Player Matchup

Eset
Eset
Andronios
Eset
Level 147
God Stats
23W - 13L
1,711 SR
Queue Stats
1,696W - 1,755L
1,601 Elo+
Solo
Achilles
Achilles
Marsarini
Achilles
Level 129
God Stats
14W - 12L
1,603 SR
Queue Stats
610W - 558L
1,539 Elo+
Solo
Chaac
Chaac
Pinkbeard69
Chaac
Level 139
God Stats
4W - 0L
1,818 SR
Queue Stats
115W - 91L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
allstarcooper
Kukulkan
Level 108
God Stats
3W - 1L
1,443 SR
Queue Stats
135W - 113L
1,515 Elo+
Party 1
Olorun
Olorun
henrythejanitor
Olorun
Level 141
God Stats
3W - 1L
1,487 SR
Queue Stats
101W - 95L
1,504 Elo+
Party 1
Team Averages
Level 133
1,612 SR
1,540 Elo+

VS

Team Averages
Level 134
1,583 SR
1,533 Elo+
Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ACIDTRUST
Baron Samedi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,583 Elo+
Solo
Ganesha
Ganesha
omidpluss
Ganesha
Level 160
God Stats
8W - 5L
1,703 SR
Queue Stats
541W - 459L
1,559 Elo+
Solo
Eset
Eset
sgherru
Eset
Level 126
God Stats
3W - 3L
1,709 SR
Queue Stats
123W - 151L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 4 / 11
9,536
734
9,467
7,872
3,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Marsarini
Achilles
17
4 / 3 / 12
10,114
778
14,524
20,830
24,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 14
10,531
810
11,289
24,247
34,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
allstarcooper
Kukulkan
17
5 / 3 / 8
10,648
819
16,880
8,363
3,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 11
10,636
818
13,941
12,856
6,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 6 / 3
9,689
745
8,672
18,652
18,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
16
3 / 4 / 5
8,976
690
10,556
20,974
22,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ACIDTRUST
Baron Samedi
16
2 / 2 / 6
8,966
690
15,677
13,815
8,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
omidpluss
Ganesha
17
0 / 3 / 14
9,368
721
16,145
12,932
7,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
sgherru
Eset
16
2 / 3 / 6
9,503
731
12,654
10,870
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
18
Kills
14
14
Deaths
18
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
3
1.42
L
Gilgamesh
 
Gilgamesh
3
4
5
1.38
L
Baron Samedi
ACIDTRUST
Baron Samedi
2
2
6
2.5
W
Eset
2
4
11
1.88
W
Achilles
Marsarini
Achilles
4
3
12
3.33
W
2
2
14
4.5
W
Kukulkan
allstarcooper
Kukulkan
5
3
8
3
W
5
2
11
5.25
L
Ganesha
omidpluss
Ganesha
0
3
14
2.33
L
Eset
sgherru
Eset
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,101
Damage
63,704
74,168
Taken
77,243
71,355
Mitigated
61,488
34,846
Healing
31,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,672
1,554
535
2,879
18,652
18,229
0
10,813
7,417
0
11,681
L
Gilgamesh
 
Gilgamesh
10,556
1,198
729
4,140
20,974
22,408
23
10,887
9,232
0
13,136
L
Baron Samedi
ACIDTRUST
Baron Samedi
15,677
479
7,292
5,909
13,815
8,167
269
6,895
6,571
34,620
0
W
Eset
9,467
698
3,784
1,065
7,872
3,165
554
4,701
3,046
15,418
0
W
Achilles
Marsarini
Achilles
14,524
2,103
1,971
7,449
20,830
24,682
368
12,158
8,211
0
18,109
W
11,289
1,057
3,472
7,679
24,247
34,244
565
13,455
10,324
0
22,192
W
Kukulkan
allstarcooper
Kukulkan
16,880
1,716
371
832
8,363
3,156
928
6,243
2,120
37,336
0
W
13,941
7,596
4,750
3,473
12,856
6,108
3,348
7,919
4,740
39,731
0
L
Ganesha
omidpluss
Ganesha
16,145
415
1,065
2,973
12,932
7,378
138
5,458
7,043
31,890
0
L
Eset
sgherru
Eset
12,654
577
2,773
2,925
10,870
5,306
1,082
5,357
5,139
30,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,465
Gold Earned
46,502
145
Minions Killed
132
0
Camps Cleared
0
1,176,322
Distance Traveled
1,134,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,689
745
4
0
0
193,949
0
L
Gilgamesh
8,976
690
5
0
0
248,334
2
L
Baron Samedi
8,966
690
41
3
0
226,518
0
W
Eset
9,536
734
12
1
0
205,271
1
W
Achilles
10,114
778
11
1
0
263,919
0
W
Chaac
10,531
810
18
1
0
261,173
0
W
Kukulkan
10,648
819
48
4
0
205,643
0
W
Olorun
10,636
818
56
4
0
240,316
0
L
Ganesha
9,368
721
6
0
0
237,161
0
L
Eset
9,503
731
76
6
0
228,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role