Player Matchup

Awilix
Awilix
BigIron0nMyHip
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 54L
1,441 Elo+
Solo
Cupid
Cupid
Kooky120
Cupid
Level 17
God Stats
8W - 9L
1,501 SR
Queue Stats
58W - 83L
1,486 Elo+
Party 2
Khepri
Khepri
PrivatePickle91
Khepri
Level 17
God Stats
8W - 5L
1,625 SR
Queue Stats
64W - 79L
1,535 Elo+
Party 2
Nike
Nike
sherderk
Nike
Level 14
God Stats
3W - 1L
1,629 SR
Queue Stats
10W - 8L
1,429 Elo+
Solo
Hades
Hades
vchet12
Hades
Level 18
God Stats
5W - 2L
1,167 SR
Queue Stats
23W - 25L
1,434 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,465 Elo+

VS

Team Averages
Level 16
1,354 SR
1,323 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ambokiko
Chang'e
Level 7
God Stats
2W - 5L
1,214 SR
Queue Stats
10W - 16L
1,127 Elo+
Party 1
Thor
Thor
BlackPandaTTO
Thor
Level 26
God Stats
6W - 10L
1,343 SR
Queue Stats
189W - 182L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
Marethyu7
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo
Izanami
Izanami
TurnDX
Izanami
Level 7
God Stats
0W - 3L
1,214 SR
Queue Stats
22W - 40L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
12,246
557
10,736
15,173
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Kooky120
Cupid
18
12 / 2 / 6
11,676
531
13,267
11,834
5,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 13
9,160
416
2,737
13,164
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
16
8 / 4 / 7
11,010
500
11,988
14,269
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
vchet12
Hades
17
6 / 6 / 14
11,125
506
16,116
19,553
10,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 5 / 7
10,360
471
8,997
14,547
4,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Ambokiko
Chang'e
13
0 / 10 / 8
8,052
366
8,252
15,630
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 7 / 5
11,358
516
14,199
17,908
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Marethyu7
Ao Kuang
17
7 / 3 / 8
11,304
514
9,857
12,003
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
TurnDX
Izanami
14
1 / 9 / 5
9,408
428
4,994
14,345
3,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
34
Kills
19
20
Deaths
34
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
7
1.3
L
Chang'e
Ambokiko
Chang'e
0
10
8
0.4
W
8
3
7
3.83
L
8
7
5
1.5
W
Cupid
Kooky120
Cupid
12
2
6
7.5
L
Ao Kuang
Marethyu7
Ao Kuang
7
3
8
3.67
W
0
5
13
1.3
L
Izanami
TurnDX
Izanami
1
9
5
0.39
W
Nike
8
4
7
2.88
W
Hades
vchet12
Hades
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
46,299
73,993
Taken
74,433
43,355
Mitigated
24,427
21,065
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,997
4,625
0
3,574
14,547
4,928
380
2,998
11,549
0
66,261
L
Chang'e
Ambokiko
Chang'e
8,252
1,178
2,125
2,194
15,630
4,078
263
6,895
8,735
28,460
0
W
10,736
3,662
0
5,230
15,173
6,026
915
3,967
11,206
0
83,021
L
14,199
4,298
0
4,169
17,908
6,470
0
2,792
15,116
0
63,249
W
Cupid
Kooky120
Cupid
13,267
8,418
193
3,846
11,834
5,012
3,209
2,449
9,385
0
69,526
L
Ao Kuang
Marethyu7
Ao Kuang
9,857
3,059
0
4,580
12,003
5,013
0
3,908
8,095
45,707
5,284
W
2,737
72
547
956
13,164
12,982
0
3,324
9,840
26,188
0
L
Izanami
TurnDX
Izanami
4,994
2,939
0
2,238
14,345
3,938
200
2,975
11,370
0
59,252
W
Nike
11,988
2,128
0
1,507
14,269
9,317
2,097
1,579
12,690
2,038
55,462
W
Hades
vchet12
Hades
16,116
2,210
956
7,830
19,553
10,018
0
6,021
13,532
56,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,217
Gold Earned
50,482
471
Minions Killed
428
0
Camps Cleared
0
2,020,886
Distance Traveled
1,897,062
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,360
471
103
5
0
371,517
1
L
Chang'e
8,052
366
40
2
0
392,783
0
W
Awilix
12,246
557
142
6
0
484,014
2
L
Thor
11,358
516
93
4
0
345,048
5
W
Cupid
11,676
531
112
5
0
385,683
4
L
Ao Kuang
11,304
514
100
5
0
397,854
2
W
Khepri
9,160
416
29
1
0
396,407
7
L
Izanami
9,408
428
92
4
0
389,860
0
W
Nike
11,010
500
105
5
0
385,941
0
W
Hades
11,125
506
83
4
0
368,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role