Player Matchup

Da Ji
Da Ji
HardRock60
Da Ji
Level 22
God Stats
3W - 6L
1,313 SR
Queue Stats
84W - 81L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JCB520
Ah Muzen Cab
Level 26
God Stats
3W - 4L
1,551 SR
Queue Stats
37W - 41L
1,414 Elo+
Solo
Yemoja
Yemoja
cristian_garces
Yemoja
Level 6
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
devious_binks
Hades
Level 28
God Stats
69W - 58L
1,515 SR
Queue Stats
291W - 324L
1,313 Elo+
Solo
Loki
Loki
xChomskyHonk
Loki
Level 6
God Stats
3W - 1L
1,715 SR
Queue Stats
9W - 8L
1,750 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,479 Elo+

VS

Team Averages
Level 18
1,463 SR
1,498 Elo+
Scylla
Scylla
ArtemisPrime387
Scylla
Level 8
God Stats
20W - 6L
1,803 SR
Queue Stats
83W - 38L
1,587 Elo+
Solo
Nox
Nox
DesertOwl135
Nox
Level 18
God Stats
8W - 14L
1,052 SR
Queue Stats
83W - 86L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
EwokB4nger
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,427 Elo+
Solo
Bakasura
Bakasura
InfernoAlien
Bakasura
Level 27
God Stats
4W - 3L
1,458 SR
Queue Stats
23W - 18L
1,412 Elo+
Solo
Ganesha
Ganesha
KeeshansBandana
Ganesha
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 78L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
1 / 5 / 3
11,370
875
8,063
15,380
3,959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
JCB520
Ah Muzen Cab
18
3 / 9 / 4
12,763
982
25,823
16,001
5,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 13 / 2
10,419
801
4,875
25,594
13,423
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 12 / 4
11,708
901
14,082
25,768
9,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 0 / 5
13,779
1,060
6,604
11,999
11,994
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 20
13,070
1,005
20,014
6,659
3,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 16
13,901
1,069
8,277
8,720
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
EwokB4nger
Cu Chulainn
20
10 / 1 / 16
12,885
991
17,695
14,660
15,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
InfernoAlien
Bakasura
20
14 / 4 / 13
14,020
1,078
19,283
16,729
7,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 3 / 30
13,933
1,072
22,348
19,023
32,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
134
9
Kills
39
39
Deaths
9
18
Assists
95
Player
Kills
Deaths
Assists
KDA
W
6
0
20
16
W
7
1
16
15
W
Cu Chulainn
EwokB4nger
Cu Chulainn
10
1
16
18
L
Da Ji
1
5
3
0.5
W
Bakasura
InfernoAlien
Bakasura
14
4
13
5.13
L
Ah Muzen Cab
JCB520
Ah Muzen Cab
3
9
4
0.56
W
2
3
30
5.67
L
0
13
2
0.08
L
2
12
4
0.33
L
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,447
Damage
87,617
94,742
Taken
65,791
44,928
Mitigated
63,125
6,882
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,014
973
0
1,484
6,659
3,376
0
1,539
5,120
51,683
0
W
8,277
389
0
785
8,720
4,366
0
1,712
7,008
51,854
0
W
Cu Chulainn
EwokB4nger
Cu Chulainn
17,695
6,952
0
0
14,660
15,391
0
4,572
10,088
8,759
20,331
L
Da Ji
8,063
1,120
0
118
15,380
3,959
0
11,223
3,876
0
17,655
W
Bakasura
InfernoAlien
Bakasura
19,283
13,323
0
2,519
16,729
7,973
0
5,960
10,769
0
25,412
L
Ah Muzen Cab
JCB520
Ah Muzen Cab
25,823
12,252
0
1,808
16,001
5,682
0
8,808
6,869
0
72,157
W
22,348
2,622
0
2,316
19,023
32,019
0
5,174
13,849
28,603
0
L
4,875
2,238
1,286
0
25,594
13,423
0
11,730
12,772
13,761
0
L
14,082
1,421
377
1,742
25,768
9,870
0
16,929
7,615
32,672
0
L
6,604
1,616
826
725
11,999
11,994
0
5,997
5,256
0
41,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
67,809
239
Minions Killed
292
7
Camps Cleared
10
1,108,006
Distance Traveled
1,183,091
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,070
1,005
78
6
0
245,809
0
W
Nox
13,901
1,069
130
10
4
260,243
0
W
Cu Chulainn
12,885
991
31
2
3
214,935
0
L
Da Ji
11,370
875
22
2
3
260,053
0
W
Bakasura
14,020
1,078
50
4
3
234,357
0
L
Ah Muzen Cab
12,763
982
88
7
1
192,686
2
W
Ganesha
13,933
1,072
3
0
0
227,747
1
L
Yemoja
10,419
801
18
1
1
183,582
0
L
Hades
11,708
901
49
4
0
178,733
1
L
Loki
13,779
1,060
62
5
2
292,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role