Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ashoka334
Janus
Level 67
God Stats
3W - 4L
1,414 SR
Queue Stats
161W - 166L
1,440 Elo+
Solo
Ares
Ares
Grovos
Ares
Level 65
God Stats
16W - 12L
1,305 SR
Queue Stats
81W - 91L
1,425 Elo+
Party 3
Gilgamesh
Gilgamesh
PandaOfFurry
Gilgamesh
Level 99
God Stats
5W - 5L
1,438 SR
Queue Stats
85W - 84L
1,467 Elo+
Party 3
Da Ji
Da Ji
Tyupo
Da Ji
Level 102
God Stats
2W - 1L
1,447 SR
Queue Stats
8W - 5L
1,441 Elo+
Solo
Team Averages
Level 99
1,421 SR
1,455 Elo+

VS

Team Averages
Level 67
1,543 SR
1,443 Elo+
Ra
Ra
Chamallow_23287
Ra
Level 119
God Stats
15W - 13L
1,785 SR
Queue Stats
123W - 94L
1,509 Elo+
Party 1
Osiris
Osiris
Lippizan
Osiris
Level 61
God Stats
3W - 3L
1,603 SR
Queue Stats
197W - 186L
1,472 Elo+
Party 1
Ymir
Ymir
SyndicateSinner
Ymir
Level 65
God Stats
21W - 22L
1,476 SR
Queue Stats
307W - 353L
1,395 Elo+
Party 2
Artemis
Artemis
llamaluvr11
Artemis
Level 44
God Stats
19W - 28L
1,307 SR
Queue Stats
138W - 182L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
sdfadfg
Nu Wa
Level 47
God Stats
37W - 34L
1,541 SR
Queue Stats
133W - 133L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 1
7,141
649
5,515
4,926
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Ashoka334
Janus
10
2 / 1 / 3
5,996
545
4,373
3,974
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Grovos
Ares
9
1 / 1 / 8
6,325
575
3,151
6,771
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
PandaOfFurry
Gilgamesh
11
0 / 1 / 0
6,285
571
1,155
6,112
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Tyupo
Da Ji
11
5 / 2 / 0
6,515
592
4,878
5,890
1,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,897
627
2,316
2,498
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Lippizan
Osiris
11
3 / 1 / 0
6,198
563
3,905
6,771
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 1
4,951
450
1,787
9,984
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
llamaluvr11
Artemis
10
0 / 2 / 0
5,351
486
1,995
5,417
1,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
sdfadfg
Nu Wa
11
1 / 3 / 3
6,172
561
2,920
5,882
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
W
Janus
Ashoka334
Janus
2
1
3
3.5
L
1
0
1
1.5
W
Ares
Grovos
Ares
1
1
8
5
L
Osiris
Lippizan
Osiris
3
1
0
3
W
Gilgamesh
PandaOfFurry
Gilgamesh
0
1
0
0
L
0
5
1
0.1
W
Da Ji
Tyupo
Da Ji
5
2
0
2.5
L
Artemis
llamaluvr11
Artemis
0
2
0
0
L
Nu Wa
sdfadfg
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
12,923
27,673
Taken
30,552
11,206
Mitigated
14,368
7,981
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,515
1,190
0
3,082
4,926
1,316
0
533
4,393
49,872
0
W
Janus
Ashoka334
Janus
4,373
370
0
500
3,974
1,042
0
1,548
2,426
32,913
0
L
2,316
130
102
1,334
2,498
1,813
0
0
2,498
39,512
0
W
Ares
Grovos
Ares
3,151
256
1,032
1,421
6,771
4,172
0
1,664
5,107
10,674
0
L
Osiris
Lippizan
Osiris
3,905
1,052
0
1,835
6,771
4,239
0
1,667
5,018
0
35,864
W
Gilgamesh
PandaOfFurry
Gilgamesh
1,155
224
0
1,771
6,112
2,723
0
1,810
4,040
0
33,855
L
1,787
147
0
1,591
9,984
5,133
0
5,460
4,492
11,534
0
W
Da Ji
Tyupo
Da Ji
4,878
1,194
0
175
5,890
1,953
0
1,158
4,684
0
31,481
L
Artemis
llamaluvr11
Artemis
1,995
525
0
1,421
5,417
1,524
0
3,186
2,231
0
27,579
L
Nu Wa
sdfadfg
Nu Wa
2,920
549
0
1,451
5,882
1,659
0
2,378
3,274
34,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
29,569
330
Minions Killed
307
0
Camps Cleared
0
1,080,660
Distance Traveled
1,032,814
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,141
649
93
8
0
214,761
5
W
Janus
5,996
545
80
7
0
184,260
4
L
Ra
6,897
627
100
9
0
220,002
5
W
Ares
6,325
575
9
1
0
225,731
4
L
Osiris
6,198
563
66
6
0
251,924
5
W
Gilgamesh
6,285
571
89
8
0
233,978
2
L
Ymir
4,951
450
16
1
0
194,909
3
W
Da Ji
6,515
592
59
5
0
221,930
3
L
Artemis
5,351
486
62
6
0
180,627
3
L
Nu Wa
6,172
561
63
6
0
185,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role