Player Matchup

Olorun
Olorun
GALILEE1981
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Anubis
Anubis
MathewsGaminggud
Anubis
Level 56
God Stats
25W - 36L
1,465 SR
Queue Stats
250W - 331L
1,374 Elo+
Solo
Cerberus
Cerberus
cooldoggaming
Cerberus
Level 103
God Stats
1W - 2L
1,482 SR
Queue Stats
52W - 63L
1,377 Elo+
Solo
Team Averages
Level 55
1,482 SR
1,417 Elo+

VS

Team Averages
Level 112
1,617 SR
1,468 Elo+
Set
Set
TC XannyPhant0m
Set
Level 127
God Stats
39W - 40L
1,526 SR
Queue Stats
149W - 134L
1,496 Elo+
Solo
Raijin
Raijin
cHarward
Raijin
Level 82
God Stats
2W - 3L
1,895 SR
Queue Stats
79W - 73L
1,468 Elo+
Solo
Chiron
Chiron
zasuka
Chiron
Level 126
God Stats
6W - 7L
1,430 SR
Queue Stats
159W - 187L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 6 / 0
5,394
539
291
6,816
1,716
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 4 / 0
5,584
558
3,464
5,854
2,274
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
cooldoggaming
Cerberus
10
0 / 2 / 0
5,802
580
1,257
9,075
4,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,758
776
6,183
3,697
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
cHarward
Raijin
11
4 / 0 / 5
7,644
764
6,084
3,813
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
zasuka
Chiron
11
3 / 0 / 3
7,271
727
5,043
3,161
912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
0
0
L
0
4
0
0
W
5
0
6
8
W
Raijin
cHarward
Raijin
4
0
5
6.5
L
Cerberus
cooldoggaming
Cerberus
0
2
0
0
W
Chiron
zasuka
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,012
Damage
17,310
21,745
Taken
10,671
8,884
Mitigated
5,572
4,106
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
291
291
212
226
6,816
1,716
0
1,936
4,672
2,227
0
L
3,464
0
193
1,496
5,854
2,274
0
1,539
4,201
16,818
0
W
6,183
2,929
0
543
3,697
3,612
416
2,076
1,621
0
13,107
W
Raijin
cHarward
Raijin
6,084
330
0
500
3,813
1,048
258
2,247
1,566
27,279
0
L
Cerberus
cooldoggaming
Cerberus
1,257
98
49
1,930
9,075
4,894
0
2,248
6,545
11,822
0
W
Chiron
zasuka
Chiron
5,043
1,849
836
1,279
3,161
912
1,310
1,184
1,977
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,780
Gold Earned
22,673
61
Minions Killed
122
1
Camps Cleared
8
404,651
Distance Traveled
530,488
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,394
539
5
1
0
137,841
0
L
Anubis
5,584
558
32
3
0
102,917
0
W
Set
7,758
776
13
1
1
167,926
3
W
Raijin
7,644
764
58
6
2
178,223
2
L
Cerberus
5,802
580
24
2
1
163,893
2
W
Chiron
7,271
727
51
5
5
184,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role