Player Matchup

Cthulhu
Cthulhu
Durkio24
Cthulhu
Level 27
God Stats
21W - 26L
1,535 SR
Queue Stats
70W - 89L
1,308 Elo+
Party 1
Chiron
Chiron
Savage CrimeZ
Chiron
Level 122
God Stats
9W - 5L
1,582 SR
Queue Stats
237W - 217L
1,428 Elo+
Party 1
Raijin
Raijin
TBurn
Raijin
Level 125
God Stats
7W - 5L
1,558 SR
Queue Stats
311W - 233L
1,568 Elo+
Party 1
Team Averages
Level 91
1,558 SR
1,435 Elo+

VS

Team Averages
Level 55
1,635 SR
1,321 Elo+
Olorun
Olorun
Annichka7476
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,128 Elo+
Solo
Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 154
God Stats
194W - 211L
1,507 SR
Queue Stats
196W - 216L
1,422 Elo+
Solo
Ymir
Ymir
Xcilence-
Ymir
Level 7
God Stats
1W - 4L
1,898 SR
Queue Stats
42W - 40L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Durkio24
Cthulhu
10
3 / 1 / 3
6,538
726
1,795
4,353
3,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 0 / 6
7,458
829
8,375
4,215
1,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
TBurn
Raijin
11
4 / 0 / 5
7,356
817
5,563
3,973
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 7 / 1
5,521
613
1,625
8,818
2,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
5,367
596
2,886
4,104
849
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 2 / 1
5,581
620
2,104
6,401
4,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
0
1
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
1
0.07
L
0
3
0
0
W
Cthulhu
Durkio24
Cthulhu
3
1
3
4.5
W
5
0
6
8
W
Raijin
TBurn
Raijin
4
0
5
6.5
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
6,615
12,541
Taken
19,323
6,329
Mitigated
7,567
4,528
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,625
653
135
1,306
8,818
2,287
0
2,528
6,101
9,248
0
L
2,886
1,542
99
759
4,104
849
0
887
3,069
14,492
0
W
Cthulhu
Durkio24
Cthulhu
1,795
187
181
789
4,353
3,838
260
2,045
2,308
11,184
0
W
8,375
1,273
632
1,856
4,215
1,293
762
2,212
2,003
0
23,626
W
Raijin
TBurn
Raijin
5,563
511
0
1,070
3,973
1,198
90
2,809
1,164
28,377
0
L
Ymir
2,104
361
0
0
6,401
4,431
0
3,388
2,795
10,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,352
Gold Earned
16,469
129
Minions Killed
58
6
Camps Cleared
2
487,248
Distance Traveled
379,897
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,521
613
12
1
0
113,545
1
L
Nu Wa
5,367
596
27
3
1
122,297
2
W
Cthulhu
6,538
726
12
1
0
161,304
0
W
Chiron
7,458
829
54
6
3
161,362
2
W
Raijin
7,356
817
63
7
3
164,582
1
L
Ymir
5,581
620
19
2
1
144,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role