Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ev_iL-6
Cupid
Level 29
God Stats
2W - 2L
1,596 SR
Queue Stats
54W - 57L
1,454 Elo+
Party 1
Skadi
Skadi
charge_fenex
Skadi
Level 8
God Stats
2W - 4L
1,456 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 1
Loki
Loki
fire__fenex
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
pvpnightwalk
Merlin
Level 28
God Stats
9W - 9L
1,598 SR
Queue Stats
114W - 93L
1,489 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,463 Elo+

VS

Team Averages
Level 25
1,464 SR
1,475 Elo+
Ymir
Ymir
Jake_maners
Ymir
Level 29
God Stats
5W - 9L
1,297 SR
Queue Stats
49W - 59L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Marteens20
Guan Yu
Level 17
God Stats
3W - 1L
1,584 SR
Queue Stats
14W - 17L
1,399 Elo+
Solo
Merlin
Merlin
Suicidaldurb
Merlin
Level 27
God Stats
4W - 0L
1,742 SR
Queue Stats
148W - 92L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaSwift
Tsukuyomi
Level 29
God Stats
5W - 7L
1,332 SR
Queue Stats
111W - 112L
1,435 Elo+
Solo
Charybdis
Charybdis
deejayreesky
Charybdis
Level 21
God Stats
2W - 3L
1,365 SR
Queue Stats
52W - 41L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 0
6,255
626
5,478
3,756
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Ev_iL-6
Cupid
6
0 / 2 / 1
4,435
444
2,992
4,108
743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 7 / 1
4,289
429
2,242
6,749
1,094
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 6 / 0
4,576
458
1,322
5,772
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
7
0 / 4 / 0
4,566
457
3,687
5,717
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 6
5,484
548
3,138
7,293
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Marteens20
Guan Yu
9
1 / 1 / 0
5,491
549
117
5,770
2,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
4 / 1 / 2
6,309
631
5,992
4,632
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ZaSwift
Tsukuyomi
10
1 / 1 / 2
5,493
549
2,480
6,412
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
deejayreesky
Charybdis
10
11 / 0 / 2
6,630
663
5,672
3,463
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
20
20
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
0
2
L
Cupid
Ev_iL-6
Cupid
0
2
1
0.25
W
3
0
6
6
W
Guan Yu
Marteens20
Guan Yu
1
1
0
1
W
Merlin
4
1
2
5
W
Tsukuyomi
ZaSwift
Tsukuyomi
1
1
2
2
L
0
7
1
0.07
W
Charybdis
deejayreesky
Charybdis
11
0
2
12
L
1
6
0
0.17
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
17,399
26,102
Taken
27,570
5,034
Mitigated
11,883
4,640
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,478
638
0
1,593
3,756
922
141
1,179
2,577
41,767
0
L
Cupid
Ev_iL-6
Cupid
2,992
1,604
750
1,025
4,108
743
123
1,443
2,665
0
15,530
W
3,138
1,023
0
2,387
7,293
4,341
312
871
6,422
12,240
0
W
Guan Yu
Marteens20
Guan Yu
117
48
52
976
5,770
2,906
0
4,218
1,552
0
21,010
W
Merlin
5,992
386
0
1,455
4,632
1,353
2
1,362
3,270
38,042
0
W
Tsukuyomi
ZaSwift
Tsukuyomi
2,480
690
0
2,320
6,412
2,180
374
2,277
4,135
0
33,439
L
2,242
990
0
317
6,749
1,094
0
2,333
4,212
0
12,144
W
Charybdis
deejayreesky
Charybdis
5,672
2,357
0
394
3,463
1,103
848
437
3,026
0
28,361
L
1,322
329
0
285
5,772
1,233
0
1,487
4,023
0
7,852
L
Merlin
3,687
422
0
670
5,717
1,042
0
2,179
3,495
18,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
29,407
185
Minions Killed
281
0
Camps Cleared
0
906,065
Distance Traveled
932,935
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,255
626
91
9
0
167,482
4
L
Cupid
4,435
444
23
2
0
195,642
0
W
Ymir
5,484
548
27
3
0
172,791
0
W
Guan Yu
5,491
549
62
6
0
177,789
0
W
Merlin
6,309
631
72
7
0
177,033
3
W
Tsukuyomi
5,493
549
65
7
0
216,806
1
L
Skadi
4,289
429
29
3
0
180,411
0
W
Charybdis
6,630
663
55
6
0
188,516
2
L
Loki
4,576
458
12
1
0
185,277
0
L
Merlin
4,566
457
30
3
0
177,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role