Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HalconMP3
Ra
Level 10
God Stats
4W - 4L
1,524 SR
Queue Stats
31W - 38L
1,468 Elo+
Solo
Medusa
Medusa
tr0nic239
Medusa
Level 24
God Stats
24W - 18L
1,595 SR
Queue Stats
27W - 31L
1,551 Elo+
Party 1
Team Averages
Level 41
1,540 SR
1,507 Elo+

VS

Team Averages
Level 36
1,434 SR
1,366 Elo+
King Arthur
King Arthur
CopyRightProblem
King Arthur
Level 66
God Stats
2W - 3L
1,542 SR
Queue Stats
78W - 91L
1,381 Elo+
Party 2
Izanami
Izanami
Darkhalloween23
Izanami
Level 16
God Stats
1W - 1L
1,422 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Tiamat
Tiamat
Nickiman
Tiamat
Level 27
God Stats
3W - 6L
1,337 SR
Queue Stats
70W - 81L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 10
7,094
788
3,931
9,000
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 4 / 8
8,275
919
6,347
7,667
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
tr0nic239
Medusa
12
7 / 3 / 4
8,052
895
7,287
7,026
2,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CopyRightProblem
King Arthur
12
5 / 3 / 3
7,601
845
8,288
8,893
4,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 7 / 6
6,851
761
6,136
7,416
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Nickiman
Tiamat
10
2 / 4 / 6
6,778
753
4,854
6,336
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
9
9
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
10
3
L
King Arthur
CopyRightProblem
King Arthur
5
3
3
2.17
L
2
7
6
0.71
W
6
4
8
2.5
L
Tiamat
Nickiman
Tiamat
2
4
6
1.25
W
Medusa
tr0nic239
Medusa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,565
Damage
19,278
23,693
Taken
22,645
9,030
Mitigated
10,181
8,873
Healing
1,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,931
1,190
0
4,044
9,000
4,708
545
1,457
7,543
0
10,104
L
King Arthur
CopyRightProblem
King Arthur
8,288
930
0
120
8,893
4,252
0
2,795
6,098
0
26,522
L
6,136
2,961
0
0
7,416
2,493
0
2,003
5,413
0
21,808
W
6,347
490
1,599
2,280
7,667
2,264
875
1,788
5,879
22,131
0
L
Tiamat
Nickiman
Tiamat
4,854
291
0
915
6,336
3,436
108
2,112
4,224
15,238
1,063
W
Medusa
tr0nic239
Medusa
7,287
2,910
0
950
7,026
2,058
989
1,904
5,122
0
24,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
21,230
82
Minions Killed
98
1
Camps Cleared
8
533,338
Distance Traveled
495,695
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,094
788
9
1
0
189,536
0
L
King Arthur
7,601
845
38
4
3
177,741
1
L
Izanami
6,851
761
34
4
1
143,985
2
W
Ra
8,275
919
38
4
1
159,394
1
L
Tiamat
6,778
753
26
3
4
173,969
1
W
Medusa
8,052
895
35
4
0
184,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role