Player Matchup

Nemesis
Nemesis
GuggaPT
Nemesis
Level 20
God Stats
0W - 2L
1,178 SR
Queue Stats
26W - 25L
1,513 Elo+
Solo
Merlin
Merlin
SangPitiee
Merlin
Level 23
God Stats
17W - 16L
1,646 SR
Queue Stats
106W - 117L
1,676 Elo+
Solo
Anhur
Anhur
Scheren
Anhur
Level 20
God Stats
3W - 6L
1,438 SR
Queue Stats
45W - 28L
1,688 Elo+
Party 1
Awilix
Awilix
WeedingSmoke420
Awilix
Level 28
God Stats
6W - 6L
1,513 SR
Queue Stats
85W - 83L
1,559 Elo+
Solo
Ymir
Ymir
bread4tor
Ymir
Level 18
God Stats
3W - 4L
1,569 SR
Queue Stats
43W - 29L
1,653 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,618 Elo+

VS

Team Averages
Level 21
1,427 SR
1,620 Elo+
Charybdis
Charybdis
BasicsBiatch
Charybdis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 3L
1,835 Elo+
Solo
Arachne
Arachne
PrincessHello
Arachne
Level 27
God Stats
17W - 9L
1,703 SR
Queue Stats
51W - 33L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Ramzes119966
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,364 Elo+
Solo
Vulcan
Vulcan
TópShágger
Vulcan
Level 27
God Stats
1W - 3L
1,162 SR
Queue Stats
136W - 109L
1,647 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yo1741
Morgan Le Fay
Level 26
God Stats
4W - 1L
1,268 SR
Queue Stats
39W - 43L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuggaPT
Nemesis
8
0 / 3 / 0
4,412
441
740
6,188
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SangPitiee
Merlin
9
2 / 3 / 3
5,979
598
4,003
5,402
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Scheren
Anhur
8
2 / 5 / 1
5,562
556
2,732
6,880
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 6 / 1
5,730
573
4,871
8,945
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
1 / 2 / 2
5,068
507
1,172
7,550
3,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BasicsBiatch
Charybdis
10
15 / 3 / 2
7,456
746
15,679
14,197
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
10
3 / 3 / 2
6,112
611
3,190
7,451
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Ramzes119966
Cthulhu
9
1 / 3 / 3
5,715
572
1,493
5,315
1,647
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
12
0 / 0 / 2
6,608
661
6,494
3,189
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
yo1741
Morgan Le Fay
11
0 / 0 / 2
6,344
634
1,638
4,008
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
19
19
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BasicsBiatch
Charybdis
15
3
2
5.33
L
Nemesis
GuggaPT
Nemesis
0
3
0
0
W
Arachne
3
3
2
1.33
W
Cthulhu
Ramzes119966
Cthulhu
1
3
3
0.83
L
Merlin
SangPitiee
Merlin
2
3
3
1.17
L
Anhur
Scheren
Anhur
2
5
1
0.5
W
Vulcan
0
0
2
1
L
4
6
1
0.75
L
Ymir
1
2
2
1
W
Morgan Le Fay
yo1741
Morgan Le Fay
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
28,494
34,965
Taken
34,160
12,279
Mitigated
10,061
6,989
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BasicsBiatch
Charybdis
15,679
13,751
0
2,523
14,197
3,296
102
1,847
12,154
0
25,842
L
Nemesis
GuggaPT
Nemesis
740
78
0
1,792
6,188
2,297
239
3,038
2,926
0
10,942
W
Arachne
3,190
1,567
0
3,813
7,451
2,555
0
1,021
6,310
0
43,486
W
Cthulhu
Ramzes119966
Cthulhu
1,493
189
0
1,144
5,315
1,647
391
606
4,709
22,493
0
L
Merlin
SangPitiee
Merlin
4,003
215
0
309
5,402
1,762
0
1,441
3,939
22,441
0
L
Anhur
Scheren
Anhur
2,732
2,019
0
753
6,880
1,620
736
879
6,001
0
15,258
W
Vulcan
6,494
3,256
0
1,279
3,189
987
484
774
2,373
39,203
0
L
4,871
2,048
0
1,936
8,945
3,303
0
896
8,034
0
29,198
L
Ymir
1,172
358
656
1,543
7,550
3,297
0
3,022
4,440
13,538
0
W
Morgan Le Fay
yo1741
Morgan Le Fay
1,638
257
0
2,105
4,008
1,576
967
493
3,439
35,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
32,235
188
Minions Killed
292
0
Camps Cleared
0
924,026
Distance Traveled
1,380,882
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,456
746
20
2
0
661,254
0
L
Nemesis
4,412
441
31
3
0
198,773
1
W
Arachne
6,112
611
70
7
0
194,892
4
W
Cthulhu
5,715
572
40
4
0
163,569
1
L
Merlin
5,979
598
49
5
0
183,582
1
L
Anhur
5,562
556
33
3
0
168,659
0
W
Vulcan
6,608
661
77
8
0
173,849
2
L
Awilix
5,730
573
59
6
0
178,720
1
L
Ymir
5,068
507
16
2
0
194,292
0
W
Morgan Le Fay
6,344
634
85
9
0
187,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role