Player Matchup

Ymir
Ymir
GekoMoria95
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 119L
1,418 Elo+
Party 1
Odin
Odin
Niggins420
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Artemis
Artemis
SonsOfCelano
Artemis
Level 28
God Stats
7W - 8L
1,487 SR
Queue Stats
96W - 121L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
freio_avulso
Gilgamesh
Level 26
God Stats
6W - 11L
1,591 SR
Queue Stats
24W - 25L
1,526 Elo+
Solo
Ares
Ares
gabrielgtr500
Ares
Level 3
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 5L
1,119 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,329 Elo+

VS

Team Averages
Level 19
1,546 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GalletoBntz
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Shy_Akeno
Chaac
Level 25
God Stats
2W - 1L
1,688 SR
Queue Stats
42W - 42L
1,473 Elo+
Solo
Loki
Loki
THEBESTGUNN
Loki
Level 28
God Stats
33W - 24L
1,598 SR
Queue Stats
126W - 120L
1,538 Elo+
Solo
Discordia
Discordia
TheCurlyFry18
Discordia
Level 28
God Stats
12W - 14L
1,447 SR
Queue Stats
105W - 110L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,886
489
1,069
6,892
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 6 / 1
4,951
495
3,559
7,127
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SonsOfCelano
Artemis
8
2 / 3 / 2
5,091
509
3,423
5,043
1,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
freio_avulso
Gilgamesh
8
2 / 4 / 1
5,134
513
3,440
7,450
2,498
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 9 / 2
4,011
401
988
8,902
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 3 / 1
4,851
485
800
3,058
543
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GalletoBntz
Morgan Le Fay
8
3 / 4 / 6
5,364
536
4,563
4,570
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Shy_Akeno
Chaac
11
5 / 0 / 3
6,407
641
6,067
5,580
3,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
10 / 0 / 4
6,885
689
6,968
5,077
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
TheCurlyFry18
Discordia
10
4 / 2 / 10
6,173
617
5,250
3,834
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
23
24
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
1
0.5
W
Morgan Le Fay
GalletoBntz
Morgan Le Fay
3
4
6
1.5
L
2
2
2
1.5
L
3
6
1
0.58
W
Chaac
Shy_Akeno
Chaac
5
0
3
6.5
L
Artemis
SonsOfCelano
Artemis
2
3
2
1
W
10
0
4
12
W
Discordia
TheCurlyFry18
Discordia
4
2
10
4.5
L
Gilgamesh
freio_avulso
Gilgamesh
2
4
1
0.63
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,479
Damage
23,648
35,414
Taken
22,119
16,008
Mitigated
7,268
3,692
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
800
519
0
120
3,058
543
284
500
2,558
0
11,369
W
Morgan Le Fay
GalletoBntz
Morgan Le Fay
4,563
843
0
675
4,570
1,259
564
399
3,907
16,235
0
L
1,069
308
0
486
6,892
4,931
0
755
5,948
13,034
0
L
3,559
1,406
0
1,240
7,127
3,425
0
3,064
3,821
0
11,083
W
Chaac
Shy_Akeno
Chaac
6,067
2,305
0
3,348
5,580
3,325
0
279
5,187
0
37,561
L
Artemis
SonsOfCelano
Artemis
3,423
2,397
0
939
5,043
1,207
0
198
4,732
0
22,211
W
6,968
2,552
0
2,364
5,077
1,252
660
751
4,254
0
26,591
W
Discordia
TheCurlyFry18
Discordia
5,250
871
0
708
3,834
889
0
128
3,628
26,380
0
L
Gilgamesh
freio_avulso
Gilgamesh
3,440
1,379
0
917
7,450
2,498
0
1,161
5,992
0
16,096
L
988
377
0
110
8,902
3,947
0
4,041
4,719
7,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
29,680
127
Minions Killed
227
0
Camps Cleared
0
880,354
Distance Traveled
934,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,851
485
30
3
0
173,839
2
W
Morgan Le Fay
5,364
536
25
3
0
156,356
0
L
Ymir
4,886
489
21
2
0
157,396
0
L
Odin
4,951
495
14
1
0
191,418
0
W
Chaac
6,407
641
74
7
0
208,629
2
L
Artemis
5,091
509
52
5
0
176,441
0
W
Loki
6,885
689
44
4
0
204,635
2
W
Discordia
6,173
617
54
5
0
191,345
0
L
Gilgamesh
5,134
513
32
3
0
194,991
4
L
Ares
4,011
401
8
1
0
160,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role