Player Matchup

Ullr
Ullr
Excalivers
Ullr
Level 27
God Stats
2W - 3L
1,725 SR
Queue Stats
191W - 189L
1,446 Elo+
Party 2
Athena
Athena
david12232
Athena
Level 29
God Stats
8W - 7L
1,723 SR
Queue Stats
199W - 190L
1,571 Elo+
Party 2
Janus
Janus
fvyoo
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 89L
1,405 Elo+
Party 3
Erlang Shen
Erlang Shen
raijyx
Erlang Shen
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 162L
1,433 Elo+
Party 2
Thanatos
Thanatos
гавненогг
Thanatos
Level 15
God Stats
17W - 15L
1,322 SR
Queue Stats
52W - 46L
1,504 Elo+
Party 3
Team Averages
Level 22
1,554 SR
1,472 Elo+

VS

Team Averages
Level 19
1,507 SR
1,455 Elo+
King Arthur
King Arthur
Polkowni252
King Arthur
Level 24
God Stats
17W - 23L
1,338 SR
Queue Stats
50W - 47L
1,457 Elo+
Solo
Hel
Hel
kratos2699
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo
Ymir
Ymir
pablozx
Ymir
Level 17
God Stats
2W - 2L
1,443 SR
Queue Stats
15W - 10L
1,499 Elo+
Party 1
Ravana
Ravana
surrapilla
Ravana
Level 22
God Stats
5W - 1L
1,755 SR
Queue Stats
17W - 16L
1,436 Elo+
Party 1
Charybdis
Charybdis
vsmaqueda1
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,553
481
13,838
17,959
7,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
david12232
Athena
13
2 / 8 / 11
9,945
414
12,044
35,934
34,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
fvyoo
Janus
15
3 / 5 / 7
9,950
415
10,075
11,209
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
raijyx
Erlang Shen
17
2 / 12 / 0
10,610
442
10,372
22,728
15,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
10 / 10 / 2
10,484
437
13,680
16,443
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Polkowni252
King Arthur
19
8 / 1 / 8
12,647
527
17,138
22,256
22,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 10 / 6
10,459
436
9,517
15,877
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
pablozx
Ymir
15
4 / 2 / 16
11,762
490
11,440
20,397
25,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
surrapilla
Ravana
19
19 / 2 / 8
13,868
578
28,025
14,473
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
vsmaqueda1
Charybdis
16
3 / 7 / 10
10,575
441
17,372
14,534
5,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
22
Kills
38
38
Deaths
22
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
King Arthur
Polkowni252
King Arthur
8
1
8
12
L
Athena
david12232
Athena
2
8
11
0.94
L
Janus
fvyoo
Janus
3
5
7
1.3
W
4
10
6
0.7
W
Ymir
pablozx
Ymir
4
2
16
6
L
Erlang Shen
raijyx
Erlang Shen
2
12
0
0.17
W
Ravana
surrapilla
Ravana
19
2
8
11.5
W
Charybdis
vsmaqueda1
Charybdis
3
7
10
1.14
L
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,009
Damage
83,492
104,273
Taken
87,537
65,340
Mitigated
65,933
23,809
Healing
29,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,838
6,793
0
4,964
17,959
7,064
231
3,635
14,246
0
82,359
W
King Arthur
Polkowni252
King Arthur
17,138
2,191
0
5,669
22,256
22,367
2,774
2,471
19,654
0
76,003
L
Athena
david12232
Athena
12,044
2,619
0
6,073
35,934
34,131
0
9,185
26,382
31,956
0
L
Janus
fvyoo
Janus
10,075
820
0
0
11,209
3,071
296
2,185
8,804
50,388
0
W
9,517
1,313
6,356
5,634
15,877
5,746
1,063
6,457
8,979
35,064
0
W
Ymir
pablozx
Ymir
11,440
2,267
0
6,085
20,397
25,682
264
4,487
15,582
21,067
0
L
Erlang Shen
raijyx
Erlang Shen
10,372
5,267
0
5,315
22,728
15,809
0
3,698
18,977
0
82,061
W
Ravana
surrapilla
Ravana
28,025
7,711
0
2,988
14,473
7,041
4,807
3,475
10,801
0
82,599
W
Charybdis
vsmaqueda1
Charybdis
17,372
11,666
0
3,137
14,534
5,097
5,210
4,102
10,402
0
67,608
L
13,680
3,195
0
7,457
16,443
5,265
368
1,836
14,551
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
59,311
402
Minions Killed
421
0
Camps Cleared
0
2,039,551
Distance Traveled
2,081,783
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,553
481
137
6
0
401,044
3
W
King Arthur
12,647
527
129
5
0
419,058
4
L
Athena
9,945
414
32
1
0
441,843
5
L
Janus
9,950
415
85
4
0
423,879
2
W
Hel
10,459
436
51
2
0
375,722
0
W
Ymir
11,762
490
17
1
0
446,877
4
L
Erlang Shen
10,610
442
110
5
0
429,187
4
W
Ravana
13,868
578
116
5
0
476,195
0
W
Charybdis
10,575
441
108
5
0
363,931
0
L
Thanatos
10,484
437
38
2
0
343,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role