Player Matchup

Sun Wukong
Sun Wukong
Catalystic_V1
Sun Wukong
Level 97
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 128L
1,418 Elo+
Party 2
Neith
Neith
Rango0911
Neith
Level 18
God Stats
21W - 20L
1,526 SR
Queue Stats
152W - 168L
1,376 Elo+
Party 2
Zeus
Zeus
WolfBane9000
Zeus
Level 47
God Stats
1W - 0L
1,720 SR
Queue Stats
15W - 20L
1,441 Elo+
Solo
Team Averages
Level 54
1,582 SR
1,411 Elo+

VS

Team Averages
Level 130
1,559 SR
1,477 Elo+
Ah Puch
Ah Puch
RexonaZz
Ah Puch
Level 116
God Stats
20W - 26L
1,450 SR
Queue Stats
86W - 146L
1,318 Elo+
Solo
Bellona
Bellona
xMrToxicDevilx
Bellona
Level 126
God Stats
39W - 34L
1,519 SR
Queue Stats
707W - 652L
1,572 Elo+
Party 1
Loki
Loki
xMsToxicDevilx
Loki
Level 147
God Stats
12W - 6L
1,708 SR
Queue Stats
418W - 468L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Catalystic_V1
Sun Wukong
17
7 / 6 / 8
13,051
725
14,625
22,540
17,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Rango0911
Neith
14
3 / 6 / 7
11,608
645
10,720
12,823
5,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 6 / 7
13,608
756
21,871
17,495
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RexonaZz
Ah Puch
14
3 / 9 / 9
11,077
615
14,648
16,543
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 6 / 12
12,726
707
20,390
22,255
24,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 5 / 4
13,338
741
10,057
13,355
18,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
20
Kills
18
18
Deaths
20
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Catalystic_V1
Sun Wukong
7
6
8
1.83
W
Neith
Rango0911
Neith
3
6
7
1.08
L
Ah Puch
RexonaZz
Ah Puch
3
9
9
0.83
W
10
6
7
2.25
L
5
6
12
1.83
L
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
45,095
52,858
Taken
52,153
29,103
Mitigated
48,581
9,705
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Catalystic_V1
Sun Wukong
14,625
2,748
567
2,519
22,540
17,501
1,107
8,899
13,184
0
47,132
W
Neith
Rango0911
Neith
10,720
4,955
690
3,364
12,823
5,055
0
2,785
9,503
0
23,842
L
Ah Puch
RexonaZz
Ah Puch
14,648
536
0
3,492
16,543
5,493
0
7,700
8,285
43,680
0
W
21,871
1,315
440
2,125
17,495
6,547
75
3,566
13,404
49,332
0
L
20,390
7,545
134
2,578
22,255
24,667
468
7,569
14,267
0
43,441
L
10,057
856
0
1,437
13,355
18,421
0
5,699
7,200
0
23,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
37,141
198
Minions Killed
162
8
Camps Cleared
6
891,711
Distance Traveled
830,618
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,051
725
76
4
4
333,824
5
W
Neith
11,608
645
36
2
1
282,153
1
L
Ah Puch
11,077
615
56
3
3
257,367
0
W
Zeus
13,608
756
86
5
3
275,734
3
L
Bellona
12,726
707
59
3
2
289,715
1
L
Loki
13,338
741
47
3
1
283,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role