - 24L
1,601 SR
Queue Stats
770W - 781L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,525 SR
1,705 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,621 SR
1,705 MMR
Sol
Sol
Platinum V
Blackjacckk
Sol
Platinum V
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
405W - 417L
1,660 MMR
Solo
Da Ji
Da Ji
Platinum IV
CritikalFk
Da Ji
Platinum IV
Level 157
God Stats
331W - 213L
1,594 SR
Queue Stats
427W - 418L
1,739 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Red_Sinder
Heimdallr
Platinum I
Level 154
God Stats
7W - 5L
1,631 SR
Queue Stats
250W - 238L
1,691 MMR
Solo
Sylvanus
Sylvanus
Gold I
l Wraithzz l
Sylvanus
Gold I
Level 105
God Stats
6W - 5L
1,704 SR
Queue Stats
60W - 57L
1,695 MMR
Solo
Cthulhu
Cthulhu
Gold I
xLuisff1x
Cthulhu
Gold I
Level 153
God Stats
8W - 3L
1,677 SR
Queue Stats
26W - 19L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 1
11,081
504
11,833
24,522
21,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Miltoche
Cerberus
14
1 / 8 / 3
8,889
404
5,524
20,040
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SpeciousASECINO
Cernunnos
17
3 / 4 / 1
10,648
484
9,126
18,063
6,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 4
9,587
436
11,502
12,233
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
strife_17
Tsukuyomi
20
2 / 6 / 2
11,422
519
13,508
15,900
6,430
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
UllrAthenaTiamatMorgan Le FayArtio

VS

Bans
DanzaburouArtemisRaijinApolloGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 11
12,224
556
12,015
12,271
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
20
10 / 3 / 9
13,843
629
15,472
21,340
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Red_Sinder
Heimdallr
20
6 / 2 / 9
13,378
608
17,452
18,093
7,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
l Wraithzz l
Sylvanus
18
6 / 3 / 11
11,901
541
11,814
20,737
25,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
xLuisff1x
Cthulhu
20
4 / 0 / 12
13,693
622
13,784
17,870
20,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
8
Kills
29
29
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
2
7
1
0.36
W
Da Ji
10
3
9
4.83
L
Cerberus
Miltoche
Cerberus
1
8
3
0.31
W
Heimdallr
Red_Sinder
Heimdallr
6
2
9
5.25
L
Cernunnos
SpeciousASECINO
Cernunnos
3
4
1
0.88
L
0
4
4
0.5
W
Sylvanus
l Wraithzz l
Sylvanus
6
3
11
3.83
L
Tsukuyomi
strife_17
Tsukuyomi
2
6
2
0.5
W
Cthulhu
xLuisff1x
Cthulhu
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,493
Damage
70,537
90,758
Taken
90,311
56,216
Mitigated
68,025
26,190
Healing
47,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,015
3,164
0
7,000
12,271
4,786
3,475
5,714
6,321
73,917
7,070
L
11,833
1,036
48
10,079
24,522
21,869
0
9,785
13,731
79,760
0
W
Da Ji
15,472
6,441
1,530
9,181
21,340
9,637
930
6,576
14,700
0
106,780
L
Cerberus
Miltoche
Cerberus
5,524
332
0
3,298
20,040
17,062
0
7,028
12,746
26,889
0
W
Heimdallr
Red_Sinder
Heimdallr
17,452
10,921
0
8,355
18,093
7,827
3,735
4,106
13,903
0
95,870
L
Cernunnos
SpeciousASECINO
Cernunnos
9,126
5,693
0
6,473
18,063
6,151
902
3,642
14,366
0
78,612
L
11,502
473
0
2,302
12,233
4,704
0
7,837
4,348
73,606
0
W
Sylvanus
l Wraithzz l
Sylvanus
11,814
3,396
4,092
7,991
20,737
25,525
810
8,063
12,444
46,060
17,224
L
Tsukuyomi
strife_17
Tsukuyomi
13,508
2,576
0
3,990
15,900
6,430
0
5,937
9,875
0
107,261
W
Cthulhu
xLuisff1x
Cthulhu
13,784
1,113
2,782
6,273
17,870
20,250
290
5,271
12,525
92,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
65,039
665
Minions Killed
699
0
Camps Cleared
0
2,069,828
Distance Traveled
2,059,150
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,224
556
126
6
0
429,797
8
L
Hades
11,081
504
172
8
0
402,350
0
W
Da Ji
13,843
629
145
7
0
454,584
5
L
Cerberus
8,889
404
34
2
0
445,402
8
W
Heimdallr
13,378
608
146
7
0
402,774
3
L
Cernunnos
10,648
484
130
6
0
345,414
1
L
Scylla
9,587
436
138
6
0
412,503
4
W
Sylvanus
11,901
541
87
4
0
356,426
5
L
Tsukuyomi
11,422
519
191
9
0
464,159
3
W
Cthulhu
13,693
622
195
9
0
415,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role