Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LilMissDoom
Cupid
Level 47
God Stats
3W - 3L
1,426 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 1
Neith
Neith
TemTems
Neith
Level 15
God Stats
1W - 2L
1,310 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 1
Loki
Loki
VagueWizard420
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,395 Elo+
Party 2
Ravana
Ravana
isrial
Ravana
Level 85
God Stats
30W - 20L
1,660 SR
Queue Stats
350W - 280L
1,546 Elo+
Party 2
Team Averages
Level 36
1,479 SR
1,415 Elo+

VS

Team Averages
Level 13
1,508 SR
1,501 Elo+
Artemis
Artemis
BeeSterNSSF13
Artemis
Level 22
God Stats
15W - 15L
1,574 SR
Queue Stats
105W - 114L
1,529 Elo+
Solo
Olorun
Olorun
McStones420
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,688 Elo+
Solo
Mercury
Mercury
Myoit
Mercury
Level 25
God Stats
8W - 7L
1,555 SR
Queue Stats
47W - 43L
1,440 Elo+
Solo
King Arthur
King Arthur
iWiiZzXx
King Arthur
Level 15
God Stats
9W - 18L
1,412 SR
Queue Stats
23W - 41L
1,346 Elo+
Solo
Ymir
Ymir
sevas2311
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
11 / 3 / 2
9,952
585
9,097
10,066
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 4
7,661
451
5,579
11,044
2,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TemTems
Neith
13
7 / 3 / 3
8,376
493
5,041
6,638
1,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 5
8,601
506
6,274
7,522
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
isrial
Ravana
17
6 / 0 / 7
9,983
587
16,412
8,996
8,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
8 / 6 / 1
9,451
556
8,775
11,452
3,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
10
2 / 7 / 1
7,161
421
2,862
9,874
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Myoit
Mercury
14
3 / 4 / 3
8,896
523
4,757
14,573
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
iWiiZzXx
King Arthur
13
1 / 5 / 0
7,669
451
4,448
13,913
11,355
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
11
0 / 8 / 7
7,924
466
3,705
14,778
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
29
Kills
14
14
Deaths
30
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
3
2
4
L
Artemis
8
6
1
1.42
W
2
5
4
0.8
L
Olorun
2
7
1
0.36
L
Mercury
Myoit
Mercury
3
4
3
1.13
W
Neith
TemTems
Neith
7
3
3
2.83
W
3
3
5
1.83
L
King Arthur
iWiiZzXx
King Arthur
1
5
0
0.2
W
Ravana
isrial
Ravana
6
0
7
9.5
L
Ymir
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
24,547
44,266
Taken
64,590
20,109
Mitigated
36,170
17,251
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,097
836
1,505
4,496
10,066
3,320
40
1,334
8,732
55,932
0
L
Artemis
8,775
3,654
0
2,959
11,452
3,521
988
1,898
9,412
0
61,055
W
5,579
2,586
607
4,233
11,044
2,824
418
2,153
8,891
0
40,506
L
Olorun
2,862
2,192
74
2,654
9,874
2,348
200
1,219
8,467
22,304
0
L
Mercury
Myoit
Mercury
4,757
2,764
0
6,726
14,573
6,231
0
2,918
11,485
0
65,316
W
Neith
TemTems
Neith
5,041
1,435
0
2,480
6,638
1,887
1,069
1,381
5,257
0
31,077
W
6,274
1,711
0
1,028
7,522
3,617
0
362
7,160
0
46,461
L
King Arthur
iWiiZzXx
King Arthur
4,448
579
0
2,115
13,913
11,355
0
1,201
12,680
0
44,134
W
Ravana
isrial
Ravana
16,412
3,709
0
2,902
8,996
8,461
600
1,550
7,446
0
65,969
L
Ymir
3,705
933
0
1,094
14,778
12,715
180
1,388
13,278
20,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
41,101
433
Minions Killed
366
0
Camps Cleared
0
1,550,837
Distance Traveled
1,416,412
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,952
585
88
5
0
330,571
3
L
Artemis
9,451
556
115
7
0
275,102
3
W
Cupid
7,661
451
72
4
0
298,593
1
L
Olorun
7,161
421
33
2
0
190,990
3
L
Mercury
8,896
523
107
6
0
367,865
2
W
Neith
8,376
493
51
3
0
306,231
0
W
Loki
8,601
506
85
5
0
305,736
0
L
King Arthur
7,669
451
87
5
0
305,501
4
W
Ravana
9,983
587
137
8
0
309,706
2
L
Ymir
7,924
466
24
1
0
276,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role