Player Matchup

Skadi
Skadi
Way2Heartless
Skadi
Level 29
God Stats
10W - 4L
1,619 SR
Queue Stats
169W - 247L
1,333 Elo+
Party 1
Ares
Ares
ayayjay
Ares
Level 49
God Stats
11W - 6L
1,720 SR
Queue Stats
149W - 163L
1,464 Elo+
Party 1
Chang'e
Chang'e
bigrock69
Chang'e
Level 18
God Stats
2W - 6L
1,429 SR
Queue Stats
16W - 38L
1,381 Elo+
Party 1
Team Averages
Level 32
1,589 SR
1,392 Elo+

VS

Team Averages
Level 105
1,498 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GaeBowser
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Solo
Chang'e
Chang'e
abelk007
Chang'e
Level 156
God Stats
4W - 3L
1,494 SR
Queue Stats
23W - 23L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
10,648
626
14,794
13,502
5,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ayayjay
Ares
12
1 / 3 / 4
9,538
561
10,437
19,215
22,476
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
bigrock69
Chang'e
12
1 / 8 / 5
9,472
557
7,814
12,350
4,823
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 14
11,884
699
6,627
16,077
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
13
3 / 5 / 10
10,945
644
7,676
15,762
10,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
abelk007
Chang'e
16
11 / 2 / 4
12,830
755
21,895
15,997
6,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
15
15
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
14
8
W
Thor
3
5
10
1.6
L
5
4
2
1.5
W
Chang'e
abelk007
Chang'e
11
2
4
6.5
L
Ares
ayayjay
Ares
1
3
4
1
L
Chang'e
bigrock69
Chang'e
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,045
Damage
36,198
45,067
Taken
47,836
32,995
Mitigated
36,338
6,907
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,627
632
0
1,347
16,077
19,643
203
4,421
11,656
15,298
0
W
Thor
7,676
1,572
0
1,727
15,762
10,105
474
7,666
8,096
0
28,486
L
14,794
7,145
0
956
13,502
5,696
0
9,621
3,635
0
52,709
W
Chang'e
abelk007
Chang'e
21,895
1,180
4,003
7,112
15,997
6,590
1,979
6,503
9,494
68,259
0
L
Ares
ayayjay
Ares
10,437
648
0
1,916
19,215
22,476
0
9,854
8,819
16,783
0
L
Chang'e
bigrock69
Chang'e
7,814
1,863
2,214
1,821
12,350
4,823
75
8,423
3,625
27,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
35,659
139
Minions Killed
171
4
Camps Cleared
8
814,296
Distance Traveled
878,416
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,884
699
20
1
2
299,856
9
W
Thor
10,945
644
42
2
0
270,109
1
L
Skadi
10,648
626
81
5
3
258,544
2
W
Chang'e
12,830
755
109
6
6
308,451
2
L
Ares
9,538
561
10
1
1
308,754
4
L
Chang'e
9,472
557
48
3
0
246,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role