Player Matchup

Fenrir
Fenrir
Abaddonx
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,406 Elo+
Party 1
Anubis
Anubis
Rangax
Anubis
Level 61
God Stats
12W - 4L
1,692 SR
Queue Stats
72W - 62L
1,514 Elo+
Party 1
Charybdis
Charybdis
Simban977
Charybdis
Level 67
God Stats
2W - 0L
1,705 SR
Queue Stats
109W - 87L
1,496 Elo+
Solo
Cthulhu
Cthulhu
TinEyeSpook
Cthulhu
Level 69
God Stats
1W - 1L
1,249 SR
Queue Stats
6W - 14L
1,290 Elo+
Solo
Danzaburou
Danzaburou
vcop225
Danzaburou
Level 100
God Stats
13W - 4L
1,413 SR
Queue Stats
541W - 558L
1,444 Elo+
Solo
Team Averages
Level 71
1,512 SR
1,430 Elo+

VS

Team Averages
Level 99
1,492 SR
1,525 Elo+
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Décapeur2fion
Thoth
Level 79
God Stats
5W - 9L
1,538 SR
Queue Stats
353W - 345L
1,507 Elo+
Solo
Athena
Athena
MamaVonAcidHans
Athena
Level 84
God Stats
1W - 1L
1,521 SR
Queue Stats
7W - 2L
1,641 Elo+
Solo
Jing Wei
Jing Wei
PORQUINHAPEPPA
Jing Wei
Level 117
God Stats
4W - 7L
1,500 SR
Queue Stats
917W - 903L
1,500 Elo+
Solo
Poseidon
Poseidon
Renegated
Poseidon
Level 119
God Stats
1W - 1L
1,401 SR
Queue Stats
253W - 250L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abaddonx
Fenrir
17
8 / 4 / 4
10,650
592
9,288
15,182
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Rangax
Anubis
16
3 / 3 / 5
10,351
575
9,590
10,238
5,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Simban977
Charybdis
16
4 / 2 / 2
10,012
556
5,980
11,349
3,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
TinEyeSpook
Cthulhu
13
0 / 2 / 8
8,441
469
4,886
13,789
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
vcop225
Danzaburou
16
10 / 4 / 1
11,296
628
17,827
13,567
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 7 / 2
10,359
576
7,861
13,673
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
9,236
513
9,200
11,027
3,618
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 5
8,229
457
5,092
15,064
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
14
0 / 4 / 2
8,266
459
8,391
11,548
3,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Renegated
Poseidon
15
3 / 7 / 3
9,110
506
8,530
11,206
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
25
Kills
15
15
Deaths
25
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
7
2
1.43
W
Fenrir
Abaddonx
Fenrir
8
4
4
2.5
L
2
5
3
0.7
L
1
2
5
1.75
L
Jing Wei
0
4
2
0.25
W
Anubis
Rangax
Anubis
3
3
5
1.83
L
Poseidon
Renegated
Poseidon
3
7
3
0.64
W
Charybdis
Simban977
Charybdis
4
2
2
2.5
W
Cthulhu
TinEyeSpook
Cthulhu
0
2
8
2
W
Danzaburou
vcop225
Danzaburou
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,571
Damage
39,074
64,125
Taken
62,518
32,309
Mitigated
28,244
24,707
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,861
3,941
0
7,041
13,673
4,504
0
3,433
10,240
0
50,071
W
Fenrir
Abaddonx
Fenrir
9,288
3,467
0
7,398
15,182
7,500
0
3,776
11,300
0
74,860
L
9,200
340
0
2,427
11,027
3,618
0
4,451
6,576
58,560
0
L
5,092
1,076
0
2,661
15,064
13,483
131
2,895
12,169
18,613
0
L
Jing Wei
8,391
6,475
0
3,256
11,548
3,496
1,223
2,381
9,167
0
69,067
W
Anubis
Rangax
Anubis
9,590
477
0
4,622
10,238
5,109
1,306
4,576
5,632
66,505
0
L
Poseidon
Renegated
Poseidon
8,530
846
0
449
11,206
3,143
514
1,498
9,708
49,581
0
W
Charybdis
Simban977
Charybdis
5,980
4,599
0
6,675
11,349
3,101
0
3,135
8,210
0
62,934
W
Cthulhu
TinEyeSpook
Cthulhu
4,886
326
79
2,043
13,789
11,143
0
5,284
8,369
23,580
0
W
Danzaburou
vcop225
Danzaburou
17,827
8,020
0
3,890
13,567
5,456
202
5,897
7,426
0
85,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
45,200
540
Minions Killed
463
0
Camps Cleared
0
1,651,899
Distance Traveled
1,703,062
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,359
576
83
5
0
346,357
1
W
Fenrir
10,650
592
116
6
0
372,614
3
L
Thoth
9,236
513
132
7
0
315,724
6
L
Athena
8,229
457
24
1
0
390,423
5
L
Jing Wei
8,266
459
111
6
0
335,777
3
W
Anubis
10,351
575
136
8
0
314,682
5
L
Poseidon
9,110
506
113
6
0
314,781
5
W
Charybdis
10,012
556
139
8
0
298,062
12
W
Cthulhu
8,441
469
29
2
0
333,704
3
W
Danzaburou
11,296
628
120
7
0
332,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role