Player Matchup

Cupid
Cupid
AmazingAzizin
Cupid
Level 29
God Stats
12W - 7L
1,654 SR
Queue Stats
18W - 27L
1,718 Elo+
Solo
Thanatos
Thanatos
DRATTIX
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,610 Elo+
Party 2
Bellona
Bellona
DaHzKakoiNik
Bellona
Level 7
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 3L
1,155 Elo+
Solo
Chiron
Chiron
Ramzes119966
Chiron
Level 18
God Stats
0W - 3L
1,160 SR
Queue Stats
21W - 27L
1,397 Elo+
Solo
Olorun
Olorun
SexyShark69
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,497 Elo+
Party 2
Team Averages
Level 26
1,430 SR
1,475 Elo+

VS

Team Averages
Level 18
1,408 SR
1,412 Elo+
Charybdis
Charybdis
BasicsBiatch
Charybdis
Level 6
God Stats
2W - 1L
1,708 SR
Queue Stats
16W - 3L
1,858 Elo+
Solo
Thor
Thor
Sikici3310
Thor
Level 25
God Stats
1W - 5L
1,198 SR
Queue Stats
35W - 58L
1,277 Elo+
Solo
Xing Tian
Xing Tian
Skyjee
Xing Tian
Level 17
God Stats
10W - 9L
1,428 SR
Queue Stats
15W - 15L
1,358 Elo+
Solo
Zeus
Zeus
TrueLiS
Zeus
Level 16
God Stats
2W - 2L
1,308 SR
Queue Stats
31W - 22L
1,275 Elo+
Party 1
Olorun
Olorun
byxbax
Olorun
Level 28
God Stats
24W - 11L
1,400 SR
Queue Stats
32W - 23L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 9 / 1
7,050
470
3,676
13,311
4,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
DRATTIX
Thanatos
9
3 / 9 / 0
6,418
428
5,078
13,325
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
DaHzKakoiNik
Bellona
9
0 / 11 / 4
5,945
396
5,500
17,881
7,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
9
0 / 8 / 3
6,193
413
2,858
13,609
4,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
2 / 9 / 2
6,483
432
5,334
13,020
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BasicsBiatch
Charybdis
16
29 / 1 / 4
11,146
743
32,308
17,526
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 10
8,045
536
3,387
7,979
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Skyjee
Xing Tian
11
2 / 2 / 5
7,112
474
4,113
8,212
3,337
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
TrueLiS
Zeus
13
5 / 5 / 17
9,295
620
10,626
7,913
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
byxbax
Olorun
13
7 / 0 / 6
8,386
559
5,401
9,538
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
9
Kills
46
46
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Charybdis
BasicsBiatch
Charybdis
29
1
4
31
L
Thanatos
DRATTIX
Thanatos
3
9
0
0.33
L
Bellona
DaHzKakoiNik
Bellona
0
11
4
0.18
L
Chiron
0
8
3
0.19
L
Olorun
2
9
2
0.33
W
3
2
10
4
W
Xing Tian
Skyjee
Xing Tian
2
2
5
2.25
W
Zeus
TrueLiS
Zeus
5
5
17
2.7
W
Olorun
byxbax
Olorun
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
55,835
71,146
Taken
51,168
24,595
Mitigated
22,109
13,152
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
1,442
147
2,541
13,311
4,424
829
4,015
9,296
0
25,612
W
Charybdis
BasicsBiatch
Charybdis
32,308
25,060
0
9,577
17,526
8,865
542
1,036
16,139
0
80,360
L
Thanatos
DRATTIX
Thanatos
5,078
1,400
0
4,606
13,325
4,008
0
2,552
10,773
0
21,725
L
Bellona
DaHzKakoiNik
Bellona
5,500
2,061
0
906
17,881
7,987
0
7,560
10,321
0
16,733
L
Chiron
2,858
926
530
2,385
13,609
4,039
144
987
12,619
0
21,620
L
Olorun
5,334
2,272
126
1,911
13,020
4,137
363
4,484
8,536
30,968
0
W
3,387
818
0
1,902
7,979
3,500
2,105
341
7,638
0
28,874
W
Xing Tian
Skyjee
Xing Tian
4,113
341
0
561
8,212
3,337
1,724
875
7,337
15,742
0
W
Zeus
TrueLiS
Zeus
10,626
880
0
643
7,913
2,403
1,104
2,282
5,631
41,449
0
W
Olorun
byxbax
Olorun
5,401
1,946
2,276
4,995
9,538
4,004
3,880
800
8,738
34,492
6,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
43,984
212
Minions Killed
326
0
Camps Cleared
0
1,073,258
Distance Traveled
1,616,184
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,050
470
48
3
0
257,041
4
W
Charybdis
11,146
743
104
7
0
485,283
0
L
Thanatos
6,418
428
42
3
0
189,363
0
L
Bellona
5,945
396
15
1
0
231,992
2
L
Chiron
6,193
413
49
3
0
185,801
1
L
Olorun
6,483
432
58
4
0
209,061
2
W
Thor
8,045
536
48
3
0
275,545
5
W
Xing Tian
7,112
474
24
2
0
310,286
1
W
Zeus
9,295
620
82
5
0
268,392
0
W
Olorun
8,386
559
68
5
0
276,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role