Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ReimiSena
Cerberus
Level 70
God Stats
6W - 2L
1,762 SR
Queue Stats
52W - 66L
1,311 Elo+
Party 3
Loki
Loki
SPARTAN LAWW
Loki
Level 119
God Stats
22W - 26L
1,480 SR
Queue Stats
653W - 761L
1,305 Elo+
Party 2
Artemis
Artemis
Spa7his
Artemis
Level 34
God Stats
22W - 15L
1,653 SR
Queue Stats
72W - 54L
1,530 Elo+
Party 3
Odin
Odin
Stop IQ
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 60
1,579 SR
1,429 Elo+

VS

Team Averages
Level 48
1,666 SR
1,378 Elo+
Thanatos
Thanatos
AqoursZeroOne
Thanatos
Level 63
God Stats
3W - 6L
1,340 SR
Queue Stats
145W - 169L
1,394 Elo+
Party 1
Charybdis
Charybdis
IAlexxKingI
Charybdis
Level 32
God Stats
4W - 0L
1,852 SR
Queue Stats
57W - 54L
1,355 Elo+
Solo
Ra
Ra
King_Of__America
Ra
Level 33
God Stats
16W - 21L
1,362 SR
Queue Stats
92W - 121L
1,382 Elo+
Solo
Anubis
Anubis
f_derby_umauma
Anubis
Level 84
God Stats
11W - 1L
1,990 SR
Queue Stats
185W - 210L
1,379 Elo+
Party 1
Fenrir
Fenrir
nabiscorn
Fenrir
Level 26
God Stats
4W - 0L
1,786 SR
Queue Stats
133W - 156L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 7 / 3
11,751
511
12,931
20,485
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ReimiSena
Cerberus
15
3 / 4 / 6
9,193
400
9,391
18,503
9,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 1
10,113
440
8,459
17,142
4,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Spa7his
Artemis
17
3 / 3 / 5
11,041
480
10,805
12,949
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Stop IQ
Odin
14
0 / 5 / 0
9,136
397
2,437
12,056
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AqoursZeroOne
Thanatos
19
6 / 2 / 7
12,576
547
14,435
16,516
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
IAlexxKingI
Charybdis
15
0 / 4 / 3
9,761
424
2,547
12,445
4,607
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 1 / 3
14,369
625
15,532
15,225
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 7
12,388
539
15,976
13,620
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
nabiscorn
Fenrir
16
6 / 3 / 2
11,219
488
6,900
15,895
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
13
Kills
27
27
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
7
3
0.93
W
Thanatos
AqoursZeroOne
Thanatos
6
2
7
4.75
W
Charybdis
IAlexxKingI
Charybdis
0
4
3
0.38
W
9
1
3
10.5
L
Cerberus
ReimiSena
Cerberus
3
4
6
1.5
L
2
8
1
0.31
L
Artemis
Spa7his
Artemis
3
3
5
1.83
L
Odin
Stop IQ
Odin
0
5
0
0
W
6
3
7
3.17
W
Fenrir
nabiscorn
Fenrir
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,023
Damage
55,390
81,135
Taken
73,701
31,617
Mitigated
38,019
25,524
Healing
35,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,931
1,096
1,749
6,844
20,485
4,096
132
9,107
11,378
72,794
0
W
Thanatos
AqoursZeroOne
Thanatos
14,435
5,058
0
12,880
16,516
6,328
1,629
4,267
12,087
0
100,944
W
Charybdis
IAlexxKingI
Charybdis
2,547
1,521
0
1,402
12,445
4,607
1,381
2,641
9,762
0
51,277
W
15,532
2,148
842
9,668
15,225
6,519
965
1,279
13,516
120,263
0
L
Cerberus
ReimiSena
Cerberus
9,391
1,280
230
5,344
18,503
9,691
162
5,772
12,731
36,983
0
L
8,459
1,501
0
2,832
17,142
4,466
0
7,145
9,997
0
66,387
L
Artemis
Spa7his
Artemis
10,805
4,948
0
6,564
12,949
4,096
0
3,466
9,483
0
81,045
L
Odin
Stop IQ
Odin
2,437
798
0
1,961
12,056
9,268
86
7,863
4,193
0
42,627
W
15,976
346
0
5,972
13,620
6,222
597
7,217
6,175
76,867
0
W
Fenrir
nabiscorn
Fenrir
6,900
1,155
269
4,954
15,895
14,343
598
6,294
9,427
13,985
26,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
60,313
513
Minions Killed
609
0
Camps Cleared
0
1,909,943
Distance Traveled
2,004,520
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,751
511
112
5
0
398,530
4
W
Thanatos
12,576
547
137
6
0
447,998
1
W
Charybdis
9,761
424
91
4
0
315,387
2
W
Ra
14,369
625
204
9
0
388,974
5
L
Cerberus
9,193
400
58
3
0
392,531
8
L
Loki
10,113
440
111
5
0
328,078
0
L
Artemis
11,041
480
146
6
0
422,422
5
L
Odin
9,136
397
86
4
0
368,382
1
W
Anubis
12,388
539
116
5
0
407,758
8
W
Fenrir
11,219
488
61
3
0
444,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role