Player Matchup

Osiris
Osiris
Ikolol
Osiris
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,535 Elo+
Party 3
Neith
Neith
Jernulf
Neith
Level 21
God Stats
13W - 10L
1,462 SR
Queue Stats
24W - 27L
1,372 Elo+
Party 3
Persephone
Persephone
NoCommentts
Persephone
Level 27
God Stats
20W - 16L
1,534 SR
Queue Stats
103W - 131L
1,318 Elo+
Party 1
Sobek
Sobek
RovelWar
Sobek
Level 28
God Stats
18W - 9L
1,498 SR
Queue Stats
357W - 401L
1,342 Elo+
Party 1
Nemesis
Nemesis
Vokaan
Nemesis
Level 22
God Stats
29W - 30L
1,480 SR
Queue Stats
53W - 55L
1,361 Elo+
Party 3
Team Averages
Level 52
1,495 SR
1,385 Elo+

VS

Team Averages
Level 14
1,390 SR
1,196 Elo+
Yemoja
Yemoja
Chandra420
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 4
Hera
Hera
DeadlyBunnies
Hera
Level 29
God Stats
17W - 36L
1,166 SR
Queue Stats
422W - 488L
1,400 Elo+
Party 2
Osiris
Osiris
Food4Life
Osiris
Level 32
God Stats
6W - 13L
1,477 SR
Queue Stats
232W - 301L
1,387 Elo+
Party 2
Ra
Ra
Glod3k
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
848 Elo+
Solo
Neith
Neith
MickytheMouse
Neith
Level 3
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ikolol
Osiris
11
2 / 0 / 5
6,492
590
3,516
5,119
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Jernulf
Neith
10
4 / 2 / 3
6,417
583
3,445
4,144
1,439
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
NoCommentts
Persephone
12
6 / 2 / 1
7,588
690
5,591
5,908
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
RovelWar
Sobek
10
2 / 2 / 8
6,724
611
2,348
8,002
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Vokaan
Nemesis
11
6 / 0 / 2
6,822
620
7,993
6,572
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chandra420
Yemoja
6
0 / 3 / 0
4,403
400
1,384
6,374
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 6 / 4
5,246
477
2,145
5,736
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Food4Life
Osiris
9
3 / 2 / 1
6,155
560
2,756
6,304
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
8
1 / 6 / 1
5,218
474
3,030
6,692
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,006
455
3,252
5,231
1,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
5
6
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chandra420
Yemoja
0
3
0
0
L
0
6
4
0.33
L
Osiris
Food4Life
Osiris
3
2
1
1.75
L
Ra
1
6
1
0.25
W
Osiris
Ikolol
Osiris
2
0
5
4.5
W
Neith
Jernulf
Neith
4
2
3
2.75
L
1
4
1
0.38
W
Persephone
NoCommentts
Persephone
6
2
1
3.25
W
Sobek
RovelWar
Sobek
2
2
8
3
W
Nemesis
Vokaan
Nemesis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
12,567
29,745
Taken
30,337
15,910
Mitigated
10,684
9,068
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chandra420
Yemoja
1,384
787
179
1,157
6,374
2,714
0
527
5,847
5,976
0
L
2,145
428
0
155
5,736
1,727
0
3,572
2,018
19,382
0
L
Osiris
Food4Life
Osiris
2,756
1,264
0
1,251
6,304
3,023
0
1,588
4,671
0
22,296
L
Ra
3,030
598
0
920
6,692
2,015
146
2,322
4,312
22,272
0
W
Osiris
Ikolol
Osiris
3,516
1,023
0
2,914
5,119
3,721
481
898
4,221
6,313
29,063
W
Neith
Jernulf
Neith
3,445
2,428
0
419
4,144
1,439
2,112
1,405
2,739
0
22,458
L
3,252
1,441
0
1,321
5,231
1,205
0
453
4,778
0
17,048
W
Persephone
NoCommentts
Persephone
5,591
1,158
0
1,898
5,908
2,088
1,022
1,336
4,570
40,756
0
W
Sobek
RovelWar
Sobek
2,348
345
0
3,347
8,002
6,264
652
2,485
5,517
13,593
0
W
Nemesis
Vokaan
Nemesis
7,993
5,789
0
490
6,572
2,398
721
435
6,137
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
26,028
305
Minions Killed
165
0
Camps Cleared
0
1,002,762
Distance Traveled
886,963
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,403
400
7
1
0
168,061
1
L
Hera
5,246
477
34
3
0
170,730
0
L
Osiris
6,155
560
47
4
0
187,152
0
L
Ra
5,218
474
42
4
0
187,740
0
W
Osiris
6,492
590
78
7
0
222,602
1
W
Neith
6,417
583
51
5
0
171,042
1
L
Neith
5,006
455
35
3
0
173,280
0
W
Persephone
7,588
690
80
7
0
186,217
3
W
Sobek
6,724
611
24
2
0
192,031
2
W
Nemesis
6,822
620
72
7
0
230,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role