Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
fuсkthisgame
Ganesha
Level 126
God Stats
3W - 3L
1,557 SR
Queue Stats
458W - 433L
1,644 Elo+
Solo
Chaac
Chaac
zuki96
Chaac
Level 147
God Stats
1W - 2L
1,676 SR
Queue Stats
89W - 113L
1,518 Elo+
Solo
Team Averages
Level 147
1,547 SR
1,532 Elo+

VS

Team Averages
Level 151
1,587 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DrBaltar
Xbalanque
Level 160
God Stats
2W - 0L
1,702 SR
Queue Stats
182W - 213L
1,608 Elo+
Solo
Cerberus
Cerberus
TheDreamkeeper
Cerberus
Level 137
God Stats
5W - 2L
1,683 SR
Queue Stats
227W - 225L
1,638 Elo+
Solo
Ao Kuang
Ao Kuang
remixcube
Ao Kuang
Level 148
God Stats
2W - 2L
1,548 SR
Queue Stats
95W - 80L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 3 / 1
6,873
982
6,962
8,090
4,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
12
1 / 4 / 4
6,417
917
6,775
6,383
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
 
Skadi
11
1 / 3 / 5
6,032
862
9,613
6,028
2,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
10
0 / 1 / 4
5,646
807
3,017
4,774
4,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
zuki96
Chaac
13
2 / 3 / 5
6,954
993
6,979
9,279
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 10
7,728
1,104
7,744
9,140
4,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
 
Artemis
13
2 / 1 / 7
7,324
1,046
7,803
4,868
3,913
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
DrBaltar
Xbalanque
12
2 / 3 / 5
7,397
1,057
6,956
7,285
3,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
1 / 2 / 7
7,412
1,059
3,905
9,547
12,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
remixcube
Ao Kuang
14
7 / 2 / 2
7,998
1,143
5,334
7,839
5,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
8
Kills
14
14
Deaths
8
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
1
1.5
L
Medusa
 
Medusa
1
4
4
0.75
L
Skadi
 
Skadi
1
3
5
1.17
W
Sol
 
Sol
2
0
10
7
W
Artemis
 
Artemis
2
1
7
5.5
W
Xbalanque
DrBaltar
Xbalanque
2
3
5
1.5
W
Cerberus
1
2
7
2.25
L
Ganesha
0
1
4
2
W
Ao Kuang
remixcube
Ao Kuang
7
2
2
4
L
Chaac
zuki96
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,346
Damage
31,742
34,554
Taken
38,679
25,239
Mitigated
29,533
9,224
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,962
2,001
480
1,394
8,090
4,511
0
3,051
5,039
0
9,237
L
Medusa
 
Medusa
6,775
2,056
33
833
6,383
3,106
0
3,728
2,655
0
13,636
L
Skadi
 
Skadi
9,613
4,104
0
1,301
6,028
2,281
0
2,931
3,097
0
15,090
W
Sol
 
Sol
7,744
3,219
1,405
4,662
9,140
4,236
1,865
737
8,143
21,636
0
W
Artemis
 
Artemis
7,803
2,656
2,054
1,315
4,868
3,913
1,727
862
3,832
0
14,163
W
Xbalanque
DrBaltar
Xbalanque
6,956
1,724
0
1,113
7,285
3,037
0
622
6,521
0
16,121
W
Cerberus
3,905
470
0
1,869
9,547
12,807
759
332
8,825
7,288
0
L
Ganesha
3,017
72
231
382
4,774
4,707
0
2,191
2,583
13,102
0
W
Ao Kuang
remixcube
Ao Kuang
5,334
714
845
2,643
7,839
5,540
847
464
6,889
9,411
0
L
Chaac
zuki96
Chaac
6,979
264
522
4,048
9,279
10,634
0
5,082
4,197
0
14,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
37,859
61
Minions Killed
91
0
Camps Cleared
0
668,473
Distance Traveled
716,298
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,873
982
9
1
0
133,791
1
L
Medusa
6,417
917
20
3
0
153,163
1
L
Skadi
6,032
862
16
2
0
149,218
4
W
Sol
7,728
1,104
28
4
0
145,485
1
W
Artemis
7,324
1,046
16
2
0
136,462
0
W
Xbalanque
7,397
1,057
29
4
0
130,515
4
W
Cerberus
7,412
1,059
10
1
0
147,581
2
L
Ganesha
5,646
807
0
0
0
93,674
2
W
Ao Kuang
7,998
1,143
8
1
0
156,255
0
L
Chaac
6,954
993
16
2
0
138,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role