Player Matchup

Mercury
Mercury
DrizzlyPlains74
Mercury
Level 9
God Stats
1W - 6L
1,218 SR
Queue Stats
20W - 34L
1,343 Elo+
Party 1
Loki
Loki
EmeraldAss101
Loki
Level 6
God Stats
1W - 4L
1,262 SR
Queue Stats
15W - 24L
1,313 Elo+
Party 1
Chiron
Chiron
Odny-ZaBrata
Chiron
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 2L
1,648 Elo+
Solo
Arachne
Arachne
THEBESTGUNN
Arachne
Level 28
God Stats
25W - 12L
1,722 SR
Queue Stats
126W - 120L
1,551 Elo+
Solo
Ares
Ares
Tob_e14
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,428 Elo+
Solo
Team Averages
Level 10
1,482 SR
1,457 Elo+

VS

Team Averages
Level 15
1,572 SR
1,533 Elo+
Ravana
Ravana
BigJ3w1Sbear
Ravana
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,585 Elo+
Solo
Artemis
Artemis
BigPimpinMajesty
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 112L
1,403 Elo+
Solo
Yemoja
Yemoja
Koefte_Levin
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
SageCarino
Sun Wukong
Level 31
God Stats
32W - 20L
1,650 SR
Queue Stats
180W - 186L
1,471 Elo+
Solo
Susano
Susano
gamel_2002_
Susano
Level 8
God Stats
1W - 0L
1,710 SR
Queue Stats
12W - 9L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 1
5,984
374
3,757
13,510
3,007
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 12 / 2
5,509
344
824
9,145
1,151
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
12
7 / 9 / 6
7,704
482
6,384
14,413
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
THEBESTGUNN
Arachne
14
12 / 5 / 7
9,945
622
17,387
15,535
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Tob_e14
Ares
1
0 / 0 / 0
4,577
286
0
415
182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
15 / 1 / 2
12,246
765
11,619
6,185
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 5 / 2
8,568
536
6,810
9,703
3,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
12
5 / 7 / 4
8,634
540
4,420
11,255
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SageCarino
Sun Wukong
14
11 / 3 / 6
9,830
614
13,745
10,466
4,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
11
2 / 7 / 7
8,048
503
4,011
9,647
2,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
19
Kills
38
39
Deaths
23
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
15
1
2
16
W
5
5
2
1.2
L
0
13
1
0.04
L
0
12
2
0.08
W
Yemoja
5
7
4
1
L
Chiron
7
9
6
1.11
W
Sun Wukong
SageCarino
Sun Wukong
11
3
6
4.67
L
Arachne
THEBESTGUNN
Arachne
12
5
7
3.1
L
Ares
Tob_e14
Ares
0
0
0
0
W
Susano
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
40,605
53,018
Taken
47,256
13,326
Mitigated
23,273
9,576
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
11,619
4,047
0
2,034
6,185
3,098
1,801
0
6,185
0
96,866
W
6,810
2,295
30
2,351
9,703
3,033
3,494
0
9,703
0
35,165
L
3,757
1,899
0
1,276
13,510
3,007
0
795
12,715
0
23,229
L
824
123
0
0
9,145
1,151
0
433
8,712
0
16,057
W
Yemoja
4,420
1,861
920
779
11,255
9,347
230
364
10,891
29,444
0
L
Chiron
6,384
3,494
203
2,854
14,413
3,130
0
1,375
13,038
0
26,476
W
Sun Wukong
SageCarino
Sun Wukong
13,745
5,239
0
3,254
10,466
4,849
632
0
10,466
0
46,550
L
Arachne
THEBESTGUNN
Arachne
17,387
13,398
0
5,195
15,535
5,856
0
1,817
13,718
0
38,510
L
Ares
Tob_e14
Ares
0
0
0
48
415
182
0
0
415
417
0
W
Susano
4,011
1,168
0
596
9,647
2,946
1,567
0
9,647
0
30,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
47,326
169
Minions Killed
406
0
Camps Cleared
0
1,113,030
Distance Traveled
1,415,883
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,246
765
173
11
0
331,773
3
W
Artemis
8,568
536
66
4
0
226,351
2
L
Mercury
5,984
374
39
2
0
257,050
0
L
Loki
5,509
344
29
2
0
233,335
0
W
Yemoja
8,634
540
41
3
0
257,616
0
L
Chiron
7,704
482
53
3
0
263,850
0
W
Sun Wukong
9,830
614
73
5
0
327,844
0
L
Arachne
9,945
622
45
3
0
323,164
2
L
Ares
4,577
286
3
0
0
35,631
0
W
Susano
8,048
503
53
3
0
272,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role