Player Matchup

Geb
Geb
Azyrophel
Geb
Level 68
God Stats
0W - 2L
1,192 SR
Queue Stats
65W - 66L
1,454 Elo+
Solo
The Morrigan
The Morrigan
Doncedric
The Morrigan
Level 146
God Stats
7W - 11L
1,473 SR
Queue Stats
407W - 446L
1,394 Elo+
Party 1
Bastet
Bastet
Fleürdelys
Bastet
Level 144
God Stats
4W - 6L
1,442 SR
Queue Stats
385W - 425L
1,401 Elo+
Party 1
Freya
Freya
Smaugebollen
Freya
Level 105
God Stats
0W - 3L
1,159 SR
Queue Stats
258W - 222L
1,453 Elo+
Solo
Nike
Nike
SuperHuhn666
Nike
Level 158
God Stats
3W - 3L
1,197 SR
Queue Stats
499W - 519L
1,456 Elo+
Solo
Team Averages
Level 124
1,293 SR
1,431 Elo+

VS

Team Averages
Level 84
1,493 SR
1,378 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ma_r_c_u_s
Merlin
Level 142
God Stats
2W - 1L
1,461 SR
Queue Stats
96W - 100L
1,466 Elo+
Solo
Anubis
Anubis
Maccos
Anubis
Level 64
God Stats
6W - 2L
1,459 SR
Queue Stats
105W - 118L
1,381 Elo+
Solo
Odin
Odin
Yagizandro
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,096 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ezerlast
Ah Muzen Cab
Level 65
God Stats
5W - 3L
1,544 SR
Queue Stats
148W - 168L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
9,000
900
7,711
16,978
15,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Doncedric
The Morrigan
16
4 / 3 / 5
9,381
938
11,166
4,197
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
11
2 / 8 / 7
7,826
783
7,362
10,796
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 5
9,132
913
5,621
8,188
3,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 8
8,402
840
4,162
10,309
11,810
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
7 / 3 / 13
9,388
939
9,065
8,399
3,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ma_r_c_u_s
Merlin
15
2 / 1 / 16
8,599
860
8,473
5,088
2,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Maccos
Anubis
15
7 / 4 / 14
9,279
928
12,429
10,512
4,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 17
9,221
922
9,569
8,745
2,576
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ezerlast
Ah Muzen Cab
14
2 / 1 / 17
8,246
825
5,360
6,208
2,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
11
Kills
24
24
Deaths
11
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
13
4.5
L
1
5
9
1.1
L
The Morrigan
Doncedric
The Morrigan
4
3
5
2.17
L
Bastet
2
8
7
0.69
W
Merlin
Ma_r_c_u_s
Merlin
2
1
16
10
W
Anubis
Maccos
Anubis
7
4
14
3.5
L
3
3
5
1.83
L
1
5
8
1
W
6
2
17
7.25
W
Ah Muzen Cab
ezerlast
Ah Muzen Cab
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
44,896
50,468
Taken
38,952
36,798
Mitigated
15,279
10,027
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,065
6,010
736
1,858
8,399
3,450
624
5,127
3,272
0
19,503
L
7,711
394
1,526
2,704
16,978
15,260
573
7,120
9,799
10,844
0
L
The Morrigan
Doncedric
The Morrigan
11,166
739
1,147
315
4,197
2,020
1,210
2,210
1,899
32,386
0
L
Bastet
7,362
1,155
436
654
10,796
4,098
0
4,981
5,815
0
9,845
W
Merlin
Ma_r_c_u_s
Merlin
8,473
922
1,127
893
5,088
2,004
503
2,821
2,267
25,383
0
W
Anubis
Maccos
Anubis
12,429
786
1,198
4,540
10,512
4,944
728
7,867
2,645
26,733
0
L
5,621
1,647
0
1,126
8,188
3,610
1,144
3,488
4,524
15,392
0
L
4,162
328
1,299
820
10,309
11,810
318
3,654
6,597
0
14,755
W
9,569
1,988
1,331
2,109
8,745
2,576
965
4,740
4,005
1,345
14,753
W
Ah Muzen Cab
ezerlast
Ah Muzen Cab
5,360
1,420
3,029
3,248
6,208
2,305
389
3,943
2,265
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
44,733
136
Minions Killed
135
0
Camps Cleared
0
882,735
Distance Traveled
966,080
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,388
939
34
3
0
191,546
1
L
Geb
9,000
900
10
1
0
201,420
1
L
The Morrigan
9,381
938
55
6
0
175,400
2
L
Bastet
7,826
783
10
1
0
159,411
0
W
Merlin
8,599
860
38
4
0
199,265
0
W
Anubis
9,279
928
25
3
0
175,471
1
L
Freya
9,132
913
30
3
0
175,535
0
L
Nike
8,402
840
31
3
0
170,969
0
W
Odin
9,221
922
12
1
0
196,258
0
W
Ah Muzen Cab
8,246
825
26
3
0
203,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role