Player Matchup

Gilgamesh
Gilgamesh
Bronze III
CoFake
Gilgamesh
Bronze III
Level 66
God Stats
1W - 4L
1,882 SR
Queue Stats
56W - 90L
1,600 MMR
Party 1
Anubis
Anubis
Bronze III
GLROSS786
Anubis
Bronze III
Level 109
God Stats
1W - 2L
1,544 SR
Queue Stats
28W - 42L
1,574 MMR
Party 1
Fenrir
Fenrir
Diamond II
MikeTower
Fenrir
Diamond II
Level 156
God Stats
9W - 19L
1,693 SR
Queue Stats
121W - 161L
2,438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,707 SR
1,871 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,510 SR
1,759 MMR
Chaac
Chaac
Gold III
Arturo9513
Chaac
Gold III
Level 127
God Stats
130W - 160L
1,526 SR
Queue Stats
221W - 281L
1,534 MMR
Solo
Guan Yu
Guan Yu
Gold I
PolarTheDidactic
Guan Yu
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Discordia
Discordia
Masters
フロッグマン
Discordia
Masters
Level 126
God Stats
2W - 1L
1,505 SR
Queue Stats
26W - 13L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoFake
Gilgamesh
17
3 / 7 / 10
14,460
629
18,086
27,109
37,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
GLROSS786
Anubis
17
4 / 10 / 13
14,548
633
22,422
23,075
12,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
MikeTower
Fenrir
18
12 / 6 / 3
15,393
669
35,941
35,699
31,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans

VS

Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
11 / 4 / 9
16,455
715
31,198
32,416
41,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 5 / 13
15,724
684
17,959
34,292
56,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 10 / 13
14,947
650
19,971
16,451
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
19
Kills
23
23
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
11
4
9
3.88
L
Gilgamesh
CoFake
Gilgamesh
3
7
10
1.14
L
Anubis
GLROSS786
Anubis
4
10
13
1.05
L
Fenrir
MikeTower
Fenrir
12
6
3
2.25
W
7
5
13
2.7
W
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,449
Damage
69,128
85,883
Taken
83,159
81,568
Mitigated
104,358
16,810
Healing
31,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
31,198
7,032
0
14,985
32,416
41,890
1,494
11,460
20,112
17,631
77,275
L
Gilgamesh
CoFake
Gilgamesh
18,086
4,848
0
239
27,109
37,662
167
8,448
18,661
320
44,687
L
Anubis
GLROSS786
Anubis
22,422
2,301
0
7,346
23,075
12,833
470
7,235
15,840
72,641
0
L
Fenrir
MikeTower
Fenrir
35,941
12,264
0
9,225
35,699
31,073
458
16,178
19,521
0
62,416
W
17,959
3,420
4,062
11,591
34,292
56,454
374
8,689
24,541
6,269
33,183
W
19,971
2,379
0
867
16,451
6,014
561
3,832
12,150
53,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
47,126
229
Minions Killed
238
10
Camps Cleared
9
1,212,713
Distance Traveled
1,312,524
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,455
715
129
6
2
463,615
12
L
Gilgamesh
14,460
629
65
3
0
421,002
4
L
Anubis
14,548
633
118
5
6
336,158
2
L
Fenrir
15,393
669
46
2
4
455,553
6
W
Guan Yu
15,724
684
36
2
3
462,937
9
W
Discordia
14,947
650
73
3
4
385,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role