Player Matchup

Morgan Le Fay
Morgan Le Fay
Grandmaster
 
Morgan Le Fay
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Masters
Dashboarřd
Artio
Masters
Level 160
God Stats
109W - 92L
1,720 SR
Queue Stats
1,434W - 1,370L
2,926 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Paradox
Tsukuyomi
Masters
Level 160
God Stats
8W - 8L
1,715 SR
Queue Stats
278W - 260L
2,863 MMR
Party 1
Serqet
Serqet
Masters
ShwaShwaa
Serqet
Masters
Level 159
God Stats
52W - 30L
1,799 SR
Queue Stats
670W - 562L
3,175 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,647 SR
2,393 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,711 SR
2,714 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
Shredder911
Izanami
Masters
Level 125
God Stats
69W - 35L
1,899 SR
Queue Stats
90W - 59L
2,707 MMR
Solo
Pele
Pele
Grandmaster
SweatyMeatSacks
Pele
Grandmaster
Level 158
God Stats
8W - 5L
1,710 SR
Queue Stats
286W - 267L
3,358 MMR
Solo
Chaac
Chaac
Masters
eboKtsoP
Chaac
Masters
Level 108
God Stats
7W - 4L
1,925 SR
Queue Stats
89W - 81L
2,751 MMR
Solo
Set
Set
Grandmaster
hideinmist
Set
Grandmaster
Level 63
God Stats
4W - 10L
1,522 SR
Queue Stats
255W - 148L
3,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 5 / 0
8,614
538
5,485
9,770
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
12
0 / 5 / 0
7,591
474
6,085
9,555
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 0
8,581
536
9,485
16,113
16,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Paradox
Tsukuyomi
13
0 / 5 / 2
7,525
470
4,688
12,434
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
ShwaShwaa
Serqet
10
0 / 3 / 2
6,643
415
5,173
11,787
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiUllrThe MorriganTiamatGeb

VS

Bans
OdinHeimdallrYemojaCupidGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 0 / 6
8,077
505
3,051
7,987
8,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Shredder911
Izanami
17
9 / 0 / 3
10,981
686
10,682
9,086
3,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 7
10,110
632
7,967
11,959
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
eboKtsoP
Chaac
15
1 / 1 / 6
9,703
606
7,956
14,532
10,826
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 1 / 3
11,033
690
12,883
13,666
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
21
21
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
0
0.4
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Cabrakan
 
Cabrakan
2
0
6
5
L
2
3
0
0.67
L
Tsukuyomi
Paradox
Tsukuyomi
0
5
2
0.2
W
Izanami
Shredder911
Izanami
9
0
3
10.5
L
Serqet
ShwaShwaa
Serqet
0
3
2
0.33
W
2
2
7
2.75
W
Chaac
eboKtsoP
Chaac
1
1
6
4
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
42,539
59,659
Taken
57,230
34,101
Mitigated
33,395
16,705
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,485
1,002
0
978
9,770
7,374
0
0
9,770
61,341
0
L
Danzaburou
 
Danzaburou
6,085
2,211
0
2,382
9,555
2,666
0
572
8,983
0
53,809
W
Cabrakan
 
Cabrakan
3,051
446
108
1,213
7,987
8,706
416
2,056
5,904
19,774
0
L
9,485
876
1,009
7,724
16,113
16,542
0
999
15,114
56,118
0
L
Tsukuyomi
Paradox
Tsukuyomi
4,688
603
0
2,913
12,434
3,289
0
1,020
11,414
0
54,597
W
Izanami
Shredder911
Izanami
10,682
8,407
0
4,349
9,086
3,482
1,704
1,307
7,755
0
100,929
L
Serqet
ShwaShwaa
Serqet
5,173
1,061
0
1,699
11,787
4,230
0
592
11,195
0
17,154
W
7,967
1,753
0
4,919
11,959
4,370
0
2,697
8,986
0
76,304
W
Chaac
eboKtsoP
Chaac
7,956
1,646
0
7,735
14,532
10,826
0
5,777
8,643
0
54,862
W
12,883
5,875
0
6,402
13,666
6,011
0
5,364
8,116
0
99,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
49,904
504
Minions Killed
600
0
Camps Cleared
0
1,604,495
Distance Traveled
1,718,975
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,614
538
140
9
0
268,489
7
L
Danzaburou
7,591
474
104
7
0
331,930
5
W
Cabrakan
8,077
505
23
1
0
325,393
10
L
Artio
8,581
536
130
8
0
336,364
5
L
Tsukuyomi
7,525
470
105
7
0
354,060
1
W
Izanami
10,981
686
166
10
0
339,511
0
L
Serqet
6,643
415
25
2
0
313,652
3
W
Pele
10,110
632
136
9
0
364,677
6
W
Chaac
9,703
606
116
7
0
339,674
2
W
Set
11,033
690
159
10
0
349,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role